Float precision rendering

This commit is contained in:
Sonic Dreamcaster
2025-02-18 20:12:11 -03:00
parent 608d078346
commit c76d6277a8
5 changed files with 24 additions and 9 deletions
+1 -1
View File
@@ -493,7 +493,7 @@ void Matrix_ToMtx(Mtx* dest) {
// Converts the Mtx src to a Matrix, putting the result in dest
void Matrix_FromMtx(Mtx* src, Matrix* dest) {
FrameInterpolation_RecordMatrixMtxFToMtx(src, dest);
guMtxF2L(src->m, dest->m);
guMtxF2L(src->mf, dest->m);
}
// Applies the transform matrix mtx to the vector src, putting the result in dest