remove blank line as per clang advice

This commit is contained in:
aidandavey 2025-11-05 18:14:38 +00:00
parent c4e9016046
commit 415ad9e484
1 changed files with 1 additions and 1 deletions

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@ -174,7 +174,7 @@ void Terrain3DInstancer::_update_mmi_by_region(const Terrain3DRegion *p_region,
// Get or create mesh dict (defined here as cleanup above might invalidate it) // Get or create mesh dict (defined here as cleanup above might invalidate it)
MeshMMIDict &mesh_mmi_dict = _mmi_nodes[region_loc]; MeshMMIDict &mesh_mmi_dict = _mmi_nodes[region_loc];
for (int lod = ma->get_last_lod(); lod >= Terrain3DMeshAsset::SHADOW_LOD_ID; lod--) { for (int lod = ma->get_last_lod(); lod >= Terrain3DMeshAsset::SHADOW_LOD_ID; lod--) {
// Don't create shadow MMI if not needed // Don't create shadow MMI if not needed
if (lod == Terrain3DMeshAsset::SHADOW_LOD_ID && shadow_lod_disabled) { if (lod == Terrain3DMeshAsset::SHADOW_LOD_ID && shadow_lod_disabled) {