Remove detail namespaces. (#137)
This commit is contained in:
parent
d10f4bac3c
commit
312f913a92
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@ -87,16 +87,8 @@ set(SWA_LOCALE_CXX_SOURCES
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"locale/locale.cpp"
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)
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set(SWA_OS_CXX_SOURCES
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"os/logger.cpp"
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"os/media.cpp"
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"os/process.cpp"
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"os/user.cpp"
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"os/version.cpp"
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)
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if (WIN32)
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list(APPEND SWA_OS_CXX_SOURCES
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set(SWA_OS_CXX_SOURCES
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"os/win32/logger_win32.cpp"
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"os/win32/media_win32.cpp"
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"os/win32/process_win32.cpp"
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@ -104,7 +96,7 @@ if (WIN32)
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"os/win32/version_win32.cpp"
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)
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elseif (CMAKE_SYSTEM_NAME MATCHES "Linux")
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list(APPEND SWA_OS_CXX_SOURCES
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set(SWA_OS_CXX_SOURCES
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"os/linux/logger_linux.cpp"
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"os/linux/media_linux.cpp"
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"os/linux/process_linux.cpp"
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@ -10,7 +10,7 @@
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#include <decompressor.h>
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#include <kernel/function.h>
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#include <kernel/heap.h>
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#include <hid/hid_detail.h>
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#include <hid/hid.h>
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#include <kernel/memory.h>
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#include <kernel/xdbf.h>
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#include <res/bc_diff/button_bc_diff.bin.h>
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@ -3017,7 +3017,7 @@ static void SetTexture(GuestDevice* device, uint32_t index, GuestTexture* textur
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auto isPlayStation = Config::ControllerIcons == EControllerIcons::PlayStation;
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if (Config::ControllerIcons == EControllerIcons::Auto)
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isPlayStation = hid::detail::g_inputDeviceController == hid::detail::EInputDevice::PlayStation;
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isPlayStation = hid::g_inputDeviceController == hid::EInputDevice::PlayStation;
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if (isPlayStation && texture != nullptr && texture->patchedTexture != nullptr)
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texture = texture->patchedTexture.get();
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@ -1,7 +1,7 @@
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#include <stdafx.h>
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#include <SDL.h>
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#include <user/config.h>
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#include <hid/hid_detail.h>
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#include <hid/hid.h>
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#include <ui/game_window.h>
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#include <kernel/xdm.h>
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#include <app.h>
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@ -40,17 +40,17 @@ public:
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return SDL_GameControllerTypeForIndex(index);
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}
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hid::detail::EInputDevice GetInputDevice() const
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hid::EInputDevice GetInputDevice() const
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{
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switch (GetControllerType())
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{
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case SDL_CONTROLLER_TYPE_PS3:
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case SDL_CONTROLLER_TYPE_PS4:
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case SDL_CONTROLLER_TYPE_PS5:
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return hid::detail::EInputDevice::PlayStation;
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return hid::EInputDevice::PlayStation;
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}
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return hid::detail::EInputDevice::Xbox;
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return hid::EInputDevice::Xbox;
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}
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void Close()
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@ -168,8 +168,8 @@ static void SetControllerInputDevice(Controller* controller)
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if (App::s_isLoading)
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return;
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hid::detail::g_inputDevice = controller->GetInputDevice();
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hid::detail::g_inputDeviceController = hid::detail::g_inputDevice;
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hid::g_inputDevice = controller->GetInputDevice();
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hid::g_inputDeviceController = hid::g_inputDevice;
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}
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int HID_OnSDLEvent(void*, SDL_Event* event)
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@ -224,13 +224,13 @@ int HID_OnSDLEvent(void*, SDL_Event* event)
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case SDL_KEYDOWN:
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case SDL_KEYUP:
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hid::detail::g_inputDevice = hid::detail::EInputDevice::Keyboard;
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hid::g_inputDevice = hid::EInputDevice::Keyboard;
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break;
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case SDL_MOUSEMOTION:
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case SDL_MOUSEBUTTONDOWN:
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case SDL_MOUSEBUTTONUP:
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hid::detail::g_inputDevice = hid::detail::EInputDevice::Mouse;
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hid::g_inputDevice = hid::EInputDevice::Mouse;
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break;
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case SDL_WINDOWEVENT:
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@ -266,7 +266,7 @@ int HID_OnSDLEvent(void*, SDL_Event* event)
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return 0;
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}
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void hid::detail::Init()
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void hid::Init()
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{
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SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_PS3, "1");
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SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_PS4, "1");
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@ -282,7 +282,7 @@ void hid::detail::Init()
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SDL_InitSubSystem(SDL_INIT_GAMECONTROLLER);
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}
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uint32_t hid::detail::GetState(uint32_t dwUserIndex, XAMINPUT_STATE* pState)
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uint32_t hid::GetState(uint32_t dwUserIndex, XAMINPUT_STATE* pState)
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{
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static uint32_t packet;
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@ -301,7 +301,7 @@ uint32_t hid::detail::GetState(uint32_t dwUserIndex, XAMINPUT_STATE* pState)
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return ERROR_SUCCESS;
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}
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uint32_t hid::detail::SetState(uint32_t dwUserIndex, XAMINPUT_VIBRATION* pVibration)
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uint32_t hid::SetState(uint32_t dwUserIndex, XAMINPUT_VIBRATION* pVibration)
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{
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if (!pVibration)
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return ERROR_BAD_ARGUMENTS;
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@ -314,7 +314,7 @@ uint32_t hid::detail::SetState(uint32_t dwUserIndex, XAMINPUT_VIBRATION* pVibrat
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return ERROR_SUCCESS;
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}
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uint32_t hid::detail::GetCapabilities(uint32_t dwUserIndex, XAMINPUT_CAPABILITIES* pCaps)
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uint32_t hid::GetCapabilities(uint32_t dwUserIndex, XAMINPUT_CAPABILITIES* pCaps)
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{
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if (!pCaps)
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return ERROR_BAD_ARGUMENTS;
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@ -1,39 +1,17 @@
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#include <stdafx.h>
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#include "hid.h"
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#include "hid_detail.h"
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hid::detail::EInputDevice hid::detail::g_inputDevice;
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hid::detail::EInputDevice hid::detail::g_inputDeviceController;
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hid::EInputDevice hid::g_inputDevice;
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hid::EInputDevice hid::g_inputDeviceController;
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uint16_t hid::detail::g_prohibitedButtons;
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void hid::Init()
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{
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detail::Init();
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}
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uint16_t hid::g_prohibitedButtons;
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void hid::SetProhibitedButtons(uint16_t wButtons)
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{
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hid::detail::g_prohibitedButtons = wButtons;
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hid::g_prohibitedButtons = wButtons;
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}
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uint32_t hid::GetState(uint32_t dwUserIndex, XAMINPUT_STATE* pState)
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bool hid::IsInputDeviceController()
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{
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return detail::GetState(dwUserIndex, pState);
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}
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uint32_t hid::SetState(uint32_t dwUserIndex, XAMINPUT_VIBRATION* pVibration)
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{
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return detail::SetState(dwUserIndex, pVibration);
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}
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uint32_t hid::GetCapabilities(uint32_t dwUserIndex, XAMINPUT_CAPABILITIES* pCaps)
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{
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return detail::GetCapabilities(dwUserIndex, pCaps);
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}
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bool hid::detail::IsInputDeviceController()
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{
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return hid::detail::g_inputDevice != hid::detail::EInputDevice::Keyboard &&
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hid::detail::g_inputDevice != hid::detail::EInputDevice::Mouse;
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return hid::g_inputDevice != hid::EInputDevice::Keyboard &&
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hid::g_inputDevice != hid::EInputDevice::Mouse;
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}
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@ -1,13 +1,26 @@
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#pragma once
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union SDL_Event;
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namespace hid
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{
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enum class EInputDevice
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{
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Keyboard,
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Mouse,
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Xbox,
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PlayStation
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};
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extern EInputDevice g_inputDevice;
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extern EInputDevice g_inputDeviceController;
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extern uint16_t g_prohibitedButtons;
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void Init();
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void SetProhibitedButtons(uint16_t wButtons);
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uint32_t GetState(uint32_t dwUserIndex, XAMINPUT_STATE* pState);
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uint32_t SetState(uint32_t dwUserIndex, XAMINPUT_VIBRATION* pVibration);
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uint32_t GetCapabilities(uint32_t dwUserIndex, XAMINPUT_CAPABILITIES* pCaps);
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bool IsInputDeviceController();
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}
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@ -1,25 +0,0 @@
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#pragma once
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namespace hid::detail
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{
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enum class EInputDevice
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{
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Keyboard,
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Mouse,
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Xbox,
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PlayStation
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};
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extern EInputDevice g_inputDevice;
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extern EInputDevice g_inputDeviceController;
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extern uint16_t g_prohibitedButtons;
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void Init();
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uint32_t GetState(uint32_t dwUserIndex, XAMINPUT_STATE* pState);
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uint32_t SetState(uint32_t dwUserIndex, XAMINPUT_VIBRATION* pVibration);
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uint32_t GetCapabilities(uint32_t dwUserIndex, XAMINPUT_CAPABILITIES* pCaps);
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bool IsInputDeviceController();
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}
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@ -2,7 +2,6 @@
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#include "xam.h"
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#include "xdm.h"
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#include <hid/hid.h>
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#include <hid/hid_detail.h>
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#include <ui/game_window.h>
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#include <cpu/guest_thread.h>
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#include <ranges>
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@ -455,7 +454,7 @@ uint32_t XamInputGetState(uint32_t userIndex, uint32_t flags, XAMINPUT_STATE* st
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state->Gamepad.wButtons |= XAMINPUT_GAMEPAD_Y;
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}
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state->Gamepad.wButtons &= ~hid::detail::g_prohibitedButtons;
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state->Gamepad.wButtons &= ~hid::g_prohibitedButtons;
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ByteSwapInplace(state->Gamepad.wButtons);
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ByteSwapInplace(state->Gamepad.sThumbLX);
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@ -468,7 +467,7 @@ uint32_t XamInputGetState(uint32_t userIndex, uint32_t flags, XAMINPUT_STATE* st
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uint32_t XamInputSetState(uint32_t userIndex, uint32_t flags, XAMINPUT_VIBRATION* vibration)
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{
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if (!hid::detail::IsInputDeviceController() || !Config::Vibration)
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if (!hid::IsInputDeviceController() || !Config::Vibration)
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return ERROR_SUCCESS;
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ByteSwapInplace(vibration->wLeftMotorSpeed);
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@ -1,10 +1,10 @@
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#include <os/logger_detail.h>
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#include <os/logger.h>
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void os::logger::detail::Init()
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void os::logger::Init()
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{
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}
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void os::logger::detail::Log(const std::string_view str, detail::ELogType type, const char* func)
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void os::logger::Log(const std::string_view str, ELogType type, const char* func)
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{
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if (func)
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{
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@ -1,6 +1,6 @@
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#include <os/media_detail.h>
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#include <os/media.h>
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bool os::media::detail::IsExternalMediaPlaying()
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bool os::media::IsExternalMediaPlaying()
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{
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// This functionality is not supported in Linux.
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return false;
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@ -1,8 +1,8 @@
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#include <os/process_detail.h>
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#include <os/process.h>
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#include <signal.h>
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std::filesystem::path os::process::detail::GetExecutablePath()
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std::filesystem::path os::process::GetExecutablePath()
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{
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char exePath[PATH_MAX] = {};
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if (readlink("/proc/self/exe", exePath, PATH_MAX) > 0)
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@ -15,7 +15,7 @@ std::filesystem::path os::process::detail::GetExecutablePath()
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}
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}
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std::filesystem::path os::process::detail::GetWorkingDirectory()
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std::filesystem::path os::process::GetWorkingDirectory()
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{
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char cwd[PATH_MAX] = {};
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char *res = getcwd(cwd, sizeof(cwd));
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@ -29,7 +29,7 @@ std::filesystem::path os::process::detail::GetWorkingDirectory()
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}
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}
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bool os::process::detail::StartProcess(const std::filesystem::path path, const std::vector<std::string> args, std::filesystem::path work)
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bool os::process::StartProcess(const std::filesystem::path& path, const std::vector<std::string>& args, std::filesystem::path work)
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{
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pid_t pid = fork();
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if (pid < 0)
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@ -1,6 +1,6 @@
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#include <os/user_detail.h>
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#include <os/user.h>
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bool os::user::detail::IsDarkTheme()
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bool os::user::IsDarkTheme()
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{
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return false;
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}
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@ -1,7 +1,7 @@
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#include <os/version_detail.h>
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#include <os/version.h>
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os::version::detail::OSVersion os::version::detail::GetOSVersion()
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os::version::OSVersion os::version::GetOSVersion()
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{
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assert(false && "Unimplemented.");
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return os::version::detail::OSVersion();
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return os::version::OSVersion();
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}
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@ -1,12 +0,0 @@
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#include <os/logger.h>
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#include <os/logger_detail.h>
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void os::logger::Init()
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{
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detail::Init();
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}
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void os::logger::Log(const std::string_view str, detail::ELogType type, const char* func)
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{
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detail::Log(str, type, func);
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}
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@ -1,9 +1,9 @@
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#pragma once
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#include <os/logger_detail.h>
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#include <source_location>
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#define LOG_IMPL(type, func, str) os::logger::Log(str, os::logger::detail::ELogType::type, func)
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#define LOGF_IMPL(type, func, str, ...) os::logger::Log(fmt::format(str, __VA_ARGS__), os::logger::detail::ELogType::type, func)
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#define LOG_IMPL(type, func, str) os::logger::Log(str, os::logger::ELogType::type, func)
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#define LOGF_IMPL(type, func, str, ...) os::logger::Log(fmt::format(str, __VA_ARGS__), os::logger::ELogType::type, func)
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// Function-specific logging.
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@ -51,6 +51,14 @@
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namespace os::logger
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{
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enum class ELogType
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{
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None,
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Utility,
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Warning,
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Error
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};
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void Init();
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void Log(const std::string_view str, detail::ELogType type = detail::ELogType::None, const char* func = nullptr);
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void Log(const std::string_view str, ELogType type = ELogType::None, const char* func = nullptr);
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}
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@ -1,17 +0,0 @@
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#pragma once
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#include <source_location>
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namespace os::logger::detail
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{
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enum class ELogType
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{
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None,
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Utility,
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Warning,
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Error
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};
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void Init();
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void Log(const std::string_view str, ELogType type = ELogType::None, const char* func = nullptr);
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}
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@ -1,7 +0,0 @@
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#include <os/media.h>
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#include <os/media_detail.h>
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bool os::media::IsExternalMediaPlaying()
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{
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return detail::IsExternalMediaPlaying();
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}
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@ -1,6 +0,0 @@
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#pragma once
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namespace os::media::detail
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{
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bool IsExternalMediaPlaying();
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}
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@ -1,17 +0,0 @@
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#include <os/process.h>
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#include <os/process_detail.h>
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std::filesystem::path os::process::GetExecutablePath()
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{
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return detail::GetExecutablePath();
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}
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std::filesystem::path os::process::GetWorkingDirectory()
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{
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return detail::GetWorkingDirectory();
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}
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bool os::process::StartProcess(const std::filesystem::path path, const std::vector<std::string> args, std::filesystem::path work)
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{
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return detail::StartProcess(path, args, work);
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}
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@ -4,5 +4,5 @@ namespace os::process
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{
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std::filesystem::path GetExecutablePath();
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std::filesystem::path GetWorkingDirectory();
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bool StartProcess(const std::filesystem::path path, const std::vector<std::string> args, std::filesystem::path work = {});
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bool StartProcess(const std::filesystem::path& path, const std::vector<std::string>& args, std::filesystem::path work = {});
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}
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@ -1,8 +0,0 @@
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#pragma once
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|
||||
namespace os::process::detail
|
||||
{
|
||||
std::filesystem::path GetExecutablePath();
|
||||
std::filesystem::path GetWorkingDirectory();
|
||||
bool StartProcess(const std::filesystem::path path, const std::vector<std::string> args, std::filesystem::path work = {});
|
||||
}
|
||||
|
|
@ -1,7 +0,0 @@
|
|||
#include <os/user.h>
|
||||
#include <os/user_detail.h>
|
||||
|
||||
bool os::user::IsDarkTheme()
|
||||
{
|
||||
return detail::IsDarkTheme();
|
||||
}
|
||||
|
|
@ -1,6 +0,0 @@
|
|||
#pragma once
|
||||
|
||||
namespace os::user::detail
|
||||
{
|
||||
bool IsDarkTheme();
|
||||
}
|
||||
|
|
@ -1,7 +0,0 @@
|
|||
#include <os/version.h>
|
||||
#include <os/version_detail.h>
|
||||
|
||||
os::version::detail::OSVersion os::version::GetOSVersion()
|
||||
{
|
||||
return detail::GetOSVersion();
|
||||
}
|
||||
|
|
@ -1,8 +1,13 @@
|
|||
#pragma once
|
||||
|
||||
#include <os/version_detail.h>
|
||||
|
||||
namespace os::version
|
||||
{
|
||||
detail::OSVersion GetOSVersion();
|
||||
struct OSVersion
|
||||
{
|
||||
uint32_t Major{};
|
||||
uint32_t Minor{};
|
||||
uint32_t Build{};
|
||||
};
|
||||
|
||||
OSVersion GetOSVersion();
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,13 +0,0 @@
|
|||
#pragma once
|
||||
|
||||
namespace os::version::detail
|
||||
{
|
||||
struct OSVersion
|
||||
{
|
||||
uint32_t Major{};
|
||||
uint32_t Minor{};
|
||||
uint32_t Build{};
|
||||
};
|
||||
|
||||
OSVersion GetOSVersion();
|
||||
}
|
||||
|
|
@ -1,17 +1,16 @@
|
|||
#include <os/logger_detail.h>
|
||||
#include <print>
|
||||
#include <os/logger.h>
|
||||
|
||||
#define FOREGROUND_WHITE (FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE)
|
||||
#define FOREGROUND_YELLOW (FOREGROUND_RED | FOREGROUND_GREEN)
|
||||
|
||||
HANDLE g_hStandardOutput;
|
||||
|
||||
void os::logger::detail::Init()
|
||||
void os::logger::Init()
|
||||
{
|
||||
g_hStandardOutput = GetStdHandle(STD_OUTPUT_HANDLE);
|
||||
}
|
||||
|
||||
void os::logger::detail::Log(const std::string_view str, detail::ELogType type, const char* func)
|
||||
void os::logger::Log(const std::string_view str, ELogType type, const char* func)
|
||||
{
|
||||
switch (type)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
#include <os/media_detail.h>
|
||||
#include <os/media.h>
|
||||
#include <os/logger.h>
|
||||
#include <winrt/Windows.Foundation.h>
|
||||
#include <winrt/Windows.Media.Control.h>
|
||||
|
|
@ -62,7 +62,7 @@ static GlobalSystemMediaTransportControlsSessionPlaybackInfo GetPlaybackInfo()
|
|||
}
|
||||
}
|
||||
|
||||
bool os::media::detail::IsExternalMediaPlaying()
|
||||
bool os::media::IsExternalMediaPlaying()
|
||||
{
|
||||
auto playbackInfo = GetPlaybackInfo();
|
||||
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
#include <os/process_detail.h>
|
||||
#include <os/process.h>
|
||||
|
||||
std::filesystem::path os::process::detail::GetExecutablePath()
|
||||
std::filesystem::path os::process::GetExecutablePath()
|
||||
{
|
||||
WCHAR exePath[MAX_PATH];
|
||||
|
||||
|
|
@ -10,7 +10,7 @@ std::filesystem::path os::process::detail::GetExecutablePath()
|
|||
return std::filesystem::path(exePath);
|
||||
}
|
||||
|
||||
std::filesystem::path os::process::detail::GetWorkingDirectory()
|
||||
std::filesystem::path os::process::GetWorkingDirectory()
|
||||
{
|
||||
WCHAR workPath[MAX_PATH];
|
||||
|
||||
|
|
@ -20,7 +20,7 @@ std::filesystem::path os::process::detail::GetWorkingDirectory()
|
|||
return std::filesystem::path(workPath);
|
||||
}
|
||||
|
||||
bool os::process::detail::StartProcess(const std::filesystem::path path, const std::vector<std::string> args, std::filesystem::path work)
|
||||
bool os::process::StartProcess(const std::filesystem::path& path, const std::vector<std::string>& args, std::filesystem::path work)
|
||||
{
|
||||
if (path.empty())
|
||||
return false;
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
#include <os/user_detail.h>
|
||||
#include <os/user.h>
|
||||
|
||||
bool os::user::detail::IsDarkTheme()
|
||||
bool os::user::IsDarkTheme()
|
||||
{
|
||||
HKEY hKey;
|
||||
|
||||
|
|
|
|||
|
|
@ -1,10 +1,10 @@
|
|||
#include <os/version_detail.h>
|
||||
#include <os/version.h>
|
||||
|
||||
LIB_FUNCTION(LONG, "ntdll.dll", RtlGetVersion, PRTL_OSVERSIONINFOW);
|
||||
|
||||
os::version::detail::OSVersion os::version::detail::GetOSVersion()
|
||||
os::version::OSVersion os::version::GetOSVersion()
|
||||
{
|
||||
auto result = os::version::detail::OSVersion{};
|
||||
auto result = os::version::OSVersion{};
|
||||
|
||||
OSVERSIONINFOEXW osvi = { 0 };
|
||||
osvi.dwOSVersionInfoSize = sizeof(OSVERSIONINFOEXW);
|
||||
|
|
|
|||
|
|
@ -2,7 +2,7 @@
|
|||
#include <user/config.h>
|
||||
#include <api/SWA.h>
|
||||
#include <os/logger.h>
|
||||
#include <hid/hid_detail.h>
|
||||
#include <hid/hid.h>
|
||||
#include <app.h>
|
||||
|
||||
bool m_isSavedAchievementData = false;
|
||||
|
|
@ -133,7 +133,7 @@ void LoadingScreenControllerMidAsmHook()
|
|||
auto isPlayStation = Config::ControllerIcons == EControllerIcons::PlayStation;
|
||||
|
||||
if (Config::ControllerIcons == EControllerIcons::Auto)
|
||||
isPlayStation = hid::detail::g_inputDeviceController == hid::detail::EInputDevice::PlayStation;
|
||||
isPlayStation = hid::g_inputDeviceController == hid::EInputDevice::PlayStation;
|
||||
|
||||
const char* prefix = isPlayStation ? "ps3" : "360";
|
||||
|
||||
|
|
|
|||
|
|
@ -2,7 +2,7 @@
|
|||
#include "imgui_utils.h"
|
||||
#include <gpu/imgui/imgui_snapshot.h>
|
||||
#include <gpu/video.h>
|
||||
#include <hid/hid_detail.h>
|
||||
#include <hid/hid.h>
|
||||
#include <user/config.h>
|
||||
#include <app.h>
|
||||
#include <decompressor.h>
|
||||
|
|
@ -63,7 +63,7 @@ std::tuple<std::tuple<ImVec2, ImVec2>, GuestTexture*> GetButtonIcon(EButtonIcon
|
|||
GuestTexture* texture;
|
||||
|
||||
auto isPlayStation = Config::ControllerIcons == EControllerIcons::Auto
|
||||
? hid::detail::g_inputDeviceController == hid::detail::EInputDevice::PlayStation
|
||||
? hid::g_inputDeviceController == hid::EInputDevice::PlayStation
|
||||
: Config::ControllerIcons == EControllerIcons::PlayStation;
|
||||
|
||||
auto yOffsetCmn = isPlayStation ? 42 : 0;
|
||||
|
|
|
|||
|
|
@ -7,7 +7,6 @@
|
|||
#include <gpu/video.h>
|
||||
#include <gpu/imgui/imgui_snapshot.h>
|
||||
#include <hid/hid.h>
|
||||
#include <hid/hid_detail.h>
|
||||
#include <locale/locale.h>
|
||||
#include <patches/aspect_ratio_patches.h>
|
||||
#include <ui/imgui_utils.h>
|
||||
|
|
@ -729,9 +728,9 @@ static void DrawDescriptionContainer()
|
|||
|
||||
if (g_currentPage != WizardPage::Installing && textAlpha >= 1.0)
|
||||
{
|
||||
auto icon = hid::detail::IsInputDeviceController()
|
||||
auto icon = hid::IsInputDeviceController()
|
||||
? EButtonIcon::A
|
||||
: hid::detail::g_inputDevice == hid::detail::EInputDevice::Keyboard
|
||||
: hid::g_inputDevice == hid::EInputDevice::Keyboard
|
||||
? EButtonIcon::Enter
|
||||
: EButtonIcon::LMB;
|
||||
|
||||
|
|
|
|||
|
|
@ -2,7 +2,7 @@
|
|||
#include "imgui_utils.h"
|
||||
#include <api/SWA.h>
|
||||
#include <gpu/video.h>
|
||||
#include <hid/hid_detail.h>
|
||||
#include <hid/hid.h>
|
||||
#include <locale/locale.h>
|
||||
#include <ui/button_guide.h>
|
||||
#include <ui/sdl_listener.h>
|
||||
|
|
@ -257,7 +257,7 @@ static void ResetSelection()
|
|||
{
|
||||
/* Always use -1 for mouse input to prevent the selection
|
||||
cursor from erroneously appearing where it shouldn't. */
|
||||
g_selectedRowIndex = hid::detail::g_inputDevice == hid::detail::EInputDevice::Mouse
|
||||
g_selectedRowIndex = hid::g_inputDevice == hid::EInputDevice::Mouse
|
||||
? -1
|
||||
: g_defaultButtonIndex;
|
||||
|
||||
|
|
@ -294,8 +294,8 @@ void MessageWindow::Draw()
|
|||
auto textMarginX = Scale(37);
|
||||
auto textMarginY = Scale(45);
|
||||
|
||||
bool isController = hid::detail::IsInputDeviceController();
|
||||
bool isKeyboard = hid::detail::g_inputDevice == hid::detail::EInputDevice::Keyboard;
|
||||
bool isController = hid::IsInputDeviceController();
|
||||
bool isKeyboard = hid::g_inputDevice == hid::EInputDevice::Keyboard;
|
||||
|
||||
// Handle controller input when the game is booted.
|
||||
if (App::s_isInit)
|
||||
|
|
|
|||
Loading…
Reference in New Issue