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https://github.com/hedge-dev/UnleashedRecomp
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Implement SDF fonts. (#24)
* Initial SDF font generation work. * Text now correctly displaying with proper spacing. * Fix untextured draws, implement custom rectangles. * Fix regular image display. * Slightly refactor ImGui rendering. * Implement outlines. * Implement bevel. * Create host device after loading the module if the installer wasn't run. * Move ImGui files to its own folder. * Fix outline sizes. * Fix default ImGui font and font scales. * Update font atlas files.
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Vendored
+6
@@ -1,4 +1,10 @@
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set(MSDF_ATLAS_BUILD_STANDALONE OFF)
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set(MSDF_ATLAS_USE_SKIA OFF)
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set(MSDF_ATLAS_NO_ARTERY_FONT ON)
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set(MSDFGEN_DISABLE_PNG ON)
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add_subdirectory(${SWA_THIRDPARTY_ROOT}/PowerRecomp)
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add_subdirectory(${SWA_THIRDPARTY_ROOT}/ShaderRecomp)
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add_subdirectory(${SWA_THIRDPARTY_ROOT}/o1heap)
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add_subdirectory(${SWA_THIRDPARTY_ROOT}/fshasher)
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add_subdirectory(${SWA_THIRDPARTY_ROOT}/msdf-atlas-gen)
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+1
Submodule thirdparty/msdf-atlas-gen added at 7e8d34645a
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