From eac8bc7b3f6872168404ae677710c3d6d3bce820 Mon Sep 17 00:00:00 2001 From: Nevyn Bengtsson Date: Wed, 30 Jul 2025 04:58:30 +0200 Subject: [PATCH] Update BUILDING.md (#219) Missing tinyxml2 in mac build instructions, and wrong path to executable --- docs/BUILDING.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/docs/BUILDING.md b/docs/BUILDING.md index 6d4e1267..f105c5ef 100644 --- a/docs/BUILDING.md +++ b/docs/BUILDING.md @@ -166,7 +166,7 @@ cmake --build build-cmake --target clean ``` ## macOS -Requires Xcode (or xcode-tools) && `sdl2, libpng, glew, ninja, cmake, nlohmann-json, libzip, vorbis-tools` (can be installed via homebrew, macports, etc) +Requires Xcode (or xcode-tools) && `sdl2, libpng, glew, ninja, cmake, nlohmann-json, tinyxml2, libzip, vorbis-tools` (can be installed via homebrew, macports, etc) **Important: For maximum performance make sure you have ninja build tools installed!** @@ -194,7 +194,7 @@ cmake --build build-cmake --target GeneratePortO2R cmake --build build-cmake # Now you can run the executable file: -./build-cmake/mm/starship-macos +./build-cmake/Starship # To develop the project open the repository in VSCode (or your preferred editor) ```