Asset names and headers (#131)

* assets and such

* here goes

* here goes again

* once more

* once more

* type fixing

* type fixing

* type fixing

* here goes

* here goes

* format
This commit is contained in:
petrie911
2024-02-16 18:58:59 -06:00
committed by GitHub
parent 324115177e
commit 9346a22c63
71 changed files with 1406 additions and 649 deletions
+23 -19
View File
@@ -7,7 +7,7 @@
#include "sf64object.h"
#include "sf64player.h"
// ast_873CB0
// ast_common
extern u16 D_1002040[];
extern u16 D_10032A0[];
extern u16 D_10041C0[];
@@ -88,7 +88,7 @@ extern Gfx D_1031630[];
extern Gfx D_1031EC0[];
extern Gfx D_1032780[];
// ast_8A68C0, ast_8AE0A0
// ast_bg_space, ast_bg_planet
extern Gfx D_2000000[];
extern Gfx D_2000890[];
extern Gfx D_2001090[];
@@ -121,7 +121,7 @@ extern Gfx D_200F910[];
extern Gfx D_20101A0[];
extern Gfx D_20112C0[];
// ast_8BFC00, ast_8D99F0, ast_8E1F80, ast_8E92D0
// ast_arwing, ast_landmaster, ast_blue_marine, ast_vs_player
extern Gfx D_3006940[];
extern Gfx D_301AD60[];
extern Gfx D_301AEF0[];
@@ -149,7 +149,7 @@ extern u16 D_3007500[];
extern u8 D_300A470[];
extern u16 D_300B218[];
extern u8 D_5007F60[];
extern Gfx D_3001C90[];
extern u16 D_3002E80[];
@@ -246,7 +246,7 @@ extern Vec3f D_302F008[];
extern Triangle D_302F044[];
extern Vec3f D_302F098[];
// ast_918430, ast_922730
// ast_enmy_planet, ast_enmy_space
extern Animation D_4000080;
extern Limb* D_400014C[];
extern Animation D_40001A4;
@@ -262,7 +262,7 @@ extern Animation D_400A30C;
extern Limb* D_400A398[];
extern Gfx D_400B390[];
// ast_CD2410
// ast_font
extern u8 D_5000000[];
extern u8 D_5000080[];
extern u8 D_5000100[];
@@ -273,6 +273,7 @@ extern u8 D_5000400[];
extern u8 D_5000480[];
extern u8 D_50021F0[];
extern u16 D_50077B0[];
extern u8 D_5007F60[];
extern u8 D_5009F60[];
extern u8 D_500A050[];
extern u8 D_500A140[];
@@ -285,10 +286,10 @@ extern u8 D_500A6E0[];
extern u8 D_500A7D0[];
extern Gfx D_500B600[];
/* ast_961CE0, ast_9A1460, ast_9D2FD0, ast_A1D0F0, ast_A4FBB0,
* ast_A58F60, ast_A8B470, ast_AB4000, ast_ACF960, ast_AE60A0*,
* ast_B0AA00, ast_B1CA50, ast_B2CA50, ast_B612E0, ast_B84560,
* ast_BB11D0, ast_BC23D0, ast_BFC510, ast_C48F40, ast_DDC010
/* ast_corneria, ast_meteo, ast_titania, ast_sector_x, ast_sector_z,
* ast_aquas, ast_area_6, ast_venom_1, ast_venom_2, ast_ve1_boss*,
* ast_bolse, ast_fortuna, ast_sector_y, ast_solar, ast_zoness,
* ast_katina, ast_macbeth, ast_title, ast_menu, ast_training
*/
extern Gfx D_60005B0[];
extern u16 D_6000900[];
@@ -944,7 +945,7 @@ extern Gfx D_6019670[];
extern Gfx D_60185E0[];
extern Gfx D_6017550[];
// ast_9DD390, ast_A0E340, ast_BFA740, ast_CBFE70, ast_D27600
// ast_7_ti_2, ast_7_ti_1, ast_warp_zone, ast_versus, ast_ending
extern u8 D_7000F10[];
extern u8 D_7001030[];
extern u8 D_7001270[];
@@ -975,7 +976,8 @@ extern u8 D_70118E0[];
extern u16 D_70123F8[];
extern u16 D_70123F8[];
// ast_9EB5E0, ast_CA9DE0, ast_D43400, ast_D68480, ast_D91F10
// ast_8_ti, ast_option, ast_ending_award_front, ast_ending_award_back, ast_reward
extern u8 D_8000000[];
extern u16 D_8000680[];
extern u8 D_80006A0[];
extern u16 D_80017A0[];
@@ -1021,7 +1023,7 @@ extern u16 D_800E170[];
extern Gfx D_8015550[];
extern Gfx D_8015DF0[];
// ast_9F4880, ast_AE60A0, ast_CDDCA0
// ast_9_ti, ast_ve1_boss, ast_font_3d
extern Gfx D_9002CF0[];
extern u16 D_9003330[];
extern u16 D_9003890[];
@@ -1039,12 +1041,12 @@ extern Gfx D_9023290[];
extern Gfx D_90234D0[];
extern Gfx D_9023AD0[];
// ast_A049A0
// ast_A_ti
extern Gfx D_A000000[];
// segment B is unused
// ast_CE9E70
// ast_andross
extern Gfx D_C017440[];
extern ObjectInit* D_C0356A4[];
extern u16* D_C037E3C[];
@@ -1057,7 +1059,7 @@ extern f32 D_C038DC0[];
extern f32 D_C038F24[];
extern Gfx D_C039208[];
// ast_955270
// ast_allies
extern Gfx D_D000000[];
extern u16 D_D000170[];
extern u16 D_D001090[];
@@ -1075,21 +1077,23 @@ extern Gfx D_D00B5C0[];
extern Gfx D_D00B720[];
extern Gfx D_D00B880[];
// ast_92EC40
// ast_great_fox
extern Gfx D_E000000[];
extern Gfx D_E003AB0[];
extern Gfx D_E00DFB0[];
extern u16 D_E00E100[];
extern u16 D_E00F020[];
extern u16 D_E00FF40[];
extern u16 D_E010E60[];
// ast_D25100
// ast_logo
extern u16 D_F000000[];
extern u16 D_F000800[];
extern u16 D_F001000[];
extern u16 D_F001800[];
extern u16 D_F002000[];
// ast_940AD0
// ast_star_wolf
extern u16 D_F000000[];
extern u16 D_F000F20[];
extern u16 D_F001E40[];
+8
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@@ -0,0 +1,8 @@
#ifndef AST_7_TI_1_H
#define AST_7_TI_1_H
#include "gfx.h"
#include "sf64object.h"
#include "structs.h"
#endif
+8
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@@ -0,0 +1,8 @@
#ifndef AST_7_TI_2_H
#define AST_7_TI_2_H
#include "gfx.h"
#include "sf64object.h"
#include "structs.h"
#endif
+8
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@@ -0,0 +1,8 @@
#ifndef AST_8_TI_H
#define AST_8_TI_H
#include "gfx.h"
#include "sf64object.h"
#include "structs.h"
#endif
+8
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@@ -0,0 +1,8 @@
#ifndef AST_9_TI_H
#define AST_9_TI_H
#include "gfx.h"
#include "sf64object.h"
#include "structs.h"
#endif
+8
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@@ -0,0 +1,8 @@
#ifndef AST_A_TI_H
#define AST_A_TI_H
#include "gfx.h"
#include "sf64object.h"
#include "structs.h"
#endif
+25
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@@ -0,0 +1,25 @@
#ifndef AST_ALLIES_H
#define AST_ALLIES_H
#include "gfx.h"
#include "sf64object.h"
#include "structs.h"
extern Gfx D_D000000[];
extern u16 D_D000170[];
extern u16 D_D001090[];
extern u16 D_D001FB0[];
extern u16 D_D002ED0[];
extern u16 D_D003DF0[];
extern u16 D_D004D10[];
extern u16 D_D005C30[];
extern u16 D_D006B50[];
extern u16 D_D007A70[];
extern u16 D_D008990[];
extern Gfx D_D0098B0[];
extern Gfx D_D009A40[];
extern Gfx D_D00B5C0[];
extern Gfx D_D00B720[];
extern Gfx D_D00B880[];
#endif
+65
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@@ -0,0 +1,65 @@
#ifndef AST_ANDROSS_H
#define AST_ANDROSS_H
#include "gfx.h"
#include "sf64object.h"
#include "structs.h"
extern Gfx D_C001880[];
extern Animation D_C00208C;
extern Animation D_C002654;
extern Animation D_C002B08;
extern Gfx D_C002B20[];
extern Gfx D_C002F00[];
extern Gfx D_C0043D0[];
extern Gfx D_C004860[];
extern Animation D_C006F08;
extern Animation D_C00DE48;
extern Animation D_C00E598;
extern Gfx D_C015740[];
extern Animation D_C017050;
extern Animation D_C017430;
extern Gfx D_C017440[];
extern Vtx D_C017598[];
extern Animation D_C018BC4;
extern Limb* D_C01CC3C[];
extern Gfx D_C022520[];
extern Animation D_C023B54;
extern Animation D_C0240D0;
extern Animation D_C025C00;
extern Animation D_C029F74;
extern Animation D_C02E494;
extern Animation D_C02EDA0;
extern Animation D_C030244;
extern Animation D_C033780;
extern Animation D_C033D98;
extern ObjectInit D_C0356A4[];
extern ObjectInit D_C036310[];
extern ObjectInit D_C036B6C[];
extern ObjectInit D_C03733C[];
extern u16* D_C037E3C[];
extern f32 D_C037FCC[];
extern f32 D_C0380C0[];
extern f32 D_C0381B4[];
extern f32 D_C0382A8[];
extern f32 D_C03839C[];
extern f32 D_C038490[];
extern f32 D_C038584[];
extern f32 D_C038678[];
extern f32 D_C03876C[];
extern f32 D_C038860[];
extern f32 D_C038954[];
extern f32 D_C038A48[];
extern Gfx D_C038AC4[];
extern f32 D_C038B40[];
extern f32 D_C038B40[];
extern f32 D_C038BA4[];
extern f32 D_C038BD8[];
extern f32 D_C038DC0[];
extern f32 D_C038F24[];
extern Vtx D_C038FE8[];
extern Gfx D_C039208[];
extern u32 D_C039290[];
extern u32 D_C03A290[];
#endif
+8
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@@ -0,0 +1,8 @@
#ifndef AST_AQUAS_H
#define AST_AQUAS_H
#include "gfx.h"
#include "sf64object.h"
#include "structs.h"
#endif
+8
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@@ -0,0 +1,8 @@
#ifndef AST_AREA_6_H
#define AST_AREA_6_H
#include "gfx.h"
#include "sf64object.h"
#include "structs.h"
#endif
+8
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@@ -0,0 +1,8 @@
#ifndef AST_ARWING_H
#define AST_ARWING_H
#include "gfx.h"
#include "sf64object.h"
#include "structs.h"
#endif
+8
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@@ -0,0 +1,8 @@
#ifndef AST_BG_PLANET_H
#define AST_BG_PLANET_H
#include "gfx.h"
#include "sf64object.h"
#include "structs.h"
#endif
+8
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@@ -0,0 +1,8 @@
#ifndef AST_BG_SPACE_H
#define AST_BG_SPACE_H
#include "gfx.h"
#include "sf64object.h"
#include "structs.h"
#endif
+8
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@@ -0,0 +1,8 @@
#ifndef AST_BLUE_MARINE_H
#define AST_BLUE_MARINE_H
#include "gfx.h"
#include "sf64object.h"
#include "structs.h"
#endif
+8
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@@ -0,0 +1,8 @@
#ifndef AST_BOLSE_H
#define AST_BOLSE_H
#include "gfx.h"
#include "sf64object.h"
#include "structs.h"
#endif
+88
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@@ -0,0 +1,88 @@
#ifndef AST_COMMON_H
#define AST_COMMON_H
#include "gfx.h"
#include "sf64object.h"
#include "structs.h"
extern u16 D_1002040[];
extern u16 D_10032A0[];
extern u16 D_10041C0[];
extern u16 D_10050E0[];
extern u16 D_1006000[];
extern u16 D_1006F20[];
extern u16 D_1007E40[];
extern u16 D_1008D60[];
extern u16 D_1009C80[];
extern u16 D_100ABA0[];
extern u16 D_100BAC0[];
extern u16 D_100C9E0[];
extern u16 D_100D900[];
extern u16 D_100E820[];
extern u8 D_1011A40[];
extern u16 D_1011AB0[];
extern u8 D_1011E80[];
extern u16 D_1011EC0[];
extern u8 D_1011ED0[];
extern u16 D_1011F08[];
extern Gfx D_1011F20[];
extern u8 D_10127D0[];
extern u16 D_1012898[];
extern u8 D_10128C0[];
extern u16 D_1012988[];
extern u8 D_10129C0[];
extern u16 D_1013090[];
extern u8 D_1013170[];
extern u16 D_1013570[];
extern Gfx D_1015510[];
extern Gfx D_1015980[];
extern Gfx D_1016580[];
extern Gfx D_1016870[];
extern Gfx D_10177C0[];
extern Gfx D_10182C0[];
extern u16 D_10190C0[]; // A texture of some sort.
extern Gfx D_10194C0[];
extern Gfx D_1019820[];
extern Gfx D_1019CA0[];
extern Gfx D_101A570[];
extern Gfx D_101A8E0[];
extern Gfx D_101ABD0[];
extern Gfx D_101AD20[];
extern Gfx D_101AED0[];
extern Gfx D_101C2E0[];
extern Gfx D_101C2E0[];
extern Gfx D_101CAE0[];
extern Gfx D_101CD70[];
extern u16 D_101D070[];
extern Gfx D_101DC10[];
extern Gfx D_1021E20[];
extern Gfx D_1022120[];
extern Gfx D_1022E80[];
extern Gfx D_10231A0[];
extern Gfx D_1023700[];
extern Gfx D_1023750[];
extern Gfx D_1023C80[];
extern Gfx D_1024230[];
extern Gfx D_1024290[];
extern Gfx D_1024410[];
extern Gfx D_1024570[];
extern Gfx D_10246D0[];
extern Gfx D_1024830[];
extern u8 D_1024A58[];
extern Gfx D_1024AC0[];
extern Gfx D_1024F60[];
extern Gfx D_1025800[];
extern Gfx D_1026090[];
extern Gfx D_1028230[];
extern Gfx D_1029780[];
extern Gfx D_102A010[];
extern Gfx D_102A8A0[];
extern Gfx D_102ED50[];
extern Gfx D_102F5E0[];
extern Gfx D_102FE80[];
extern u16 D_102FF08[];
extern Gfx D_1031630[];
extern Gfx D_1031EC0[];
extern Gfx D_1032780[];
#endif
+8
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@@ -0,0 +1,8 @@
#ifndef AST_CORNERIA_H
#define AST_CORNERIA_H
#include "gfx.h"
#include "sf64object.h"
#include "structs.h"
#endif
+8
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@@ -0,0 +1,8 @@
#ifndef AST_ENDING_H
#define AST_ENDING_H
#include "gfx.h"
#include "sf64object.h"
#include "structs.h"
#endif
+8
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@@ -0,0 +1,8 @@
#ifndef AST_ENDING_AWARD_BACK_H
#define AST_ENDING_AWARD_BACK_H
#include "gfx.h"
#include "sf64object.h"
#include "structs.h"
#endif
+8
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@@ -0,0 +1,8 @@
#ifndef AST_ENDING_AWARD_FRONT_H
#define AST_ENDING_AWARD_FRONT_H
#include "gfx.h"
#include "sf64object.h"
#include "structs.h"
#endif
+8
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@@ -0,0 +1,8 @@
#ifndef AST_ENDING_EXPERT_H
#define AST_ENDING_EXPERT_H
#include "gfx.h"
#include "sf64object.h"
#include "structs.h"
#endif
+8
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@@ -0,0 +1,8 @@
#ifndef AST_ENMY_PLANET_H
#define AST_ENMY_PLANET_H
#include "gfx.h"
#include "sf64object.h"
#include "structs.h"
#endif
+8
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@@ -0,0 +1,8 @@
#ifndef AST_ENMY_SPACE_H
#define AST_ENMY_SPACE_H
#include "gfx.h"
#include "sf64object.h"
#include "structs.h"
#endif
+33
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@@ -0,0 +1,33 @@
#ifndef AST_FONT_H
#define AST_FONT_H
#include "gfx.h"
#include "sf64object.h"
#include "structs.h"
extern u8 D_5000000[];
extern u8 D_5000080[];
extern u8 D_5000100[];
extern u8 D_5000180[];
extern u16 D_5000200[];
extern u8 D_5000280[];
extern u16 D_5000300[];
extern u8 D_5000380[];
extern u8 D_5000400[];
extern u8 D_5000480[];
extern u8 D_50021F0[];
extern u16 D_50077B0[];
extern u8 D_5007F60[];
extern u8 D_5009F60[];
extern u8 D_500A050[];
extern u8 D_500A140[];
extern u8 D_500A230[];
extern u8 D_500A320[];
extern u8 D_500A410[];
extern u8 D_500A500[];
extern u8 D_500A5F0[];
extern u8 D_500A6E0[];
extern u8 D_500A7D0[];
extern Gfx D_500B600[];
#endif
+8
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@@ -0,0 +1,8 @@
#ifndef AST_FONT_3D_H
#define AST_FONT_3D_H
#include "gfx.h"
#include "sf64object.h"
#include "structs.h"
#endif
+8
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@@ -0,0 +1,8 @@
#ifndef AST_FORTUNA_H
#define AST_FORTUNA_H
#include "gfx.h"
#include "sf64object.h"
#include "structs.h"
#endif
+16
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@@ -0,0 +1,16 @@
#ifndef AST_GREAT_FOX_H
#define AST_GREAT_FOX_H
#include "gfx.h"
#include "sf64object.h"
#include "structs.h"
extern Gfx D_E000000[];
extern Gfx D_E003AB0[];
extern Gfx D_E00DFB0[];
extern u16 D_E00E100[];
extern u16 D_E00F020[];
extern u16 D_E00FF40[];
extern u16 D_E010E60[];
#endif
+8
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@@ -0,0 +1,8 @@
#ifndef AST_KATINA_H
#define AST_KATINA_H
#include "gfx.h"
#include "sf64object.h"
#include "structs.h"
#endif
+8
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@@ -0,0 +1,8 @@
#ifndef AST_LANDMASTER_H
#define AST_LANDMASTER_H
#include "gfx.h"
#include "sf64object.h"
#include "structs.h"
#endif
+14
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@@ -0,0 +1,14 @@
#ifndef AST_LOGO_H
#define AST_LOGO_H
#include "gfx.h"
#include "sf64object.h"
#include "structs.h"
extern u16 D_F000000[];
extern u16 D_F000800[];
extern u16 D_F001000[];
extern u16 D_F001800[];
extern u16 D_F002000[];
#endif
+8
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@@ -0,0 +1,8 @@
#ifndef AST_MACBETH_H
#define AST_MACBETH_H
#include "gfx.h"
#include "sf64object.h"
#include "structs.h"
#endif
+8
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@@ -0,0 +1,8 @@
#ifndef AST_MAP_H
#define AST_MAP_H
#include "gfx.h"
#include "sf64object.h"
#include "structs.h"
#endif
+8
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@@ -0,0 +1,8 @@
#ifndef AST_MENU_H
#define AST_MENU_H
#include "gfx.h"
#include "sf64object.h"
#include "structs.h"
#endif
+8
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@@ -0,0 +1,8 @@
#ifndef AST_METEO_H
#define AST_METEO_H
#include "gfx.h"
#include "sf64object.h"
#include "structs.h"
#endif
+8
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@@ -0,0 +1,8 @@
#ifndef AST_OPTION_H
#define AST_OPTION_H
#include "gfx.h"
#include "sf64object.h"
#include "structs.h"
#endif
+8
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@@ -0,0 +1,8 @@
#ifndef AST_RADIO_H
#define AST_RADIO_H
#include "gfx.h"
#include "sf64object.h"
#include "structs.h"
#endif
+8
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@@ -0,0 +1,8 @@
#ifndef AST_SECTOR_X_H
#define AST_SECTOR_X_H
#include "gfx.h"
#include "sf64object.h"
#include "structs.h"
#endif
+8
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@@ -0,0 +1,8 @@
#ifndef AST_SECTOR_Y_H
#define AST_SECTOR_Y_H
#include "gfx.h"
#include "sf64object.h"
#include "structs.h"
#endif
+8
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@@ -0,0 +1,8 @@
#ifndef AST_SECTOR_Z_H
#define AST_SECTOR_Z_H
#include "gfx.h"
#include "sf64object.h"
#include "structs.h"
#endif
+8
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@@ -0,0 +1,8 @@
#ifndef AST_SOLAR_H
#define AST_SOLAR_H
#include "gfx.h"
#include "sf64object.h"
#include "structs.h"
#endif
+29
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@@ -0,0 +1,29 @@
#ifndef AST_STAR_WOLF_H
#define AST_STAR_WOLF_H
#include "gfx.h"
#include "sf64object.h"
#include "structs.h"
extern u16 D_F000000[];
extern u16 D_F000F20[];
extern u16 D_F001E40[];
extern u16 D_F002D60[];
extern u16 D_F003C80[];
extern u16 D_F004BA0[];
extern u16 D_F005AC0[];
extern u16 D_F0069E0[];
extern u16 D_F007900[];
extern u16 D_F008820[];
extern u16 D_F009740[];
extern u16 D_F00A660[];
extern u16 D_F00B580[];
extern u16 D_F00C4A0[];
extern u16 D_F00D3C0[];
extern u16 D_F00E2E0[];
extern Gfx D_F00F200[];
extern Gfx D_F0103D0[];
extern Gfx D_F014180[];
extern Gfx D_F014310[];
#endif
+8
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@@ -0,0 +1,8 @@
#ifndef AST_TITANIA_H
#define AST_TITANIA_H
#include "gfx.h"
#include "sf64object.h"
#include "structs.h"
#endif
+8
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@@ -0,0 +1,8 @@
#ifndef AST_TITLE_H
#define AST_TITLE_H
#include "gfx.h"
#include "sf64object.h"
#include "structs.h"
#endif
+8
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@@ -0,0 +1,8 @@
#ifndef AST_TRAINING_H
#define AST_TRAINING_H
#include "gfx.h"
#include "sf64object.h"
#include "structs.h"
#endif
+8
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@@ -0,0 +1,8 @@
#ifndef AST_VE1_BOSS_H
#define AST_VE1_BOSS_H
#include "gfx.h"
#include "sf64object.h"
#include "structs.h"
#endif
+8
View File
@@ -0,0 +1,8 @@
#ifndef AST_VENOM_1_H
#define AST_VENOM_1_H
#include "gfx.h"
#include "sf64object.h"
#include "structs.h"
#endif
+8
View File
@@ -0,0 +1,8 @@
#ifndef AST_VENOM_2_H
#define AST_VENOM_2_H
#include "gfx.h"
#include "sf64object.h"
#include "structs.h"
#endif
+8
View File
@@ -0,0 +1,8 @@
#ifndef AST_VERSUS_H
#define AST_VERSUS_H
#include "gfx.h"
#include "sf64object.h"
#include "structs.h"
#endif
+8
View File
@@ -0,0 +1,8 @@
#ifndef AST_VS_PLAYER_H
#define AST_VS_PLAYER_H
#include "gfx.h"
#include "sf64object.h"
#include "structs.h"
#endif
+8
View File
@@ -0,0 +1,8 @@
#ifndef AST_WARP_ZONE_H
#define AST_WARP_ZONE_H
#include "gfx.h"
#include "sf64object.h"
#include "structs.h"
#endif
+8
View File
@@ -0,0 +1,8 @@
#ifndef AST_ZONESS_H
#define AST_ZONESS_H
#include "gfx.h"
#include "sf64object.h"
#include "structs.h"
#endif
+13
View File
@@ -0,0 +1,13 @@
import os
for subdir, dirs, files in os.walk('.'):
for file in files:
with open(file, 'r') as header:
htxt = header.read()
name = str.upper(file[4:-2])
print(name)
htxt = htxt.replace("FIX.", name)
print(htxt)
with open(file, 'w') as header:
header.write(htxt)
+133
View File
@@ -0,0 +1,133 @@
#ifndef PREVENT_CONTEXT_REORDERING_H
#define PREVENT_CONTEXT_REORDERING_H
extern int Dummyhalf;
struct Dummy0 {int x;};
struct Dummy1 {int x;};
struct Dummy2 {int x;};
struct Dummy3 {int x;};
struct Dummy4 {int x;};
struct Dummy5 {int x;};
struct Dummy6 {int x;};
struct Dummy7 {int x;};
struct Dummy8 {int x;};
struct Dummy9 {int x;};
struct Dummy10 {int x;};
struct Dummy11 {int x;};
struct Dummy12 {int x;};
struct Dummy13 {int x;};
struct Dummy14 {int x;};
struct Dummy15 {int x;};
struct Dummy16 {int x;};
struct Dummy17 {int x;};
struct Dummy18 {int x;};
struct Dummy19 {int x;};
struct Dummy20 {int x;};
struct Dummy21 {int x;};
struct Dummy22 {int x;};
struct Dummy23 {int x;};
struct Dummy24 {int x;};
struct Dummy25 {int x;};
struct Dummy26 {int x;};
struct Dummy27 {int x;};
struct Dummy28 {int x;};
struct Dummy29 {int x;};
struct Dummy30 {int x;};
struct Dummy31 {int x;};
struct Dummy32 {int x;};
struct Dummy33 {int x;};
struct Dummy34 {int x;};
struct Dummy35 {int x;};
struct Dummy36 {int x;};
struct Dummy37 {int x;};
struct Dummy38 {int x;};
struct Dummy39 {int x;};
struct Dummy40 {int x;};
struct Dummy41 {int x;};
struct Dummy42 {int x;};
struct Dummy43 {int x;};
struct Dummy44 {int x;};
struct Dummy45 {int x;};
struct Dummy46 {int x;};
struct Dummy47 {int x;};
struct Dummy48 {int x;};
struct Dummy49 {int x;};
struct Dummy50 {int x;};
struct Dummy51 {int x;};
struct Dummy52 {int x;};
struct Dummy53 {int x;};
struct Dummy54 {int x;};
struct Dummy55 {int x;};
struct Dummy56 {int x;};
struct Dummy57 {int x;};
struct Dummy58 {int x;};
struct Dummy59 {int x;};
struct Dummy60 {int x;};
struct Dummy61 {int x;};
struct Dummy62 {int x;};
struct Dummy63 {int x;};
struct Dummy64 {int x;};
struct Dummy65 {int x;};
struct Dummy66 {int x;};
struct Dummy67 {int x;};
struct Dummy68 {int x;};
struct Dummy69 {int x;};
struct Dummy70 {int x;};
struct Dummy71 {int x;};
struct Dummy72 {int x;};
// struct Dummy73 {int x;};
// struct Dummy75 { int x; };
// struct Dummy76 { int x; };
// struct Dummy77 { int x; };
// struct Dummy78 { int x; };
// struct Dummy79 { int x; };
// struct Dummy80 { int x; };
// struct Dummy81 { int x; };
// struct Dummy82 { int x; };
// struct Dummy83 { int x; };
// struct Dummy84 { int x; };
// struct Dummy85 { int x; };
// struct Dummy86 { int x; };
// struct Dummy87 { int x; };
// struct Dummy88 { int x; };
// struct Dummy89 { int x; };
// struct Dummy90 { int x; };
// struct Dummy91 { int x; };
// struct Dummy92 { int x; };
// struct Dummy93 { int x; };
// struct Dummy94 { int x; };
// struct Dummy95 { int x; };
// struct Dummy96 { int x; };
// struct Dummy97 { int x; };
// struct Dummy98 { int x; };
// struct Dummy99 { int x; };
// struct Dummy100 { int x; };
// struct Dummy101 { int x; };
// struct Dummy102 { int x; };
// struct Dummy103 { int x; };
// struct Dummy104 { int x; };
// struct Dummy105 { int x; };
// struct Dummy106 { int x; };
// struct Dummy107 { int x; };
// struct Dummy108 { int x; };
// struct Dummy109 { int x; };
// struct Dummy110 { int x; };
// struct Dummy111 { int x; };
// struct Dummy112 { int x; };
// struct Dummy113 { int x; };
// struct Dummy114 { int x; };
// struct Dummy115 { int x; };
// struct Dummy116 { int x; };
// struct Dummy117 { int x; };
// struct Dummy118 { int x; };
// struct Dummy119 { int x; };
// struct Dummy120 { int x; };
// struct Dummy121 { int x; };
// struct Dummy122 { int x; };
// struct Dummy123 { int x; };
// struct Dummy124 { int x; };
// struct Dummy125 { int x; };
// struct Dummy126 { int x; };
// struct Dummy127 { int x; };
#endif
+53 -53
View File
@@ -93,9 +93,9 @@ typedef struct {
extern DmaEntry gDmaTable[]; // 178A70
extern OverlayInit sNoOvl_Logo[1]; // sets segment 15 with no overlay
extern OverlayInit sOvlending_Credits[6]; // overlay EF0260
extern OverlayInit sOvlending_Ending[6]; // overlay EF0260
extern OverlayInit sOvlmenu_Title[1]; // EBFBE0
extern OverlayInit sOvlmenu_Menu[1]; // EBFBE0
extern OverlayInit sOvlmenu_Option[1]; // EBFBE0
extern OverlayInit sOvlmenu_Map[1]; // EBFBE0
extern OverlayInit sOvlmenu_State5[1]; // EBFBE0
extern OverlayInit sOvli1_Corneria[1]; // fox_i1
@@ -111,8 +111,8 @@ extern OverlayInit sOvli6_SectorY[1]; // E9F1D0
extern OverlayInit sOvli3_Solar[1]; // i3
extern OverlayInit sOvli3_Zoness[1]; // i3
extern OverlayInit sOvli1_Venom1[1]; // fox_i1
extern OverlayInit sOvli6_Venom2[1]; // E9F1D0
extern OverlayInit sOvli6_VenomSW[2]; // E9F1D0
extern OverlayInit sOvli6_Andross[1]; // E9F1D0
extern OverlayInit sOvli6_Venom2[2]; // E9F1D0
extern OverlayInit sOvli2_Setup20[1]; // fox_i2
extern OverlayInit sOvli4_Bolse[1]; // i4
extern OverlayInit sOvli4_Katina[1]; // i4
@@ -127,55 +127,55 @@ DECLARE_SEGMENT(dma_table);
DECLARE_SEGMENT(audio_seq);
DECLARE_SEGMENT(audio_bank);
DECLARE_SEGMENT(audio_table);
DECLARE_SEGMENT(ast_873CB0);
DECLARE_SEGMENT(ast_8A68C0);
DECLARE_SEGMENT(ast_8AE0A0);
DECLARE_SEGMENT(ast_8BFC00);
DECLARE_SEGMENT(ast_8D99F0);
DECLARE_SEGMENT(ast_8E1F80);
DECLARE_SEGMENT(ast_8E92D0);
DECLARE_SEGMENT(ast_918430);
DECLARE_SEGMENT(ast_922730);
DECLARE_SEGMENT(ast_92EC40);
DECLARE_SEGMENT(ast_940AD0);
DECLARE_SEGMENT(ast_955270);
DECLARE_SEGMENT(ast_961CE0);
DECLARE_SEGMENT(ast_9A1460);
DECLARE_SEGMENT(ast_9D2FD0);
DECLARE_SEGMENT(ast_9DD390);
DECLARE_SEGMENT(ast_9EB5E0);
DECLARE_SEGMENT(ast_9F4880);
DECLARE_SEGMENT(ast_A049A0);
DECLARE_SEGMENT(ast_A0E340);
DECLARE_SEGMENT(ast_A1D0F0);
DECLARE_SEGMENT(ast_A4FBB0);
DECLARE_SEGMENT(ast_A58F60);
DECLARE_SEGMENT(ast_A8B470);
DECLARE_SEGMENT(ast_AB4000);
DECLARE_SEGMENT(ast_ACF960);
DECLARE_SEGMENT(ast_AE60A0);
DECLARE_SEGMENT(ast_B0AA00);
DECLARE_SEGMENT(ast_B1CA50);
DECLARE_SEGMENT(ast_B2CA50);
DECLARE_SEGMENT(ast_B612E0);
DECLARE_SEGMENT(ast_B84560);
DECLARE_SEGMENT(ast_BB11D0);
DECLARE_SEGMENT(ast_BC23D0);
DECLARE_SEGMENT(ast_BFA740);
DECLARE_SEGMENT(ast_BFC510);
DECLARE_SEGMENT(ast_C48F40);
DECLARE_SEGMENT(ast_CA9DE0);
DECLARE_SEGMENT(ast_CBFE70);
DECLARE_SEGMENT(ast_CD2410);
DECLARE_SEGMENT(ast_CDDCA0);
DECLARE_SEGMENT(ast_CE9E70);
DECLARE_SEGMENT(ast_D25100);
DECLARE_SEGMENT(ast_D27600);
DECLARE_SEGMENT(ast_D43400);
DECLARE_SEGMENT(ast_D68480);
DECLARE_SEGMENT(ast_D91F10);
DECLARE_SEGMENT(ast_DDC010);
DECLARE_SEGMENT(ast_DE5D50);
DECLARE_SEGMENT(ast_common);
DECLARE_SEGMENT(ast_bg_space);
DECLARE_SEGMENT(ast_bg_planet);
DECLARE_SEGMENT(ast_arwing);
DECLARE_SEGMENT(ast_landmaster);
DECLARE_SEGMENT(ast_blue_marine);
DECLARE_SEGMENT(ast_vs_player);
DECLARE_SEGMENT(ast_enmy_planet);
DECLARE_SEGMENT(ast_enmy_space);
DECLARE_SEGMENT(ast_great_fox);
DECLARE_SEGMENT(ast_star_wolf);
DECLARE_SEGMENT(ast_allies);
DECLARE_SEGMENT(ast_corneria);
DECLARE_SEGMENT(ast_meteo);
DECLARE_SEGMENT(ast_titania);
DECLARE_SEGMENT(ast_7_ti_2);
DECLARE_SEGMENT(ast_8_ti);
DECLARE_SEGMENT(ast_9_ti);
DECLARE_SEGMENT(ast_A_ti);
DECLARE_SEGMENT(ast_7_ti_1);
DECLARE_SEGMENT(ast_sector_x);
DECLARE_SEGMENT(ast_sector_z);
DECLARE_SEGMENT(ast_aquas);
DECLARE_SEGMENT(ast_area_6);
DECLARE_SEGMENT(ast_venom_1);
DECLARE_SEGMENT(ast_venom_2);
DECLARE_SEGMENT(ast_ve1_boss);
DECLARE_SEGMENT(ast_bolse);
DECLARE_SEGMENT(ast_fortuna);
DECLARE_SEGMENT(ast_sector_y);
DECLARE_SEGMENT(ast_solar);
DECLARE_SEGMENT(ast_zoness);
DECLARE_SEGMENT(ast_katina);
DECLARE_SEGMENT(ast_macbeth);
DECLARE_SEGMENT(ast_warp_zone);
DECLARE_SEGMENT(ast_title);
DECLARE_SEGMENT(ast_menu);
DECLARE_SEGMENT(ast_option);
DECLARE_SEGMENT(ast_versus);
DECLARE_SEGMENT(ast_font);
DECLARE_SEGMENT(ast_font_3d);
DECLARE_SEGMENT(ast_andross);
DECLARE_SEGMENT(ast_logo);
DECLARE_SEGMENT(ast_ending);
DECLARE_SEGMENT(ast_ending_award_front);
DECLARE_SEGMENT(ast_ending_award_back);
DECLARE_SEGMENT(ast_reward);
DECLARE_SEGMENT(ast_training);
DECLARE_SEGMENT(ast_radio);
DECLARE_SEGMENT(ovl_i1);
DECLARE_SEGMENT(ovl_i2);
DECLARE_SEGMENT(ovl_i3);