mirror of
https://github.com/HarbourMasters/Starship
synced 2026-06-28 11:30:43 -04:00
Docs update, added list of all SFX Ids used in the game. (#217)
* docs * format * format plz * stuff * more stuff * more names and such * torch update
This commit is contained in:
@@ -39,7 +39,7 @@ u16 Save_Checksum(Save* arg0) {
|
||||
}
|
||||
|
||||
s32 Save_Write(void) {
|
||||
void* sp1C;
|
||||
OSMesg sp1C;
|
||||
|
||||
gSaveFile.save.checksum = Save_Checksum(&gSaveFile.save);
|
||||
gSaveFile.backup = gSaveFile.save;
|
||||
@@ -53,7 +53,7 @@ s32 Save_Write(void) {
|
||||
}
|
||||
|
||||
s32 Save_Read(void) {
|
||||
void* sp24;
|
||||
OSMesg sp24;
|
||||
s32 i;
|
||||
|
||||
osSendMesg(&gSerialThreadMsgQueue, (OSMesg) SI_READ_SAVE, OS_MESG_PRI_NORMAL);
|
||||
|
||||
Reference in New Issue
Block a user