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fps_patches: fix Egg Dragoon drill missile rotating incorrectly (#378)
Co-authored-by: Skyth (Asilkan) <19259897+blueskythlikesclouds@users.noreply.github.com>
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@@ -27,7 +27,11 @@
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#include "Hedgehog/Base/Type/hhSharedString.h"
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#include "Hedgehog/Base/hhObject.h"
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#include "Hedgehog/Database/System/hhDatabaseData.h"
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#include "Hedgehog/Math/Matrix.h"
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#include "Hedgehog/Math/Quaternion.h"
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#include "Hedgehog/Math/Vector.h"
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#include "Hedgehog/MirageCore/MatrixNode/hhMatrixNode.h"
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#include "Hedgehog/MirageCore/Misc/hhTransform.h"
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#include "Hedgehog/MirageCore/Misc/hhVertexDeclarationPtr.h"
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#include "Hedgehog/MirageCore/RenderData/hhMaterialData.h"
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#include "Hedgehog/MirageCore/RenderData/hhMeshData.h"
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@@ -55,6 +59,7 @@
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#include "SWA/Achievement/AchievementID.h"
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#include "SWA/Achievement/AchievementManager.h"
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#include "SWA/Achievement/AchievementTest.h"
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#include "SWA/Boss/EggDragoon/Object/BossEggDragoonDrillMissile.h"
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#include "SWA/CSD/CsdDatabaseWrapper.h"
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#include "SWA/CSD/CsdProject.h"
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#include "SWA/CSD/CsdTexListMirage.h"
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@@ -116,6 +121,7 @@
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#include "SWA/System/GameParameter.h"
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#include "SWA/System/GammaController.h"
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#include "SWA/System/InputState.h"
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#include "SWA/System/MatrixNodeTransform.h"
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#include "SWA/System/PadState.h"
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#include "SWA/System/World.h"
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#include "boost/smart_ptr/make_shared_object.h"
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