Proposed names for library stuff (#29)

* get this started

* linker scripts fixed

* oh god what now

* names

* the blue pill

* names, perhaps

* save

* clean out structs

* save for later again

* more names

* save, again
This commit is contained in:
petrie911
2023-11-24 13:11:20 -06:00
committed by GitHub
parent e0cc3dbc0e
commit d32854ced1
38 changed files with 1455 additions and 1350 deletions
+7 -121
View File
@@ -1,40 +1,7 @@
bootproc = 0x80004DA8;
D_800C90F0 = 0x800C90F0;
__libm_qnan_f = 0x800C9570;
D_1 = 0x1; //ignore:true
Math_ModF = 0x80004E20;
Rand_Init = 0x80004E4C;
Rand_ZeroOne = 0x80004EB0;
Rand_SetSeed = 0x80004FC8;
Rand_ZeroOneSeeded = 0x80004FE8;
Math_Atan2F = 0x80005100;
Math_Atan2F_XY = 0x800051F8;
Math_Atan2F_XYAlt = 0x80005320;
Math_FactorialF = 0x800053C8;
Math_Factorial = 0x800054C8;
Math_PowF = 0x800055DC;
Math_MinMax = 0x80005604;
Matrix_Copy = 0x80005680;
Matrix_Push = 0x80005708;
Matrix_Pop = 0x80005740;
Matrix_Mult = 0x80005754;
Matrix_Translate = 0x80005B00;
Matrix_Scale = 0x80005C34;
Matrix_RotateX = 0x80005D44;
Matrix_RotateY = 0x80005E90;
Matrix_RotateZ = 0x80005FE0;
Matrix_RotateAxis = 0x8000612C;
Matrix_ToMtx = 0x80006500;
Matrix_FromMtx = 0x8000671C;
Matrix_MultVec3f = 0x80006970;
Matrix_MultVec3fNoTranslate = 0x80006A20;
Matrix_GetYRPAngles = 0x80006AB8;
Matrix_GetXYZAngles = 0x80006C7C;
Matrix_LookAt = 0x80006E3C;
Matrix_SetGfxMtx = 0x80006EB8;
D_800C45E0 = 0x800C45E0;
D_800C57EC = 0x800C57EC;
@@ -43,112 +10,31 @@ D_800C5FF4 = 0x800C5FF4; //type:u16 size:5000
D_80163FE0 = 0x80163FE0; //size:0xB130
gZBuffer = 0x80282000;
gFrameBuffers = 0x8038F800;
gDmaTable = 0x80178A70;
D_800D3180 = 0x800D3180; // size:0x1E
gSetupDLs = 0x800D31B0; // size:0x18C0
D_800DD880 = 0x800DD880; // size:0x18
D_800DD898 = 0x800DD898; // size:0x18
D_800DD8B0 = 0x800DD8B0; // size:0x4
D_800DD8B4 = 0x800DD8B4; // size:0x4
D_800DD8B8 = 0x800DD8B8; // size:0x4
D_800DD8BC = 0x800DD8BC; // ignore:true
D_800DD8C0 = 0x800DD8C0; // size:0x18
D_800DD8D8 = 0x800DD8D8; // size:0x18
D_800DD8F0 = 0x800DD8F0; // size:0x10
D_800DD900 = 0x800DD900; // size:0x1A0
D_800CBDD4 = 0x800CBDD4; //size:0x98
D_80178870 = 0x80178870; //size:0x200
D_800E20F0 = 0x800E20F0;
gTaskMsgQueue = 0x800E21E0;
D_800E2238 = 0x800E2238;
D_800E2258 = 0x800E2258;
D_800E2278 = 0x800E2278;
D_800E22A0 = 0x800E22A0;
gSerialEventQueue = 0x800E2128;
gMainThreadMsgQueue = 0x800E2148;
gThread7msgQueue = 0x800E2338;
D_800E2390 = 0x800E2390;
gSerialThreadMsgQueue = 0x800E22C0;
D_800E22F8 = 0x800E22F8;
D_800E2318 = 0x800E2318;
Thread7_ThreadEntry = 0x800040D4;
SerialInterface_ThreadEntry = 0x80003FEC;
gIdentityMtx = 0x800C4620;
gIdentityMatrix = 0x800C4660;
sFaultCharPixelFlags = 0x800C4770;
sFaultCharIndex = 0x800C46F0;
Math_FAtanF = 0x8001FBE8;
Math_FAtan2F = 0x8001FD0C;
Math_FAsinF = 0x8001FE00;
Math_FAcosF = 0x8001FE30;
Fault_Init = 0x80008018;
func_80003C50 = 0x80003C50;
Idle_ThreadEntry = 0x80004D00;
Main_ThreadEntry = 0x80004ABC;
Audio_ThreadEntry = 0x80003B48;
Graphics_ThreadEntry = 0x80004144;
Save_Checksum = 0x800C2FB0;
Save_Write = 0x800C3084;
Save_Read = 0x800C3194;
gSaveFile = 0x80178870; //size:0x200
__rspboot_start = 0x80000450;
__rspboot_end = 0x80000520;
__f3dex_start = 0x80001410;
gF3dexData = 0x800C3DD0;
gAudioThreadStack = 0x800DDAA0;
gGraphicsThread = 0x800DEAA0;
gGraphicsThreadStack = 0x800DEC50;
gUnkThread3 = 0x800DFC50;
gUnkThread3Stack = 0x800DFE00;
gSerialThread = 0x800E0E00;
gSerialThreadStack = 0x800E0FB0;
gCurrentTask = 0x800E1FB0;
D_800E1FB4 = 0x800E1FB4;
D_800E1FB8 = 0x800E1FB8;
D_800E1FC0 = 0x800E1FC0;
D_800E1FC8 = 0x800E1FC8;
D_800CBD3C = 0x800CBD3C;
gPiMgrCmdQueue = 0x800E2010;
sPiMgrCmdBuff = 0x800E2028;
sIdleThread = 0x80138E90;
sIdleThreadStack = 0x80139040;
gMainThread = 0x8013A040;
sMainThreadStack = 0x8013A1F0;
gAudioThread = 0x8013B1F0;
gSegments = 0x800E1FD0;
gGfxPools = 0x800E23B0; // size:0x55AA0
gGfxPool = 0x80137E50;
gGfxTask = 0x80137E54;
gViewport = 0x80137E58;
gGfxMtx = 0x80137E5C;
gUnkDisp1 = 0x80137E60;
gMasterDisp = 0x80137E64;
gUnkDisp2 = 0x80137E68;
gLight = 0x80137E6C;
gFrameBuffer = 0x80137E70;
D_80137E74 = 0x80137E74;
gFrameBuffers = 0x8038F800;
D_8013C3D0 = 0x8013C3D0; // size:0x8800
gFaultMgr = 0x80145360; // size:0x9D8
D_80177E88 = 0x80177E88; // size:0xC
Mio0_Decompress = 0x8001EE70;
RdRam_CheckIPL3 = 0x8001EF10;
D_800CFA54 = 0x800CFA54;
D_800D934C = 0x800D934C; // force_migration:True
@@ -0,0 +1,124 @@
// joybus
Controller_AddDeadZone = 0x80002840;
Controller_Init = 0x8000291C;
Controller_UpdateInput = 0x800029A8;
Controller_ReadData = 0x80002AF4;
Save_ReadData = 0x80002BE8;
Save_WriteData = 0x80002C50;
Controller_Rumble = 0x80002CB8;
// lib
Lib_vsPrintf = 0x80002E80;
Lib_vTable = 0x80002EA0;
Lib_SwapBuffers = 0x80002EE4;
Lib_QuickSort = 0x80002F88;
Lib_Perspective = 0x8000316C;
Lib_Ortho = 0x800032B4;
Lib_DmaRead = 0x800033E0;
Lib_FillScreen = 0x800034E8;
// lights
Lights_AddLight = 0x800035D0;
Lights_SetOneLight = 0x8000372C;
Lights_SetTwoLights = 0x800038AC;
// main
Main_Initialize = 0x80003A50;
Audio_ThreadEntry = 0x80003B48;
Graphics_SetTask = 0x80003C50;
Graphics_InitializeTask = 0x80003DC0;
Main_SetVIMode = 0x80003EE0;
SerialInterface_ThreadEntry = 0x80003FEC;
Timer_ThreadEntry = 0x800040D4;
Graphics_ThreadEntry = 0x80004144;
Main_HandleRDP = 0x80004714;
Main_StartNextTask = 0x800049D4;
Main_ThreadEntry = 0x80004ABC;
Idle_ThreadEntry = 0x80004D00;
bootproc = 0x80004DA8;
// math
Math_ModF = 0x80004E20;
Rand_Init = 0x80004E4C;
Rand_ZeroOne = 0x80004EB0;
Rand_SetSeed = 0x80004FC8;
Rand_ZeroOneSeeded = 0x80004FE8;
Math_Atan2F = 0x80005100;
Math_Atan2F_XY = 0x800051F8;
Math_Atan2F_XYAlt = 0x80005320;
Math_FactorialF = 0x800053C8;
Math_Factorial = 0x800054C8;
Math_PowF = 0x800055DC;
Math_MinMax = 0x80005604;
// matrix
Matrix_Copy = 0x80005680;
Matrix_Push = 0x80005708;
Matrix_Pop = 0x80005740;
Matrix_Mult = 0x80005754;
Matrix_Translate = 0x80005B00;
Matrix_Scale = 0x80005C34;
Matrix_RotateX = 0x80005D44;
Matrix_RotateY = 0x80005E90;
Matrix_RotateZ = 0x80005FE0;
Matrix_RotateAxis = 0x8000612C;
Matrix_ToMtx = 0x80006500;
Matrix_FromMtx = 0x8000671C;
Matrix_MultVec3f = 0x80006970;
Matrix_MultVec3fNoTranslate = 0x80006A20;
Matrix_GetYRPAngles = 0x80006AB8;
Matrix_GetXYZAngles = 0x80006C7C;
Matrix_LookAt = 0x80006E3C;
Matrix_SetGfxMtx = 0x80006EB8;
// memory
Memory_FreeAll = 0x80006F20;
Memory_Allocate = 0x80006F38;
// thread 7
Timer_AllocateTask = 0x80006F60;
Timer_Increment = 0x80007068;
Timer_SetValue = 0x8000707C;
Timer_CompleteTask = 0x80007088;
Timer_Wait = 0x800070C8;
// save
Save_ReadBlock = 0x80007130;
Save_WriteBlock = 0x8000716C;
Save_WriteEeprom = 0x800071FC;
Save_ReadEeprom = 0x800072E0;
// fault
func_800073C0 = 0x800073C0;
func_800074AC = 0x800074AC;
func_80007604 = 0x80007604;
func_8000762C = 0x8000762C;
func_8000770C = 0x8000770C;
func_800077F8 = 0x800077F8;
func_80007880 = 0x80007880;
func_80007910 = 0x80007910;
func_80007CEC = 0x80007CEC;
func_80007FE4 = 0x80007FE4;
Fault_Init = 0x80008018;
// audio
// hasm
Mio0_Decompress = 0x8001EE70;
RdRam_CheckIPL3 = 0x8001EF10;
// math64
Math_FAtanF = 0x8001FBE8;
Math_FAtan2F = 0x8001FD0C;
Math_FAsinF = 0x8001FE00;
Math_FAcosF = 0x8001FE30;
@@ -0,0 +1,121 @@
// joybus
gCurrentInput = 0x800DD880; // size:0x18
gChangedInput = 0x800DD898; // size:0x18
gControllerStatus = 0x800DD8B0; // size:0x4
gStopInputTimer = 0x800DD8B4; // size:0x4
gRumbleStatus = 0x800DD8B8; // size:0x4
D_800DD8BC = 0x800DD8BC; // ignore:true
sNextInput = 0x800DD8C0; // size:0x18
sPrevInput = 0x800DD8D8; // size:0x18
D_800DD8F0 = 0x800DD8F0; // size:0x10
// main
gAudioThreadStack = 0x800DDAA0;
gGraphicsThread = 0x800DEAA0;
gGraphicsThreadStack = 0x800DEC50;
gTimerThread = 0x800DFC50;
gTimerThreadStack = 0x800DFE00;
gSerialThread = 0x800E0E00;
gSerialThreadStack = 0x800E0FB0;
gCurrentTask = 0x800E1FB0;
sAudioTasks = 0x800E1FB4;
sGfxTasks = 0x800E1FB8;
sNewAudioTasks = 0x800E1FC0;
sNewGfxTasks = 0x800E1FC8;
gSegments = 0x800E1FD0;
gPiMgrCmdQueue = 0x800E2010;
sPiMgrCmdBuff = 0x800E2028;
gDmaMsgQueue = 0x800E20F0;
sDmaMsgBuff = 0x800E2108;
gDmaIOMsg = 0x800E2110;
gSerialEventQueue = 0x800E2128;
sSerialEventBuff = 0x800E2140;
gMainThreadMsgQueue = 0x800E2148;
sMainThreadMsgBuff = 0x800E2160;
gTaskMsgQueue = 0x800E21E0;
sTaskMsgBuff = 0x800E21F8;
gAudioVImsgQueue = 0x800E2238;
gAudioTaskMsgQueue = 0x800E2258;
gGfxVImsgQueue = 0x800E2278;
gGfxTaskMsgQueue = 0x800E22A0;
sAudioVImsgBuff = 0x800E2250;
sAudioTaskMsgBuff = 0x800E2270;
sGfxVImsgBuff = 0x800E2290;
sGfxTaskMsgBuff = 0x800E22B8;
gSerialThreadMsgQueue = 0x800E22C0;
sSerialThreadMsgBuff = 0x800E22D8;
gControllerMsgQueue = 0x800E22F8;
sControllerMsgBuff = 0x800E2310;
gSaveMsgQueue = 0x800E2318;
sSaveMsgBuff = 0x800E2330;
gTimerTaskMsgQueue = 0x800E2338;
sTimerTaskMsgBuff = 0x800E2350;
gTimerWaitMsgQueue = 0x800E2390;
sTimerWaitMsgBuff = 0x800E23A8;
gGfxPools = 0x800E23B0; // size:0x55AA0
gGfxPool = 0x80137E50;
gGfxTask = 0x80137E54;
gViewport = 0x80137E58;
gGfxMtx = 0x80137E5C;
gUnkDisp1 = 0x80137E60;
gMasterDisp = 0x80137E64;
gUnkDisp2 = 0x80137E68;
gLight = 0x80137E6C;
gFrameBuffer = 0x80137E70;
D_80137E74 = 0x80137E74;
D_80137E78 = 0x80137E78;
gFrameCounter = 0x80137E7C;
gStartNMI = 0x80137E80;
gStopTasks = 0x80137E81;
D_80137E84 = 0x80137E84; // size:0x4
gFillScreenColor = 0x80137E88;
gFillScreen = 0x80137E8A;
gUnusedStack = 0x80137E90;
sIdleThread = 0x80138E90;
sIdleThreadStack = 0x80139040;
gMainThread = 0x8013A040;
sMainThreadStack = 0x8013A1F0;
gAudioThread = 0x8013B1F0;
// math
sSeededRandSeed3 = 0x8013B3A0;
sRandSeed1 = 0x8013B3A4;
sRandSeed2 = 0x8013B3A8;
sRandSeed3 = 0x8013B3AC;
sSeededRandSeed1 = 0x8013B3B0;
sSeededRandSeed2 = 0x8013B3B4;
// matrix
gIdentityMtx = 0x800C4620;
gIdentityMatrix = 0x800C4660;
gGfxMatrix = 0x8013B3C0;
sGfxMatrixStack = 0x8013B3C8;
gCalcMatrix = 0x8013BBC8;
sCalcMatrixStack = 0x8013BBD0;
// memory
sMemoryBuffer = 0x8013C3D0; // size:0x8800
sMemoryPtr = 0x80144BD0;
// thread 7
sTimerTasks = 0x80144BE0;
// save
gSaveIOBuffer = 0x80144F60;
sPrevSaveData = 0x80145160;
// fault
gFaultMgr = 0x80145360; // size:0x9D8
sFaultCharIndex = 0x800C46F0;
sFaultCharPixelFlags = 0x800C4770;
sFaultCauses = 0x800C4870;
sFloatExceptions = 0x800C48B8;
// audio