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https://github.com/hedge-dev/UnleashedRecomp
synced 2026-06-29 19:52:11 -04:00
Rename UI Scale Mode to UI Alignment Mode
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@@ -273,7 +273,7 @@ PPC_FUNC(sub_8258B558)
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ctx.f1.f64 = offsetX + g_aspectRatioNarrowScale * 140.0f;
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ctx.f2.f64 = offsetY;
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if (Config::UIScaleMode == EUIScaleMode::Edge && g_aspectRatioNarrowScale >= 1.0f)
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if (Config::UIAlignmentMode == EUIAlignmentMode::Edge && g_aspectRatioNarrowScale >= 1.0f)
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ctx.f1.f64 += g_aspectRatioOffsetX / g_aspectRatioScale;
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sub_830BB3D0(ctx, base);
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@@ -295,7 +295,7 @@ PPC_FUNC(sub_8258B558)
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if (textBox != NULL)
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{
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float value = 708.0f + g_aspectRatioNarrowScale * 140.0f;
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if (Config::UIScaleMode == EUIScaleMode::Edge && g_aspectRatioNarrowScale >= 1.0f)
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if (Config::UIAlignmentMode == EUIAlignmentMode::Edge && g_aspectRatioNarrowScale >= 1.0f)
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value += g_aspectRatioOffsetX / g_aspectRatioScale;
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PPC_STORE_U32(textBox + 0x38, reinterpret_cast<uint32_t&>(value));
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@@ -917,7 +917,7 @@ static void Draw(PPCContext& ctx, uint8_t* base, PPCFunc* original, uint32_t str
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return;
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}
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if (Config::UIScaleMode == EUIScaleMode::Centre)
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if (Config::UIAlignmentMode == EUIAlignmentMode::Centre)
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{
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if (g_aspectRatio >= WIDE_ASPECT_RATIO)
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modifier.flags &= ~(ALIGN_LEFT | ALIGN_RIGHT);
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@@ -1274,12 +1274,12 @@ static double ComputeObjGetItemX(uint32_t type)
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double scaleOffset = (1280.0 * (1.0 - g_aspectRatioGameplayScale)) * g_aspectRatioScale;
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if (Config::UIScaleMode == EUIScaleMode::Edge)
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if (Config::UIAlignmentMode == EUIAlignmentMode::Edge)
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{
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if (type != 47) // Medal
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x += g_aspectRatioOffsetX * 2.0 + scaleOffset;
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}
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else if (Config::UIScaleMode == EUIScaleMode::Centre)
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else if (Config::UIAlignmentMode == EUIAlignmentMode::Centre)
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{
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x += g_aspectRatioOffsetX + scaleOffset;
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}
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