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https://github.com/HarbourMasters/Starship
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sf_77e40 - Match 30 more funcs (#69)
* Match func_8007C9E0 * Match func_8007CAF0 * Match func_8007CC00 * Match func_8007CCBC * Match func_8007CD7C * Match func_8007CEBC * Match func_8007CF30 * Match 4 more funcs * Match 5 more funcs * Match func_8007D2F4 * Match func_8007D55C * func_8007D748 * Match several more * Match func_8007DB70 * Match func_8007DED4 * Match func_8007E014 * Match another handful * obj2F4->unk_0E8 -> obj2F4->vel * Object_8C.unk_54 -> Object_8C.vel * obj80->unk_64 -> obj80->vel * obj408->unk_06C -> obj408->vel * Name gravity * obj8C names * Run make format
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+6
-5
@@ -377,12 +377,13 @@ void func_8007C8C4(Object_8C*);
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void func_8007C85C(f32 posX, f32 posY, f32 posZ, f32 arg3);
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void func_8007C9E0(Object_8C*);
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void func_8007CAF0(Object_8C*);
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void func_8007D074(f32, f32, f32, f32);
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void func_8007D0E0(f32, f32, f32, f32);
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void func_8007D10C(f32, f32, f32, f32);
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void func_8007D1E0(f32, f32, f32, f32);
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void func_8007CF30(f32 posX, f32 posY, f32 posZ, f32 scale2);
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void func_8007D074(f32 posX, f32 posY, f32 posZ, f32 scale2);
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void func_8007D0E0(f32 posX, f32 posY, f32 posZ, f32 scale2);
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void func_8007D10C(f32 posX, f32 posY, f32 posZ, f32 scale2);
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void func_8007D1E0(f32 posX, f32 posY, f32 posZ, f32 scale2);
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void func_8007D24C(f32 posX, f32 posY, f32 posZ, f32 scale2);
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void func_8007D2C8(f32, f32, f32, f32);
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void func_8007D24C(f32, f32, f32, f32);
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void func_8007D2F4(Object_8C*);
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void func_8007D55C(Object_8C*);
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void func_8007D748(Object_8C*);
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+1
-1
@@ -54,7 +54,7 @@ extern s32 D_1011D90[];
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extern s32 D_1011E60[];
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extern s32 D_1013580[];
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extern s32 D_1013700[];
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extern s32 D_20031B0[];
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extern Gfx D_20031B0[];
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extern Gfx D_2010A30[];
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extern u16 D_3000B20[];
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extern u16 D_30013E0[];
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+1
-1
@@ -63,7 +63,7 @@ void Matrix_Push(Matrix** mtxStack);
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void Matrix_Pop(Matrix** mtxStack);
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void Matrix_Mult(Matrix*, Matrix*, u8);
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void Matrix_Translate(Matrix*, f32, f32, f32, u8);
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void Matrix_Scale(Matrix*, f32, f32, f32, u8);
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void Matrix_Scale(Matrix* mtx, f32 xScale, f32 yScale, f32 zScale, u8 mode);
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void Matrix_RotateX(Matrix*, f32, u8);
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void Matrix_RotateY(Matrix*, f32, u8);
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void Matrix_RotateZ(Matrix*, f32, u8);
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@@ -148,7 +148,7 @@ typedef struct {
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/* 0x54 */ s32 unk_54;
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/* 0x58 */ char pad58[8];
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/* 0x60 */ f32 unk_60;
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/* 0x64 */ Vec3f unk_64;
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/* 0x64 */ Vec3f vel;
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/* 0x70 */ Vec3f sfxPos;
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/* 0x7C */ char pad7C[4];
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} Object_80; // size = 0x80
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@@ -192,7 +192,7 @@ typedef struct {
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/* 0x4E */ s16 unk_4E;
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/* 0x50 */ u16 timer_50;
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/* 0x52 */ char pad52[0x2];
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/* 0x54 */ Vec3f unk_54;
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/* 0x54 */ Vec3f vel;
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/* 0x60 */ Vec3f unk_60;
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/* 0x6C */ f32 scale1;
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/* 0x70 */ f32 scale2;
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@@ -223,9 +223,9 @@ typedef struct {
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/* 0x064 */ s16 unk_064;
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/* 0x066 */ s16 unk_066;
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/* 0x068 */ f32 unk_068;
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/* 0x06C */ Vec3f unk_06C;
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/* 0x06C */ Vec3f vel;
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/* 0x078 */ char pad78[0xC];
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/* 0x084 */ f32 unk_084;
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/* 0x084 */ f32 gravity;
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/* 0x088 */ s16 unk_088;
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/* 0x08A */ s16 unk_08A;
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/* 0x08C */ char pad8C[6];
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@@ -320,10 +320,10 @@ typedef struct {
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/* 0x0D8 */ Vec3f unk_0D8;
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/* 0x0E4 */ s16 unk_0E4;
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/* 0x0E6 */ s16 unk_0E6;
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/* 0x0E8 */ Vec3f unk_0E8;
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/* 0x0E8 */ Vec3f vel;
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/* 0x0F4 */ Vec3f unk_0F4;
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/* 0x100 */ Vec3f sfxPos;
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/* 0x10C */ f32 unk_10C;
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/* 0x10C */ f32 gravity;
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/* 0x110 */ f32 scale;
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/* 0x114 */ f32 unk_114;
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/* 0x118 */ f32 unk_118;
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@@ -216,6 +216,11 @@ extern s32 D_800D173C[];
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extern Gfx* D_800D178C[6];
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extern s32 D_800D18F0[]; //[6][4]?
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extern s32 D_800D1950[];
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extern Gfx* D_800D17A4[];
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extern f32 D_800D17F8[];
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extern u8 D_800D184C[][4];
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extern Gfx* D_800D18A0[];
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extern Gfx D_6004900[];
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// sf_hud
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extern s16 D_800D1970;
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