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https://github.com/hedge-dev/UnleashedRecomp
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Implement SDF fonts. (#24)
* Initial SDF font generation work. * Text now correctly displaying with proper spacing. * Fix untextured draws, implement custom rectangles. * Fix regular image display. * Slightly refactor ImGui rendering. * Implement outlines. * Implement bevel. * Create host device after loading the module if the installer wasn't run. * Move ImGui files to its own folder. * Fix outline sizes. * Fix default ImGui font and font scales. * Update font atlas files.
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@@ -1,6 +1,6 @@
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#include "button_guide.h"
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#include "imgui_utils.h"
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#include <gpu/imgui_snapshot.h>
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#include <gpu/imgui/imgui_snapshot.h>
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#include <gpu/video.h>
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#include <hid/hid_detail.h>
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#include <user/config.h>
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@@ -188,7 +188,7 @@ static void DrawGuide(float* offset, ImVec2 regionMin, ImVec2 regionMax, EButton
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ImVec2 textPosition = { textMarginX, textMarginY };
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DrawTextWithOutline<int>(font, fontSize, textPosition, IM_COL32_WHITE, text, 2, IM_COL32_BLACK);
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DrawTextWithOutline(font, fontSize, textPosition, IM_COL32_WHITE, text, 4, IM_COL32_BLACK);
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// Add extra luminance to low quality text.
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if (fontQuality == EFontQuality::Low)
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@@ -214,10 +214,8 @@ void ButtonGuide::Init()
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{
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auto& io = ImGui::GetIO();
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constexpr float FONT_SCALE = 2.0f;
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g_fntNewRodin = ImFontAtlasSnapshot::GetFont("FOT-NewRodinPro-M.otf", 24.0f * FONT_SCALE);
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g_fntNewRodinLQ = ImFontAtlasSnapshot::GetFont("FOT-NewRodinPro-M.otf", 19.0f);
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g_fntNewRodin = ImFontAtlasSnapshot::GetFont("FOT-NewRodinPro-M.otf");
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g_fntNewRodinLQ = ImFontAtlasSnapshot::GetFont("FOT-NewRodinPro-M.otf");
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g_upControllerIcons = LOAD_ZSTD_TEXTURE(g_controller);
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g_upKBMIcons = LOAD_ZSTD_TEXTURE(g_kbm);
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