Rename UI Scale Mode to UI Alignment Mode

This commit is contained in:
Hyper
2025-02-08 12:09:15 +00:00
parent e3ac47a797
commit d696524dbf
10 changed files with 22 additions and 22 deletions
+1 -1
View File
@@ -1226,7 +1226,7 @@ static void DrawConfigOptions()
DrawConfigOption(rowCount++, yOffset, &Config::MotionBlur, true);
DrawConfigOption(rowCount++, yOffset, &Config::XboxColorCorrection, true);
DrawConfigOption(rowCount++, yOffset, &Config::CutsceneAspectRatio, true);
DrawConfigOption(rowCount++, yOffset, &Config::UIScaleMode, true);
DrawConfigOption(rowCount++, yOffset, &Config::UIAlignmentMode, true);
break;
}
@@ -39,7 +39,7 @@
#include <res/images/options_menu/thumbnails/time_of_day_transition_playstation.dds.h>
#include <res/images/options_menu/thumbnails/transparency_antialiasing_false.dds.h>
#include <res/images/options_menu/thumbnails/transparency_antialiasing_true.dds.h>
#include <res/images/options_menu/thumbnails/ui_scale_mode.dds.h>
#include <res/images/options_menu/thumbnails/ui_alignment_mode.dds.h>
#include <res/images/options_menu/thumbnails/vertical_camera.dds.h>
#include <res/images/options_menu/thumbnails/voice_language.dds.h>
#include <res/images/options_menu/thumbnails/vibration.dds.h>
@@ -112,7 +112,7 @@ void LoadThumbnails()
g_motionBlurThumbnails[EMotionBlur::Enhanced] = LOAD_ZSTD_TEXTURE(g_motion_blur_enhanced);
g_configThumbnails[&Config::XboxColorCorrection] = LOAD_ZSTD_TEXTURE(g_xbox_color_correction);
g_configThumbnails[&Config::UIScaleMode] = LOAD_ZSTD_TEXTURE(g_ui_scale_mode);
g_configThumbnails[&Config::UIAlignmentMode] = LOAD_ZSTD_TEXTURE(g_ui_alignment_mode);
}
template<typename T>