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mirror of https://github.com/HarbourMasters/Starship synced 2026-08-31 10:10:48 -04:00
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e3716b5d48fa523b4f0f183011502cb737007568
Starship/src/audio
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petrie911 e3716b5d48 Fix out-of-bound loop UB (#218)
* avoid ub

* format

* torch
2024-04-20 18:47:46 -03:00
..
audio_context.c
Event Actor docs that kind of ballooned into a bunch of stuff (#200)
2024-04-05 17:11:36 -03:00
audio_effects.c
Event Actor docs that kind of ballooned into a bunch of stuff (#200)
2024-04-05 17:11:36 -03:00
audio_general.c
Docs update, added list of all SFX Ids used in the game. (#217)
2024-04-20 16:18:31 -03:00
audio_heap.c
MOD: FPS COUNTER (#216)
2024-04-20 16:18:09 -03:00
audio_load.c
Docs update, added list of all SFX Ids used in the game. (#217)
2024-04-20 16:18:31 -03:00
audio_playback.c
Event Actor docs that kind of ballooned into a bunch of stuff (#200)
2024-04-05 17:11:36 -03:00
audio_seqplayer.c
Fix out-of-bound loop UB (#218)
2024-04-20 18:47:46 -03:00
audio_synthesis.c
Add scratches in the repo for remaining functions in audio_symthesis
2024-04-07 10:53:00 -03:00
audio_tables.c
Event Actor docs that kind of ballooned into a bunch of stuff (#200)
2024-04-05 17:11:36 -03:00
audio_thread.c
Event Actor docs that kind of ballooned into a bunch of stuff (#200)
2024-04-05 17:11:36 -03:00
note_data.c
Initial GCC Support (#212)
2024-04-15 20:15:45 -03:00
wave_samples.c
Initial GCC Support (#212)
2024-04-15 20:15:45 -03:00
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