Fixed more wrong textures

This commit is contained in:
KiritoDv
2024-05-24 09:28:35 -06:00
committed by Sonic Dreamcaster
parent deabc05047
commit ce9c6d0120
4 changed files with 28 additions and 80 deletions
+1 -40
View File
@@ -88,11 +88,7 @@ void func_versus_800BC88C(f32 xPos, f32 yPos, f32 scale) {
}
void func_versus_800BC8D8(f32 xPos, f32 yPos, f32 scale) {
<<<<<<< HEAD
Lib_TextureRect_CI8(&gMasterDisp, D_versus_300A470, D_versus_300B218, 152, 23, xPos, yPos, scale, scale);
=======
TextureRect_CI8(&gMasterDisp, D_versus_300A470, D_versus_300B218, 152, 23, xPos, yPos, scale, scale);
>>>>>>> edd7dba2 (Fixed all remaining compilation issues)
}
void func_versus_800BC9DC(f32 xPos, f32 yPos, f32 scale, s32 yScale) {
@@ -100,20 +96,12 @@ void func_versus_800BC9DC(f32 xPos, f32 yPos, f32 scale, s32 yScale) {
u8* D_800D4ABC[] = { D_versus_30087A0, D_versus_3008EC0, D_versus_3009990 };
s32 D_800D4AB0[] = { 40, 64, 64 };
<<<<<<< HEAD
Lib_TextureRect_CI8(&gMasterDisp, D_800D4ABC[yScale], D_800D4AA4[yScale], D_800D4AB0[yScale], 40, xPos, yPos, scale,
=======
TextureRect_CI8(&gMasterDisp, D_800D4ABC[yScale], D_800D4AA4[yScale], D_800D4AB0[yScale], 40, xPos, yPos, scale,
>>>>>>> edd7dba2 (Fixed all remaining compilation issues)
scale);
}
void func_versus_800BCB44(f32 xPos, f32 yPos, f32 scale) {
<<<<<<< HEAD
Lib_TextureRect_CI8(&gMasterDisp, D_versus_3006C60, D_versus_3007500, 96, 23, xPos, yPos, scale, scale);
=======
TextureRect_CI8(&gMasterDisp, D_versus_3006C60, D_versus_3007500, 96, 23, xPos, yPos, scale, scale);
>>>>>>> edd7dba2 (Fixed all remaining compilation issues)
}
void func_versus_800BCC48(f32 xPos, f32 yPos, f32 xScale, f32 yScale, s32 arg4) {
@@ -121,16 +109,11 @@ void func_versus_800BCC48(f32 xPos, f32 yPos, f32 xScale, f32 yScale, s32 arg4)
u8* D_800D4AD8[] = { D_versus_3006040, D_versus_30076C0, D_versus_300B3F0, D_versus_3004F60 };
s32 D_800D4AE8[] = { 104, 152, 168, 152 };
<<<<<<< HEAD
Lib_TextureRect_CI8(&gMasterDisp, D_800D4AD8[arg4], D_800D4AC8[arg4], D_800D4AE8[arg4], 25, xPos, yPos, xScale,
=======
TextureRect_CI8(&gMasterDisp, D_800D4AD8[arg4], D_800D4AC8[arg4], D_800D4AE8[arg4], 25, xPos, yPos, xScale,
>>>>>>> edd7dba2 (Fixed all remaining compilation issues)
yScale);
}
void func_versus_800BCE24(f32 xPos, f32 yPos, f32 xScale, f32 yScale) {
<<<<<<< HEAD
Lib_TextureRect_CI8(&gMasterDisp, D_versus_3001420, D_versus_3003E20, 256, 42, xPos, yPos, xScale, yScale);
}
@@ -138,13 +121,6 @@ void func_versus_800BCEF8(f32 xPos, f32 yPos, f32 scale) {
s32 i;
Lib_TextureRect_CI8(&gMasterDisp, D_versus_3004010, D_versus_3004D58, 136, 25, xPos, yPos, scale, scale);
=======
TextureRect_CI8(&gMasterDisp, D_versus_3001420, D_versus_3003E20, 256, 42, xPos, yPos, xScale, yScale);
}
void func_versus_800BCEF8(f32 xPos, f32 yPos, f32 scale) {
TextureRect_CI8(&gMasterDisp, D_versus_3004010, D_versus_3004D58, 136, 25, xPos, yPos, scale, scale);
>>>>>>> edd7dba2 (Fixed all remaining compilation issues)
}
void func_versus_800BCFFC(f32 xPos, f32 yPos, f32 xScale, f32 yScale) {
@@ -192,15 +168,9 @@ void func_versus_800BD350(f32 xPos, f32 yPos) {
}
void func_versus_800BD3A8(f32 xPos, f32 yPos) {
<<<<<<< HEAD
s32 i;
Lib_TextureRect_CI4(&gMasterDisp, aVsHandicapFrameTex + ((80 * 8 * i) / 2), aVsHandicapFrameTLUT, 80, 71, xPos, yPos, 1.0f,
=======
s32 i = 0;
TextureRect_CI4(&gMasterDisp, D_VS_MENU_70118E0 + ((80 * 8 * i) / 2), D_VS_MENU_70123F8, 80, 71, xPos, yPos, 1.0f,
>>>>>>> edd7dba2 (Fixed all remaining compilation issues)
1.0f);
}
@@ -277,17 +247,8 @@ void func_versus_800BDAA0(f32 xPos, f32 yPos, s32 arg2, s32 arg3, s32 arg4) {
if (temp1 == temp2) {
Lib_TextureRect_IA8(&gMasterDisp, D_800D4B48[temp1], 16, 15, xPos, yPos, 0.7f, 0.7f);
} else {
if (temp3 > y3) {
Lib_TextureRect_IA8(&gMasterDisp, D_800D4B48[temp2] + (16 * arg4), 16, 15 - arg4, xPos, yPos, 0.7f,
0.7f);
Lib_TextureRect_IA8(&gMasterDisp, D_800D4B48[temp1], 16, arg4, xPos, yPos + (15 - arg4) * 0.7f, 0.7f,
0.7f);
}
if (temp3 < y3) {
Lib_TextureRect_IA8(&gMasterDisp, D_800D4B48[temp2], 16, 15 - arg4, xPos, yPos + (arg4 * 0.7f), 0.7f,
0.7f);
Lib_TextureRect_IA8(&gMasterDisp, D_800D4B48[temp1] + (16 * (15 - arg4)), 16, arg4, xPos, yPos, 0.7f,
0.7f);
Lib_TextureRect_IA8(&gMasterDisp, D_800D4B48[temp2], 16, arg4, xPos, yPos, 0.7f, 0.7f);
}
}
xPos += 13.0f * 0.7f;