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rightState -> rightWingState
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@@ -402,7 +402,7 @@ void CheatRam_Select(void) {
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}
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void CheatRam_RepairWings(void) {
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if ((gPlayer[0].arwing.rightState <= WINGSTATE_BROKEN) || (gPlayer[0].arwing.leftState <= WINGSTATE_BROKEN)) {
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if ((gPlayer[0].arwing.rightWingState <= WINGSTATE_BROKEN) || (gPlayer[0].arwing.leftState <= WINGSTATE_BROKEN)) {
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func_enmy_80067A40();
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}
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}
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