game_window: fix mouse cursor flickering after controller input

This commit is contained in:
Hyper
2025-02-07 20:42:02 +00:00
parent 2f1b98c570
commit 2150faed2e
2 changed files with 10 additions and 14 deletions
-14
View File
@@ -146,20 +146,6 @@ int Window_OnSDLEvent(void*, SDL_Event* event)
break;
}
if (!GameWindow::IsFullscreen())
{
if (event->type == SDL_CONTROLLERBUTTONDOWN || event->type == SDL_CONTROLLERBUTTONUP || event->type == SDL_CONTROLLERAXISMOTION)
{
// Hide mouse cursor when controller input is detected.
SDL_ShowCursor(SDL_DISABLE);
}
else if (event->type == SDL_MOUSEMOTION)
{
// Restore mouse cursor when mouse input is detected.
SDL_ShowCursor(SDL_ENABLE);
}
}
return 0;
}