Scale 2D coordinates to backbuffer resolution. (#124)

* Starting with backbuffer scaling refactor.

* CSD & primitive 2Ds refactored.

* More refactoring.

* Fix primitive 2D, and on screen 3D items.

* Fix right side offset scaling.

* Fix Inspire letterbox.

* Fix offset scaling in world map.

* Fix custom menus.

* Remove debugging code.
This commit is contained in:
Skyth (Asilkan)
2025-01-18 23:56:47 +03:00
committed by GitHub
parent 1cf12fa97f
commit 40a8bf557b
10 changed files with 189 additions and 211 deletions
+4 -4
View File
@@ -134,8 +134,8 @@ static void DrawHeaderContainer(const char* text)
? Lerp(1, 0, colourMotion)
: Lerp(0, 1, colourMotion);
ImVec2 min = { Scale(g_aspectRatioOffsetX + containerMarginX), Scale(g_aspectRatioOffsetY + 136) };
ImVec2 max = { min.x + textMarginX * 2 + textSize.x + Scale(5), Scale(g_aspectRatioOffsetY + 196) };
ImVec2 min = { g_aspectRatioOffsetX + Scale(containerMarginX), g_aspectRatioOffsetY + Scale(136) };
ImVec2 max = { min.x + textMarginX * 2 + textSize.x + Scale(5), g_aspectRatioOffsetY + Scale(196) };
DrawPauseHeaderContainer(g_upWindow.get(), min, max, alpha);
@@ -568,8 +568,8 @@ static void DrawContentContainer()
? Hermite(604, 573, motion)
: Hermite(573, 604, motion);
ImVec2 min = { Scale(g_aspectRatioOffsetX + minX), Scale(g_aspectRatioOffsetY + minY) };
ImVec2 max = { Scale(g_aspectRatioOffsetX + maxX), Scale(g_aspectRatioOffsetY + maxY) };
ImVec2 min = { g_aspectRatioOffsetX + Scale(minX), g_aspectRatioOffsetY + Scale(minY) };
ImVec2 max = { g_aspectRatioOffsetX + Scale(maxX), g_aspectRatioOffsetY + Scale(maxY) };
// Transparency fade animation.
auto alpha = g_isClosing
+2 -2
View File
@@ -229,8 +229,8 @@ void ButtonGuide::Draw()
auto drawList = ImGui::GetForegroundDrawList();
auto& res = ImGui::GetIO().DisplaySize;
ImVec2 regionMin = { Scale(g_aspectRatioOffsetX + g_sideMargins), Scale(g_aspectRatioOffsetY * 2.0f + 720.0f - 102.0f) };
ImVec2 regionMax = { Scale(g_aspectRatioOffsetX + 1280.0f - g_sideMargins), Scale(g_aspectRatioOffsetY * 2.0f + 720.0f) };
ImVec2 regionMin = { g_aspectRatioOffsetX + Scale(g_sideMargins), g_aspectRatioOffsetY * 2.0f + Scale(720.0f - 102.0f) };
ImVec2 regionMax = { g_aspectRatioOffsetX + Scale(1280.0f - g_sideMargins), g_aspectRatioOffsetY * 2.0f + Scale(720.0f) };
auto textMarginX = Scale(57);
auto textMarginY = Scale(8);
+1 -6
View File
@@ -110,12 +110,7 @@ inline void ResetProceduralOrigin()
inline float Scale(float size)
{
auto& io = ImGui::GetIO();
if (g_aspectRatio >= NARROW_ASPECT_RATIO)
return size * (io.DisplaySize.y / 720.0f);
else
return size * (io.DisplaySize.x / 960.0f);
return size * g_aspectRatioScale;
}
inline double ComputeMotion(double duration, double offset, double total)
+41 -41
View File
@@ -448,7 +448,7 @@ static void DrawLeftImage()
GuestTexture *guestTexture = g_installTextures[installTextureIndex % g_installTextures.size()].get();
auto &res = ImGui::GetIO().DisplaySize;
auto drawList = ImGui::GetForegroundDrawList();
ImVec2 min = { Scale(g_aspectRatioOffsetX + IMAGE_X), Scale(g_aspectRatioOffsetY + IMAGE_Y) };
ImVec2 min = { g_aspectRatioOffsetX + Scale(IMAGE_X), g_aspectRatioOffsetY + Scale(IMAGE_Y) };
ImVec2 max = { min.x + Scale(IMAGE_WIDTH), min.y + Scale(IMAGE_HEIGHT) };
drawList->AddImage(guestTexture, min, max, ImVec2(0, 0), ImVec2(1, 1), IM_COL32(255, 255, 255, a));
}
@@ -458,9 +458,9 @@ static void DrawHeaderIconsForInstallPhase(double iconsPosX, double iconsPosY, d
auto drawList = ImGui::GetForegroundDrawList();
// Arrow Circle Icon
ImVec2 arrowCircleMin = { Scale(iconsPosX - iconsScale / 2), Scale(iconsPosY - iconsScale / 2) };
ImVec2 arrowCircleMax = { Scale(iconsPosX + iconsScale / 2), Scale(iconsPosY + iconsScale / 2) };
ImVec2 center = { Scale(iconsPosX) + 0.5f, Scale(iconsPosY) - 0.5f };
ImVec2 arrowCircleMin = { g_aspectRatioOffsetX + Scale(iconsPosX - iconsScale / 2), Scale(iconsPosY - iconsScale / 2) };
ImVec2 arrowCircleMax = { g_aspectRatioOffsetX + Scale(iconsPosX + iconsScale / 2), Scale(iconsPosY + iconsScale / 2) };
ImVec2 center = { g_aspectRatioOffsetX + Scale(iconsPosX) + 0.5f, Scale(iconsPosY) - 0.5f };
float arrowCircleFadeMotion = ComputeMotionInstaller(g_installerStartTime, g_installerEndTime, INSTALL_ICONS_FADE_IN_ANIMATION_TIME, INSTALL_ICONS_FADE_IN_ANIMATION_DURATION);
float rotationMotion = ComputeMotionInstallerLoop(g_installerStartTime, ARROW_CIRCLE_LOOP_SPEED, 0);
@@ -503,8 +503,8 @@ static void DrawHeaderIconsForInstallPhase(double iconsPosX, double iconsPosY, d
float pulseScale = iconsScale * pulseHermiteMotion * 1.5;
ImVec2 pulseMin = { Scale(iconsPosX - pulseScale / 2), Scale(iconsPosY - pulseScale / 2) };
ImVec2 pulseMax = { Scale(iconsPosX + pulseScale / 2), Scale(iconsPosY + pulseScale / 2) };
ImVec2 pulseMin = { g_aspectRatioOffsetX + Scale(iconsPosX - pulseScale / 2), Scale(iconsPosY - pulseScale / 2) };
ImVec2 pulseMax = { g_aspectRatioOffsetX + Scale(iconsPosX + pulseScale / 2), Scale(iconsPosY + pulseScale / 2) };
drawList->AddImage(g_pulseInstall.get(), pulseMin, pulseMax, ImVec2(0, 0), ImVec2(1, 1), IM_COL32(255, 255, 255, 255 * pulseFade * pulseFadeMotion));
}
@@ -512,7 +512,7 @@ static void DrawHeaderIcons()
{
auto drawList = ImGui::GetForegroundDrawList();
float iconsPosX = g_aspectRatioOffsetX + 253.0f;
float iconsPosX = 253.0f;
float iconsPosY = 79.0f;
float iconsScale = 58;
@@ -520,8 +520,8 @@ static void DrawHeaderIcons()
float milesIconMotion = ComputeMotionInstaller(g_appearTime, g_disappearTime, MILES_ICON_ANIMATION_TIME, MILES_ICON_ANIMATION_DURATION);
float milesIconScale = iconsScale * (2 - milesIconMotion);
ImVec2 milesElectricMin = { Scale(iconsPosX - milesIconScale / 2), Scale(iconsPosY - milesIconScale / 2) };
ImVec2 milesElectricMax = { Scale(iconsPosX + milesIconScale / 2), Scale(iconsPosY + milesIconScale / 2) };
ImVec2 milesElectricMin = { g_aspectRatioOffsetX + Scale(iconsPosX - milesIconScale / 2), Scale(iconsPosY - milesIconScale / 2) };
ImVec2 milesElectricMax = { g_aspectRatioOffsetX + Scale(iconsPosX + milesIconScale / 2), Scale(iconsPosY + milesIconScale / 2) };
drawList->AddImage(g_milesElectricIcon.get(), milesElectricMin, milesElectricMax, ImVec2(0, 0), ImVec2(1, 1), IM_COL32(255, 255, 255, 255 * milesIconMotion));
if (int(g_currentPage) >= int(WizardPage::Installing))
@@ -578,7 +578,7 @@ static void DrawScanlineBars()
// Installer text
const std::string &headerText = Localise(g_currentPage == WizardPage::Installing ? "Installer_Header_Installing" : "Installer_Header_Installer");
auto alphaMotion = ComputeMotionInstaller(g_appearTime, g_disappearTime, TITLE_ANIMATION_TIME, TITLE_ANIMATION_DURATION);
DrawTextWithOutline(g_dfsogeistdFont, Scale(42.0f), { Scale(g_aspectRatioOffsetX + 285.0f), Scale(57.0f) }, IM_COL32(255, 195, 0, 255 * alphaMotion), headerText.c_str(), 4, IM_COL32(0, 0, 0, 255 * alphaMotion), IMGUI_SHADER_MODIFIER_TITLE_BEVEL);
DrawTextWithOutline(g_dfsogeistdFont, Scale(42.0f), { g_aspectRatioOffsetX + Scale(285.0f), Scale(57.0f) }, IM_COL32(255, 195, 0, 255 * alphaMotion), headerText.c_str(), 4, IM_COL32(0, 0, 0, 255 * alphaMotion), IMGUI_SHADER_MODIFIER_TITLE_BEVEL);
// Top bar line
drawList->AddLine
@@ -637,8 +637,8 @@ static void DrawDescriptionContainer()
auto drawList = ImGui::GetForegroundDrawList();
auto fontSize = Scale(26.0f);
ImVec2 descriptionMin = { Scale(g_aspectRatioOffsetX + CONTAINER_X), Scale(g_aspectRatioOffsetY + CONTAINER_Y) };
ImVec2 descriptionMax = { Scale(g_aspectRatioOffsetX + CONTAINER_X + CONTAINER_WIDTH), Scale(g_aspectRatioOffsetY + CONTAINER_Y + CONTAINER_HEIGHT) };
ImVec2 descriptionMin = { g_aspectRatioOffsetX + Scale(CONTAINER_X), g_aspectRatioOffsetY + Scale(CONTAINER_Y) };
ImVec2 descriptionMax = { g_aspectRatioOffsetX + Scale(CONTAINER_X + CONTAINER_WIDTH), g_aspectRatioOffsetY + Scale(CONTAINER_Y + CONTAINER_HEIGHT) };
SetProceduralOrigin(descriptionMin);
DrawContainer(descriptionMin, descriptionMax, true);
@@ -691,8 +691,8 @@ static void DrawDescriptionContainer()
ImVec2 imageMin =
{
/* X */ Scale(g_aspectRatioOffsetX + CONTAINER_X) + (Scale(CONTAINER_WIDTH) / 2) - (imageScale / 2) - (hedgeDevTextSize.x / 2) - hedgeDevTextMarginX,
/* Y */ Scale(g_aspectRatioOffsetY + CONTAINER_Y) + (Scale(CONTAINER_HEIGHT) / 2) - (imageScale / 2) + imageMarginY
/* X */ g_aspectRatioOffsetX + Scale(CONTAINER_X) + (Scale(CONTAINER_WIDTH) / 2) - (imageScale / 2) - (hedgeDevTextSize.x / 2) - hedgeDevTextMarginX,
/* Y */ g_aspectRatioOffsetY + Scale(CONTAINER_Y) + (Scale(CONTAINER_HEIGHT) / 2) - (imageScale / 2) + imageMarginY
};
ImVec2 imageMax = { imageMin.x + imageScale, imageMin.y + imageScale };
@@ -712,9 +712,9 @@ static void DrawDescriptionContainer()
auto marqueeTextMarginX = Scale(5);
auto marqueeTextMarginY = Scale(15);
ImVec2 textPos = { descriptionMax.x, Scale(g_aspectRatioOffsetY + CONTAINER_Y) + Scale(CONTAINER_HEIGHT) - marqueeTextSize.y - marqueeTextMarginY };
ImVec2 textMin = { Scale(g_aspectRatioOffsetX + CONTAINER_X), textPos.y };
ImVec2 textMax = { Scale(g_aspectRatioOffsetX + CONTAINER_X) + Scale(CONTAINER_WIDTH), Scale(g_aspectRatioOffsetY + CONTAINER_Y) + Scale(CONTAINER_HEIGHT) };
ImVec2 textPos = { descriptionMax.x, g_aspectRatioOffsetY + Scale(CONTAINER_Y) + Scale(CONTAINER_HEIGHT) - marqueeTextSize.y - marqueeTextMarginY };
ImVec2 textMin = { g_aspectRatioOffsetX + Scale(CONTAINER_X), textPos.y };
ImVec2 textMax = { g_aspectRatioOffsetX + Scale(CONTAINER_X) + Scale(CONTAINER_WIDTH), g_aspectRatioOffsetY + Scale(CONTAINER_Y) + Scale(CONTAINER_HEIGHT) };
SetMarqueeFade(textMin, textMax, Scale(32));
DrawTextWithMarquee(g_seuratFont, fontSize, textPos, textMin, textMax, colWhite, CREDITS_TEXT, g_appearTime, 0.9, Scale(250));
@@ -847,16 +847,16 @@ static void ComputeButtonColumnCoordinates(ButtonColumn buttonColumn, float &min
switch (buttonColumn)
{
case ButtonColumnLeft:
minX = Scale(g_aspectRatioOffsetX + CONTAINER_X + CONTAINER_BUTTON_GAP);
maxX = Scale(g_aspectRatioOffsetX + CONTAINER_X + CONTAINER_BUTTON_GAP + CONTAINER_BUTTON_WIDTH);
minX = g_aspectRatioOffsetX + Scale(CONTAINER_X + CONTAINER_BUTTON_GAP);
maxX = g_aspectRatioOffsetX + Scale(CONTAINER_X + CONTAINER_BUTTON_GAP + CONTAINER_BUTTON_WIDTH);
break;
case ButtonColumnMiddle:
minX = Scale(g_aspectRatioOffsetX + CONTAINER_X + CONTAINER_WIDTH / 2.0f - CONTAINER_BUTTON_WIDTH / 2.0f);
maxX = Scale(g_aspectRatioOffsetX + CONTAINER_X + CONTAINER_WIDTH / 2.0f + CONTAINER_BUTTON_WIDTH / 2.0f);
minX = g_aspectRatioOffsetX + Scale(CONTAINER_X + CONTAINER_WIDTH / 2.0f - CONTAINER_BUTTON_WIDTH / 2.0f);
maxX = g_aspectRatioOffsetX + Scale(CONTAINER_X + CONTAINER_WIDTH / 2.0f + CONTAINER_BUTTON_WIDTH / 2.0f);
break;
case ButtonColumnRight:
minX = Scale(g_aspectRatioOffsetX + CONTAINER_X + CONTAINER_WIDTH - CONTAINER_BUTTON_GAP - CONTAINER_BUTTON_WIDTH);
maxX = Scale(g_aspectRatioOffsetX + CONTAINER_X + CONTAINER_WIDTH - CONTAINER_BUTTON_GAP);
minX = g_aspectRatioOffsetX + Scale(CONTAINER_X + CONTAINER_WIDTH - CONTAINER_BUTTON_GAP - CONTAINER_BUTTON_WIDTH);
maxX = g_aspectRatioOffsetX + Scale(CONTAINER_X + CONTAINER_WIDTH - CONTAINER_BUTTON_GAP);
break;
}
}
@@ -868,8 +868,8 @@ static void DrawSourceButton(ButtonColumn buttonColumn, float yRatio, const char
ComputeButtonColumnCoordinates(buttonColumn, minX, maxX);
float minusY = (CONTAINER_BUTTON_GAP + BUTTON_HEIGHT) * yRatio;
ImVec2 min = { minX, Scale(g_aspectRatioOffsetY + CONTAINER_Y + CONTAINER_HEIGHT - CONTAINER_BUTTON_GAP - BUTTON_HEIGHT - minusY) };
ImVec2 max = { maxX, Scale(g_aspectRatioOffsetY + CONTAINER_Y + CONTAINER_HEIGHT - CONTAINER_BUTTON_GAP - minusY) };
ImVec2 min = { minX, g_aspectRatioOffsetY + Scale(CONTAINER_Y + CONTAINER_HEIGHT - CONTAINER_BUTTON_GAP - BUTTON_HEIGHT - minusY) };
ImVec2 max = { maxX, g_aspectRatioOffsetY + Scale(CONTAINER_Y + CONTAINER_HEIGHT - CONTAINER_BUTTON_GAP - minusY) };
DrawButton(min, max, sourceText, true, sourceSet, buttonPressed);
}
@@ -882,8 +882,8 @@ static void DrawProgressBar(float progressRatio)
const uint32_t innerColor1 = IM_COL32(0, 32, 0, 255 * alpha);
float xPadding = Scale(6.0f);
float yPadding = Scale(3.0f);
ImVec2 min = { Scale(g_aspectRatioOffsetX + CONTAINER_X) + BOTTOM_X_GAP, Scale(g_aspectRatioOffsetY + CONTAINER_Y + CONTAINER_HEIGHT + BOTTOM_Y_GAP) };
ImVec2 max = { Scale(g_aspectRatioOffsetX + CONTAINER_X + CONTAINER_WIDTH - BOTTOM_X_GAP), Scale(g_aspectRatioOffsetY + CONTAINER_Y + CONTAINER_HEIGHT + BOTTOM_Y_GAP + BUTTON_HEIGHT) };
ImVec2 min = { g_aspectRatioOffsetX + Scale(CONTAINER_X) + BOTTOM_X_GAP, g_aspectRatioOffsetY + Scale(CONTAINER_Y + CONTAINER_HEIGHT + BOTTOM_Y_GAP) };
ImVec2 max = { g_aspectRatioOffsetX + Scale(CONTAINER_X + CONTAINER_WIDTH - BOTTOM_X_GAP), g_aspectRatioOffsetY + Scale(CONTAINER_Y + CONTAINER_HEIGHT + BOTTOM_Y_GAP + BUTTON_HEIGHT) };
DrawButtonContainer(min, max, 0, 0, alpha);
@@ -1070,8 +1070,8 @@ static void DrawLanguagePicker()
ComputeButtonColumnCoordinates((i < 3) ? ButtonColumnLeft : ButtonColumnRight, minX, maxX);
float minusY = (CONTAINER_BUTTON_GAP + BUTTON_HEIGHT) * (float(i % 3));
ImVec2 min = { minX, Scale(g_aspectRatioOffsetY + CONTAINER_Y + CONTAINER_HEIGHT - CONTAINER_BUTTON_GAP - BUTTON_HEIGHT - minusY) };
ImVec2 max = { maxX, Scale(g_aspectRatioOffsetY + CONTAINER_Y + CONTAINER_HEIGHT - CONTAINER_BUTTON_GAP - minusY) };
ImVec2 min = { minX, g_aspectRatioOffsetY + Scale(CONTAINER_Y + CONTAINER_HEIGHT - CONTAINER_BUTTON_GAP - BUTTON_HEIGHT - minusY) };
ImVec2 max = { maxX, g_aspectRatioOffsetY + Scale(CONTAINER_Y + CONTAINER_HEIGHT - CONTAINER_BUTTON_GAP - minusY) };
// TODO: The active button should change its style to show an enabled toggle if it matches the current language.
@@ -1096,8 +1096,8 @@ static void DrawSourcePickers()
ImVec2 textSize = ComputeTextSize(g_dfsogeistdFont, addFilesText.c_str(), 20.0f, squashRatio, ADD_BUTTON_MAX_TEXT_WIDTH);
textSize.x += BUTTON_TEXT_GAP;
ImVec2 min = { Scale(g_aspectRatioOffsetX + CONTAINER_X + BOTTOM_X_GAP), Scale(g_aspectRatioOffsetY + CONTAINER_Y + CONTAINER_HEIGHT + BOTTOM_Y_GAP) };
ImVec2 max = { Scale(g_aspectRatioOffsetX + CONTAINER_X + BOTTOM_X_GAP + textSize.x * squashRatio), Scale(g_aspectRatioOffsetY + CONTAINER_Y + CONTAINER_HEIGHT + BOTTOM_Y_GAP + BUTTON_HEIGHT) };
ImVec2 min = { g_aspectRatioOffsetX + Scale(CONTAINER_X + BOTTOM_X_GAP), g_aspectRatioOffsetY + Scale(CONTAINER_Y + CONTAINER_HEIGHT + BOTTOM_Y_GAP) };
ImVec2 max = { g_aspectRatioOffsetX + Scale(CONTAINER_X + BOTTOM_X_GAP + textSize.x * squashRatio), g_aspectRatioOffsetY + Scale(CONTAINER_Y + CONTAINER_HEIGHT + BOTTOM_Y_GAP + BUTTON_HEIGHT) };
DrawButton(min, max, addFilesText.c_str(), false, true, buttonPressed, ADD_BUTTON_MAX_TEXT_WIDTH);
if (buttonPressed)
{
@@ -1232,8 +1232,8 @@ static void DrawNextButton()
ImVec2 textSize = ComputeTextSize(g_newRodinFont, buttonText.c_str(), 20.0f, squashRatio, NEXT_BUTTON_MAX_TEXT_WIDTH);
textSize.x += BUTTON_TEXT_GAP;
ImVec2 min = { Scale(g_aspectRatioOffsetX + CONTAINER_X + CONTAINER_WIDTH - textSize.x * squashRatio - BOTTOM_X_GAP), Scale(g_aspectRatioOffsetY + CONTAINER_Y + CONTAINER_HEIGHT + BOTTOM_Y_GAP) };
ImVec2 max = { Scale(g_aspectRatioOffsetX + CONTAINER_X + CONTAINER_WIDTH - BOTTOM_X_GAP), Scale(g_aspectRatioOffsetY + CONTAINER_Y + CONTAINER_HEIGHT + BOTTOM_Y_GAP + BUTTON_HEIGHT) };
ImVec2 min = { g_aspectRatioOffsetX + Scale(CONTAINER_X + CONTAINER_WIDTH - textSize.x * squashRatio - BOTTOM_X_GAP), g_aspectRatioOffsetY + Scale(CONTAINER_Y + CONTAINER_HEIGHT + BOTTOM_Y_GAP) };
ImVec2 max = { g_aspectRatioOffsetX + Scale(CONTAINER_X + CONTAINER_WIDTH - BOTTOM_X_GAP), g_aspectRatioOffsetY + Scale(CONTAINER_Y + CONTAINER_HEIGHT + BOTTOM_Y_GAP + BUTTON_HEIGHT) };
bool buttonPressed = false;
DrawButton(min, max, buttonText.c_str(), false, nextButtonEnabled, buttonPressed, NEXT_BUTTON_MAX_TEXT_WIDTH);
@@ -1318,10 +1318,10 @@ static void DrawHorizontalBorder(bool bottomBorder)
const uint32_t FADE_COLOR_RIGHT = IM_COL32(155, 225, 155, 0);
auto drawList = ImGui::GetForegroundDrawList();
double borderScale = 1.0 - ComputeMotionInstaller(g_appearTime, g_disappearTime, CONTAINER_LINE_ANIMATION_TIME, CONTAINER_LINE_ANIMATION_DURATION);
float midX = Scale(g_aspectRatioOffsetX + CONTAINER_X + CONTAINER_WIDTH / 5);
float minX = std::lerp(Scale(g_aspectRatioOffsetX + CONTAINER_X - BORDER_SIZE - BORDER_OVERSHOOT), midX, borderScale);
float maxX = std::lerp(Scale(g_aspectRatioOffsetX + CONTAINER_X + CONTAINER_WIDTH + SIDE_CONTAINER_WIDTH + BORDER_OVERSHOOT), midX, borderScale);
float minY = bottomBorder ? Scale(g_aspectRatioOffsetY + CONTAINER_Y + CONTAINER_HEIGHT) : Scale(g_aspectRatioOffsetY + CONTAINER_Y - BORDER_SIZE);
float midX = g_aspectRatioOffsetX + Scale(CONTAINER_X + CONTAINER_WIDTH / 5);
float minX = std::lerp(g_aspectRatioOffsetX + Scale(CONTAINER_X - BORDER_SIZE - BORDER_OVERSHOOT), midX, borderScale);
float maxX = std::lerp(g_aspectRatioOffsetX + Scale(CONTAINER_X + CONTAINER_WIDTH + SIDE_CONTAINER_WIDTH + BORDER_OVERSHOOT), midX, borderScale);
float minY = g_aspectRatioOffsetY + (bottomBorder ? Scale(CONTAINER_Y + CONTAINER_HEIGHT) : Scale(CONTAINER_Y - BORDER_SIZE));
float maxY = minY + Scale(BORDER_SIZE);
drawList->AddRectFilledMultiColor
(
@@ -1350,11 +1350,11 @@ static void DrawVerticalBorder(bool rightBorder)
const uint32_t FADE_COLOR = IM_COL32(155, rightBorder ? 225 : 155, 155, 0);
auto drawList = ImGui::GetForegroundDrawList();
double borderScale = 1.0 - ComputeMotionInstaller(g_appearTime, g_disappearTime, CONTAINER_LINE_ANIMATION_TIME, CONTAINER_LINE_ANIMATION_DURATION);
float minX = rightBorder ? Scale(g_aspectRatioOffsetX + CONTAINER_X + CONTAINER_WIDTH) : Scale(g_aspectRatioOffsetX + CONTAINER_X - BORDER_SIZE);
float minX = g_aspectRatioOffsetX + (rightBorder ? Scale(CONTAINER_X + CONTAINER_WIDTH) : Scale(CONTAINER_X - BORDER_SIZE));
float maxX = minX + Scale(BORDER_SIZE);
float midY = Scale(g_aspectRatioOffsetY + CONTAINER_Y + CONTAINER_HEIGHT / 2);
float minY = std::lerp(Scale(g_aspectRatioOffsetY + CONTAINER_Y - BORDER_OVERSHOOT), midY, borderScale);
float maxY = std::lerp(Scale(g_aspectRatioOffsetY + CONTAINER_Y + CONTAINER_HEIGHT + BORDER_OVERSHOOT), midY, borderScale);
float midY = g_aspectRatioOffsetY + Scale(CONTAINER_Y + CONTAINER_HEIGHT / 2);
float minY = std::lerp(g_aspectRatioOffsetY + Scale(CONTAINER_Y - BORDER_OVERSHOOT), midY, borderScale);
float maxY = std::lerp(g_aspectRatioOffsetY + Scale(CONTAINER_Y + CONTAINER_HEIGHT + BORDER_OVERSHOOT), midY, borderScale);
drawList->AddRectFilledMultiColor
(
{ minX, minY },
+14 -14
View File
@@ -161,14 +161,14 @@ static void DrawScanlineBars()
if (g_aspectRatio >= WIDE_ASPECT_RATIO)
optionsX = g_aspectRatioOffsetX;
else
optionsX = (1.0f - g_narrowOffsetScale) * -20.0f;
optionsX = (1.0f - g_aspectRatioNarrowScale) * g_aspectRatioScale * -20.0f;
// Options text
DrawTextWithOutline
(
g_dfsogeistdFont,
Scale(48.0f),
{ Scale(optionsX + 122.0f), Scale(56.0f) },
{ optionsX + Scale(122.0f), Scale(56.0f) },
IM_COL32(255, 190, 33, 255),
Localise("Options_Header_Name").c_str(),
4,
@@ -322,7 +322,7 @@ static bool DrawCategories()
constexpr float WIDE_PADDING_GRID_COUNT = 3.0f;
float gridSize = Scale(GRID_SIZE);
float textPadding = gridSize * Lerp(NARROW_PADDING_GRID_COUNT, WIDE_PADDING_GRID_COUNT, g_narrowOffsetScale);
float textPadding = gridSize * Lerp(NARROW_PADDING_GRID_COUNT, WIDE_PADDING_GRID_COUNT, g_aspectRatioNarrowScale);
float tabPadding = gridSize;
float size = Scale(32.0f);
@@ -468,7 +468,7 @@ static void DrawConfigOption(int32_t rowIndex, float yOffset, ConfigDef<T>* conf
constexpr float OPTION_WIDE_GRID_COUNT = 54.0f;
auto gridSize = Scale(GRID_SIZE);
auto optionWidth = gridSize * floor(Lerp(OPTION_NARROW_GRID_COUNT, OPTION_WIDE_GRID_COUNT, g_narrowOffsetScale));
auto optionWidth = gridSize * floor(Lerp(OPTION_NARROW_GRID_COUNT, OPTION_WIDE_GRID_COUNT, g_aspectRatioNarrowScale));
auto optionHeight = gridSize * 5.5f;
auto optionPadding = gridSize * 0.5f;
auto valueWidth = Scale(192.0f);
@@ -1220,23 +1220,23 @@ void OptionsMenu::Draw()
DrawScanlineBars();
float settingsGridCount = floor(Lerp(SETTINGS_NARROW_GRID_COUNT, SETTINGS_WIDE_GRID_COUNT, g_narrowOffsetScale));
float paddingGridCount = Lerp(PADDING_NARROW_GRID_COUNT, PADDING_WIDE_GRID_COUNT, g_narrowOffsetScale);
float infoGridCount = floor(Lerp(INFO_NARROW_GRID_COUNT, INFO_WIDE_GRID_COUNT, g_narrowOffsetScale));
float settingsGridCount = floor(Lerp(SETTINGS_NARROW_GRID_COUNT, SETTINGS_WIDE_GRID_COUNT, g_aspectRatioNarrowScale));
float paddingGridCount = Lerp(PADDING_NARROW_GRID_COUNT, PADDING_WIDE_GRID_COUNT, g_aspectRatioNarrowScale);
float infoGridCount = floor(Lerp(INFO_NARROW_GRID_COUNT, INFO_WIDE_GRID_COUNT, g_aspectRatioNarrowScale));
float totalGridCount = settingsGridCount + paddingGridCount + infoGridCount;
float offsetX = g_aspectRatioOffsetX + (1280.0f - ((GRID_SIZE * totalGridCount) - 1)) / 2.0f;
float minY = Scale(g_aspectRatioOffsetY + CONTAINER_POS_Y);
float maxY = Scale(g_aspectRatioOffsetY + (720.0f - CONTAINER_POS_Y + 1.0f));
float offsetX = (1280.0f - ((GRID_SIZE * totalGridCount) - 1)) / 2.0f;
float minY = g_aspectRatioOffsetY + Scale(CONTAINER_POS_Y);
float maxY = g_aspectRatioOffsetY + Scale((720.0f - CONTAINER_POS_Y + 1.0f));
DrawSettingsPanel(
{ Scale(offsetX), minY },
{ Scale(offsetX + settingsGridCount * GRID_SIZE), maxY }
{ g_aspectRatioOffsetX + Scale(offsetX), minY },
{ g_aspectRatioOffsetX + Scale(offsetX + settingsGridCount * GRID_SIZE), maxY }
);
DrawInfoPanel(
{ Scale(offsetX + (settingsGridCount + paddingGridCount) * GRID_SIZE), minY },
{ Scale(offsetX + totalGridCount * GRID_SIZE), maxY }
{ g_aspectRatioOffsetX + Scale(offsetX + (settingsGridCount + paddingGridCount) * GRID_SIZE), minY },
{ g_aspectRatioOffsetX + Scale(offsetX + totalGridCount * GRID_SIZE), maxY }
);
if (g_isStage)