Docs update, added list of all SFX Ids used in the game. (#217)

* docs

* format

* format plz

* stuff

* more stuff

* more names and such

* torch update
This commit is contained in:
petrie911
2024-04-20 14:18:31 -05:00
committed by GitHub
parent 1272524325
commit b3929bea72
59 changed files with 1307 additions and 917 deletions
+14 -14
View File
@@ -85,7 +85,7 @@ void Timer_SetValue(s32* address, s32 value);
void Timer_CompleteTask(TimerTask*);
void Timer_Wait(u64);
void Fault_ThreadEntry(void*);
void Fault_ThreadEntry(OSMesg);
void func_80007FE4(FrameBuffer*, u16, u16);
void Fault_Init(void);
@@ -127,32 +127,32 @@ extern OSMesgQueue gPiMgrCmdQueue; // 800E2010
extern OSMesg sPiMgrCmdBuff[50]; // 800E2028
extern OSMesgQueue gDmaMsgQueue;
extern void* sDmaMsgBuff[1];
extern OSMesg sDmaMsgBuff[1];
extern OSIoMesg gDmaIOMsg;
extern OSMesgQueue gSerialEventQueue;
extern void* sSerialEventBuff[1];
extern OSMesg sSerialEventBuff[1];
extern OSMesgQueue gMainThreadMsgQueue;
extern void* sMainThreadMsgBuff[32];
extern OSMesg sMainThreadMsgBuff[32];
extern OSMesgQueue gTaskMsgQueue;
extern void* sTaskMsgBuff[16];
extern OSMesg sTaskMsgBuff[16];
extern OSMesgQueue gAudioVImsgQueue;
extern void* sAudioVImsgBuff[1];
extern OSMesg sAudioVImsgBuff[1];
extern OSMesgQueue gAudioTaskMsgQueue;
extern void* sAudioTaskMsgBuff[1];
extern OSMesg sAudioTaskMsgBuff[1];
extern OSMesgQueue gGfxVImsgQueue;
extern void* sGfxVImsgBuff[4];
extern OSMesg sGfxVImsgBuff[4];
extern OSMesgQueue gGfxTaskMsgQueue;
extern void* sGfxTaskMsgBuff[2];
extern OSMesg sGfxTaskMsgBuff[2];
extern OSMesgQueue gSerialThreadMsgQueue;
extern void* sSerialThreadMsgBuff[8];
extern OSMesg sSerialThreadMsgBuff[8];
extern OSMesgQueue gControllerMsgQueue;
extern void* sControllerMsgBuff[1];
extern OSMesg sControllerMsgBuff[1];
extern OSMesgQueue gSaveMsgQueue;
extern void* sSaveMsgBuff[1];
extern OSMesg sSaveMsgBuff[1];
extern OSMesgQueue gTimerTaskMsgQueue;
extern void* sTimerTaskMsgBuff[16];
extern OSMesg sTimerTaskMsgBuff[16];
extern OSMesgQueue gTimerWaitMsgQueue;
extern void* sTimerWaitMsgBuff[1];
extern OSMesg sTimerWaitMsgBuff[1];
extern GfxPool gGfxPools[2]; // 800E23B0