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https://github.com/HarbourMasters/Starship
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Bonus Text, more object field names, consistent vector component names (#106)
* fixes and stuff * filenames * xyz
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@@ -226,6 +226,9 @@ func_8006089C = 0x8006089C;
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func_80060968 = 0x80060968;
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func_80060D94 = 0x80060D94;
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// fox_effect
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BonusText_Display = 0x80077240;
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// fox_enmy
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func_80060F30 = 0x80060F30;
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Object_Kill = 0x80060FBC;
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@@ -399,7 +402,7 @@ gItems = 0x801737E0; //size:0x870
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gPlayerShots = 0x80174050; //size:0x700
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gUnkEntities30 = 0x80174750; //size:0x12C0
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gUnkEntities28 = 0x80175A10; //size:0xA28
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gUnkEntities1C = 0x80176438; //size:0x18
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gBonusText = 0x80176438; //size:0x18
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D_80176550 = 0x80176550;
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D_80176558 = 0x80176558;
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D_80176878 = 0x80176878;
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@@ -639,7 +642,7 @@ func_800A3FEC = 0x800A3FEC;
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func_800A4460 = 0x800A4460;
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func_800A46A0 = 0x800A46A0;
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func_800A4C40 = 0x800A4C40;
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func_800A4F4C = 0x800A4F4C;
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Object_58_Initialize = 0x800A4F4C;
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func_800A4F7C = 0x800A4F7C;
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func_800A5330 = 0x800A5330;
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func_800A5338 = 0x800A5338;
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@@ -652,7 +655,7 @@ func_800A5EBC = 0x800A5EBC;
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func_800A5FA0 = 0x800A5FA0;
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func_800A6028 = 0x800A6028;
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func_800A6070 = 0x800A6070;
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func_800A60B8 = 0x800A60B8;
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BonusText_Initialize = 0x800A60B8;
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func_800A60E8 = 0x800A60E8;
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func_800A6118 = 0x800A6118;
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func_800A6148 = 0x800A6148;
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