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https://github.com/hedge-dev/UnleashedRecomp
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Implemented guest-to-host function pointers (#7)
* Implemented guest-to-host function pointers (WIP) Co-Authored-By: Skyth (Asilkan) <19259897+blueskythlikesclouds@users.noreply.github.com> * function: support more types for function pointers * api: ported BlueBlur headers and misc. research * Move over function-pointers changes from options-menu branch. --------- Co-authored-by: Skyth (Asilkan) <19259897+blueskythlikesclouds@users.noreply.github.com>
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@@ -5,7 +5,7 @@
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namespace SWA::Player
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{
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class CEvilSonic
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class CEvilSonic // : public CPlayer
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{
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public:
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SWA_INSERT_PADDING(0xC4);
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@@ -18,12 +18,13 @@ namespace SWA::Player
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eGuideType_Y
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};
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class CEvilHudGuide
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class CEvilHudGuide : public CGameObject
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{
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public:
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SWA_INSERT_PADDING(0x14D);
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xpointer<void> m_pVftable;
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SWA_INSERT_PADDING(0x8D);
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bool m_IsShown;
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bool m_IsVisible;
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EGuideType m_GuideType;
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be<EGuideType> m_GuideType;
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};
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}
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