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https://github.com/hedge-dev/UnleashedRecomp
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Replace uses of SWA with UnleashedRecomp & rebrand the recompilers. (#138)
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@@ -214,7 +214,7 @@ void GameWindow::Init(const char* sdlVideoDriver)
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if (!IsPositionValid())
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GameWindow::ResetDimensions();
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s_pWindow = SDL_CreateWindow("SWA", s_x, s_y, s_width, s_height, GetWindowFlags());
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s_pWindow = SDL_CreateWindow("Unleashed Recompiled", s_x, s_y, s_width, s_height, GetWindowFlags());
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if (IsFullscreen())
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SDL_ShowCursor(SDL_DISABLE);
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