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Implemented guest-to-host function pointers (#7)
* Implemented guest-to-host function pointers (WIP) Co-Authored-By: Skyth (Asilkan) <19259897+blueskythlikesclouds@users.noreply.github.com> * function: support more types for function pointers * api: ported BlueBlur headers and misc. research * Move over function-pointers changes from options-menu branch. --------- Co-authored-by: Skyth (Asilkan) <19259897+blueskythlikesclouds@users.noreply.github.com>
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#pragma once
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#include "SWA.inl"
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#include "CSD/Manager/csdmRCPtr.h"
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#include "SWA/System/GameObject.h"
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namespace Chao::CSD
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{
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class CProject;
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}
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namespace SWA
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{
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class CGameObjectCSD : public CGameObject
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{
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public:
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xpointer<void> m_pVftable;
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Chao::CSD::RCPtr<Chao::CSD::CProject> m_rcProject;
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};
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}
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