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actor docs
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@@ -58,7 +58,7 @@
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/**
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* Spawner:
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* Spawn Scenery, Actors, Bosses, Sprites, Items, Effects or even Event Actors.
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* Spawn Scenery, Actors, Bosses, Sprites, Items, Effects and even Event Actors.
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*
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* Controls:
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* D-Pad left and right to set the object Id.
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@@ -369,7 +369,7 @@ typedef enum ObjectId {
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/* 60 */ OBJ_SCENERY_MA_BUILDING_2,
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/* 61 */ OBJ_SCENERY_MA_TOWER,
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/* 62 */ OBJ_SCENERY_MA_WALL_1,
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/* 63 */ OBJ_SCENERY_63,
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/* 63 */ OBJ_SCENERY_GUILLOTINE_HOUSING,
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/* 64 */ OBJ_SCENERY_MA_GUILLOTINE,
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/* 65 */ OBJ_SCENERY_MA_PROXIMITY_LIGHT,
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/* 66 */ OBJ_SCENERY_MA_WALL_2,
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