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https://github.com/hedge-dev/UnleashedRecomp
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add workaround for single terrain block XML skipping the collision drawing logic collision view
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@@ -1147,3 +1147,13 @@ name = "StageCollisionDebugViewMidAsmHook"
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address = 0x825648F8
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registers = ["r27"]
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jump_address_on_true = 0x825648FC
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[[midasm_hook]]
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name = "StageCollisionDebugViewStoreXmlTypeMidAsmHook"
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address = 0x8256422C
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registers = ["r1"]
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[[midasm_hook]]
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name = "StageCollisionDebugViewSingleTerrainBlockXmlMidAsmHook"
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address = 0x82564B00
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jump_address_on_true = 0x82564764
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