Implemented controller LED timings for cutscenes (#83)

This commit is contained in:
Hyper
2025-01-16 15:08:57 +00:00
committed by GitHub
parent 666f93843d
commit 63d474ce91
18 changed files with 262 additions and 23 deletions
+2 -2
View File
@@ -29,11 +29,11 @@ inline void SDL_MoveEvent(SDL_Window* pWindow, int x, int y)
SDL_PushEvent(&event);
}
inline void SDL_User_EvilSonic(bool isCtor)
inline void SDL_User_EvilSonic(bool isEvil)
{
SDL_Event event{};
event.type = SDL_USER_EVILSONIC;
event.user.code = isCtor;
event.user.code = isEvil;
SDL_PushEvent(&event);
}