add workaround for single terrain block XML skipping the collision drawing logic collision view

This commit is contained in:
DeaTh-G
2026-02-01 11:33:10 +01:00
parent 0bdf9e6413
commit ea86d8b6c0
3 changed files with 54 additions and 0 deletions
+10
View File
@@ -1147,3 +1147,13 @@ name = "StageCollisionDebugViewMidAsmHook"
address = 0x825648F8
registers = ["r27"]
jump_address_on_true = 0x825648FC
[[midasm_hook]]
name = "StageCollisionDebugViewStoreXmlTypeMidAsmHook"
address = 0x8256422C
registers = ["r1"]
[[midasm_hook]]
name = "StageCollisionDebugViewSingleTerrainBlockXmlMidAsmHook"
address = 0x82564B00
jump_address_on_true = 0x82564764