diff --git a/src/engine/fox_game.c b/src/engine/fox_game.c index f96b1d9c..8ce626c8 100644 --- a/src/engine/fox_game.c +++ b/src/engine/fox_game.c @@ -630,16 +630,16 @@ void Game_Update(void) { } RCP_SetupDL(&gMasterDisp, SETUPDL_83); gDPSetPrimColor(gMasterDisp++, 0, 0, 255, 255, 0, 255); - Graphics_DisplaySmallText(10, 180, 1.0f, 1.0f, "SAM_HIGH:"); - Graphics_DisplaySmallNumber(90, 180, samples_high + audBuffer); - Graphics_DisplaySmallText(10, 190, 1.0f, 1.0f, "SAM_LOW:"); - Graphics_DisplaySmallNumber(90, 190, samples_low + audBuffer); - Graphics_DisplaySmallText(10, 200, 1.0f, 1.0f, "AUDIOBUF:"); - Graphics_DisplaySmallNumber(90, 200, audBuffer); - Graphics_DisplaySmallText(10, 210, 1.0f, 1.0f, "AUDIOSPEC:"); - Graphics_DisplaySmallNumber(90, 210, gAudioSpecId); - Graphics_DisplaySmallText(10, 220, 1.0f, 1.0f, "TICKS:"); - Graphics_DisplaySmallNumber(90, 220, gAudioBufferParams.ticksPerUpdate); + // Graphics_DisplaySmallText(10, 180, 1.0f, 1.0f, "SAM_HIGH:"); + // Graphics_DisplaySmallNumber(90, 180, samples_high + audBuffer); + // Graphics_DisplaySmallText(10, 190, 1.0f, 1.0f, "SAM_LOW:"); + // Graphics_DisplaySmallNumber(90, 190, samples_low + audBuffer); + // Graphics_DisplaySmallText(10, 200, 1.0f, 1.0f, "AUDIOBUF:"); + // Graphics_DisplaySmallNumber(90, 200, audBuffer); + // Graphics_DisplaySmallText(10, 210, 1.0f, 1.0f, "AUDIOSPEC:"); + // Graphics_DisplaySmallNumber(90, 210, gAudioSpecId); + // Graphics_DisplaySmallText(10, 220, 1.0f, 1.0f, "TICKS:"); + // Graphics_DisplaySmallNumber(90, 220, gAudioBufferParams.ticksPerUpdate); if (gControllerPress[0].button & L_JPAD) { // audBuffer-=1; } else if (gControllerPress[0].button & R_JPAD) {