More docs (#226)

* docs

* more docs

* forgot timers
This commit is contained in:
petrie911
2024-05-02 15:46:51 -05:00
committed by GitHub
parent 926677aa6c
commit c9df6fda72
50 changed files with 4628 additions and 4611 deletions
+2 -2
View File
@@ -59,10 +59,10 @@ D_800C90F0 = 0x800C90F0;
D_800C45E0 = 0x800C45E0;
D_edisplay_801615D0 = 0x801615D0;//size:0xC
D_edisplay_801615E0 = 0x801615E0;//size:0xC
sViewPos = 0x801615E0;//size:0xC
gTeamEventActorIndex = 0x800CFF80;//size:0x10
D_display_80161578 = 0x80161578;//size:0x30
gLockOnTargetViewPos = 0x80161578;//size:0x30
D_display_800CA23C = 0x800CA23C;//size:0x18
D_display_800CA26C = 0x800CA26C;//size:0x20
D_800CA260 = 0x800CA260;//size:0xC
+22 -22
View File
@@ -165,18 +165,18 @@ gDefaultSave = 0x800D4D10;
gSaveFile = 0x80178870; //size:0x200
// fox_edisplay
func_edisplay_800596C0 = 0x800596C0;
func_edisplay_800597C0 = 0x800597C0;
Object_ApplyWaterDistortion = 0x800596C0;
Object_SetCullDirection = 0x800597C0;
Graphics_SetScaleMtx = 0x8005980C;
Sprite168_Draw = 0x80059850;
func_edisplay_800598DC = 0x800598DC;
Object_dummy_800598DC = 0x800598DC;
Actor201_Draw = 0x800598E8;
func_edisplay_800599A4 = 0x800599A4;
Actor202_PostLimbDraw = 0x800599A4;
Actor202_Draw = 0x80059A24;
Obj39_Draw = 0x80059AEC;
func_edisplay_80059B20 = 0x80059B20;
MeteoTunnel_Draw = 0x80059AEC;
Scenery_DrawTitaniaBones = 0x80059B20;
func_edisplay_80059BB0 = 0x80059BB0;
Obj42_Draw = 0x80059BBC;
Scenery42_Draw = 0x80059BBC;
Actor196_Draw = 0x80059BF0;
func_edisplay_80059C28 = 0x80059C28;
Sprite167_Draw = 0x80059C34;
@@ -291,7 +291,7 @@ func_enmy_80063F4C = 0x80063F4C;
func_enmy_80063F58 = 0x80063F58;
func_enmy_80063F74 = 0x80063F74;
Object_Init = 0x80063F90;
func_enmy_800652CC = 0x800652CC;
Scenery_UpdateTitaniaBones = 0x800652CC;
func_enmy_80065380 = 0x80065380;
func_enmy_8006546C = 0x8006546C;
func_enmy_800654E4 = 0x800654E4;
@@ -311,8 +311,8 @@ func_enmy_80066E80 = 0x80066E80;
Sprite167_Update = 0x80066E8C;
func_enmy_80066EA8 = 0x80066EA8;
func_enmy_80066EE4 = 0x80066EE4;
func_enmy_80066EF0 = 0x80066EF0;
func_enmy_800671D0 = 0x800671D0;
Item_CheckBounds = 0x80066EF0;
Item_SpinPickup = 0x800671D0;
func_enmy_80067348 = 0x80067348;
func_enmy_800674B4 = 0x800674B4;
ActorSupplies_Update = 0x8006753C;
@@ -420,7 +420,7 @@ gHitCount = 0x80161A98;
gSavedHitCount = 0x80161A9C;
gLifeCount = 0x80161AA0;
gLaserStrength = 0x80161AA8;//size:0x10
D_ctx_80161AB8 = 0x80161AB8;
gCullObjects = 0x80161AB8;
gScenery = 0x80161B00; //size:0x1900
gSprites = 0x80163400; //size:0xBE0
gActors = 0x80163FE0; //size:0xB130
@@ -492,15 +492,15 @@ gChargeTimers = 0x801779C8;
gPlayerCamEye = 0x801779D8;
gPlayerCamAt = 0x801779E8;
gExpertMode = 0x801779F8;
D_Timer_80177A00 = 0x80177A00;
gUturnDownTimers = 0x80177A00;
D_ctx_80177A10 = 0x80177A10;//size:0x28
D_Timer_80177A38 = 0x80177A38;
gUturnBrakeTimers = 0x80177A38;
D_ctx_80177A48 = 0x80177A48;//size:0x28
D_Timer_80177A70 = 0x80177A70;//size:0x10
gLoopDownTimers = 0x80177A70;//size:0x10
gCsFrameCount = 0x80177A80;
D_Timer_80177A88 = 0x80177A88;//size:0x10
gLoopBoostTimers = 0x80177A88;//size:0x10
D_ctx_80177A98 = 0x80177A98;
D_ctx_80177AA0 = 0x80177AA0;
gMuzzleFlashScale = 0x80177AA0;
D_ctx_80177AB0 = 0x80177AB0;
gShieldAlpha = 0x80177AB8;
gAqDrawMode = 0x80177AC8;
@@ -518,7 +518,7 @@ gMissionPlanet = 0x80177B90;
gMissionMedal = 0x80177BB0;
gControllerRumbleTimers = 0x80177BD0;
gPlanetPathStatus = 0x80177BD8;
D_ctx_80177C30 = 0x80177C30;
gPlayerScores = 0x80177C30;
D_ctx_80177C50 = 0x80177C50;
D_ctx_80177C58 = 0x80177C58;
gOptionSoundMode = 0x80177C74;
@@ -530,15 +530,15 @@ D_ctx_80177C9C = 0x80177C9C;
gSavedObjectLoadIndex = 0x80177CA0;
D_ctx_80177CA4 = 0x80177CA4;
D_ctx_80177CAC = 0x80177CAC;
D_ctx_80177CB0 = 0x80177CB0;
gSavedPathProgress = 0x80177CB0;
D_ctx_80177CB4 = 0x80177CB4;
D_ctx_80177CBC = 0x80177CBC;
D_ctx_80177CC4 = 0x80177CC4;
D_ctx_80177CC8 = 0x80177CC8;
gPathGroundScroll = 0x80177CC8;
gStarWolfTeamAlive = 0x80177CD0; // size:0x18
D_ctx_80177D08 = 0x80177D08;
gPathVelZ = 0x80177D08;
gRightWingHealth = 0x80177D10;
D_ctx_80177D20 = 0x80177D20;
gPathProgress = 0x80177D20;
gLeftWingHealth = 0x80177D28;
gRadioPortraitScaleY = 0x80177D38;
gRightWingFlashTimer = 0x80177D40;
@@ -746,7 +746,7 @@ func_play_800B39E0 = 0x800B39E0;
Player_UpdateShields = 0x800B40AC;
func_play_800B415C = 0x800B415C;
func_play_800B41E0 = 0x800B41E0;
func_play_800B41EC = 0x800B41EC;
Player_Down = 0x800B41EC;
func_play_800B42B0 = 0x800B42B0;
func_play_800B44C4 = 0x800B44C4;
func_play_800B46F8 = 0x800B46F8;