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2 Commits

8 changed files with 70 additions and 73 deletions
+3 -6
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@@ -160,9 +160,6 @@ jobs:
build-flatpak: build-flatpak:
name: Build Flatpak name: Build Flatpak
runs-on: ubuntu-24.04 runs-on: ubuntu-24.04
strategy:
matrix:
preset: ["Flatpak-Debug", "Flatpak-Release"]
env: env:
FLATPAK_ID: io.github.hedge_dev.unleashedrecomp FLATPAK_ID: io.github.hedge_dev.unleashedrecomp
@@ -188,7 +185,7 @@ jobs:
uses: actions/cache@v4 uses: actions/cache@v4
with: with:
path: /tmp/ccache path: /tmp/ccache
key: ccache-${{ runner.os }}-${{ matrix.preset }} key: ccache-${{ runner.os }}
- name: Prepare Project - name: Prepare Project
run: cp ./private/* ./UnleashedRecompLib/private run: cp ./private/* ./UnleashedRecompLib/private
@@ -201,13 +198,13 @@ jobs:
run: | run: |
echo "commit_message=$(git log -1 --pretty=%s)" >> $GITHUB_ENV echo "commit_message=$(git log -1 --pretty=%s)" >> $GITHUB_ENV
export CCACHE_DIR=/tmp/ccache export CCACHE_DIR=/tmp/ccache
flatpak-builder --user --force-clean --install-deps-from=flathub --repo=repo --ccache builddir ./flatpak/${{ env.FLATPAK_ID }}-${{ matrix.preset }}.json flatpak-builder --user --force-clean --install-deps-from=flathub --repo=repo --ccache builddir ./flatpak/${{ env.FLATPAK_ID }}.json
flatpak build-bundle repo ./${{ env.FLATPAK_ID }}.flatpak ${{ env.FLATPAK_ID }} --runtime-repo=https://flathub.org/repo/flathub.flatpakrepo flatpak build-bundle repo ./${{ env.FLATPAK_ID }}.flatpak ${{ env.FLATPAK_ID }} --runtime-repo=https://flathub.org/repo/flathub.flatpakrepo
- name: Upload Artifact - name: Upload Artifact
uses: actions/upload-artifact@v4 uses: actions/upload-artifact@v4
with: with:
name: UnleashedRecomp-${{ matrix.preset }} name: UnleashedRecomp-Flatpak
path: ./${{ env.FLATPAK_ID }}.flatpak path: ./${{ env.FLATPAK_ID }}.flatpak
build-macos: build-macos:
name: Build macOS name: Build macOS
-3
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@@ -89,9 +89,6 @@ PPC_FUNC(sub_822C1130)
if (Config::EnableObjectCollisionDebugView) if (Config::EnableObjectCollisionDebugView)
*SWA::SGlobals::ms_IsObjectCollisionRender = true; *SWA::SGlobals::ms_IsObjectCollisionRender = true;
if (Config::EnableStageCollisionDebugView)
*SWA::SGlobals::ms_IsCollisionRender = true;
__imp__sub_822C1130(ctx, base); __imp__sub_822C1130(ctx, base);
} }
-8
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@@ -195,11 +195,3 @@ bool SparkleLocusMidAsmHook()
// This has the side effect of the locus particle eventually snapping to the rest position during pause, but it's better than vertices exploding. // This has the side effect of the locus particle eventually snapping to the rest position during pause, but it's better than vertices exploding.
return App::s_deltaTime < (1.0 / 60.0); return App::s_deltaTime < (1.0 / 60.0);
} }
void CEvilSonicContext_CStateWall_LeaveRotationMidAsmHook(PPCRegister& f1)
{
// The code in the Werehog's "wall" state for leaving walls adds a constant
// value of 0.05 to his transform every frame. This makes the value respect
// delta time whilst maintaining the original behaviour at 30 FPS.
f1.f64 = f1.f64 * (std::min(App::s_deltaTime, 1.0 / 15.0) / (1.0 / 30.0));
}
+52
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@@ -1,3 +1,4 @@
#include "misc_patches.h"
#include <api/SWA.h> #include <api/SWA.h>
#include <ui/game_window.h> #include <ui/game_window.h>
#include <user/achievement_manager.h> #include <user/achievement_manager.h>
@@ -193,3 +194,54 @@ PPC_FUNC(sub_824EE620)
ctx.r3.u32 = PersistentStorageManager::ShouldDisplayDLCMessage(true); ctx.r3.u32 = PersistentStorageManager::ShouldDisplayDLCMessage(true);
} }
bool StageCollisionDebugViewMidAsmHook(PPCRegister& r27)
{
if (Config::EnableStageCollisionDebugView)
{
r27.u32 = true;
return true;
}
return false;
}
// The game is set up so that after parsing the Stage.set.xml it checks if TerrainInfoFile is found or not.
// Based on the result of that it will either draw terrain or debug collision (if enabled).
//
// The XMLs in the game are populated like this generally speaking:
// <Terrain>
// <TerrainInfoFile>terrain</TerrainInfoFile>
// <GIAtlas>1</GIAtlas>
// </Terrain>
// <Terrain>
// <RigidBodyContainer>collision</RigidBodyContainer>
// <IsCollisionRender>false</IsCollisionRender>
// </Terrain>
//
// In some cases however, the information in these two Terrain blocks is combined into one block,
// which makes the logic checking TerrainInfoFile's contents only fire once, and with success only, as such
// the logic for drawing collision will never execute.
//
// To combat this we check if both types returned with some value from the XML file, which indicates that its
// a single Terrain block, and if so we store that information so we can later on re-use to manually fire the
// logic controlling the drawing of the debug collision view.
void StageCollisionDebugViewStoreXmlTypeMidAsmHook(PPCRegister& r1)
{
uint8_t* base = g_memory.base;
const char* rigidBodyContainer = (const char*)(base + PPC_LOAD_U32(r1.u32 + 108));
const char* terrainInfoFile = (const char*)(base + PPC_LOAD_U32(r1.u32 + 132));
if (*rigidBodyContainer != '\0' && *terrainInfoFile != '\0')
{
g_singleTerrainBlockXml = true;
}
}
bool StageCollisionDebugViewSingleTerrainBlockXmlMidAsmHook()
{
bool runCollisionViewDrawLogic = g_singleTerrainBlockXml;
g_singleTerrainBlockXml = false;
return runCollisionViewDrawLogic;
}
+3
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@@ -0,0 +1,3 @@
#pragma once
static bool g_singleTerrainBlockXml = false;
+12 -8
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@@ -1142,14 +1142,18 @@ name = "EndingTextPositionMidAsmHook"
address = 0x82580168 address = 0x82580168
registers = ["r31", "f13"] registers = ["r31", "f13"]
# Wall Leave - Left
[[midasm_hook]] [[midasm_hook]]
name = "CEvilSonicContext_CStateWall_LeaveRotationMidAsmHook" name = "StageCollisionDebugViewMidAsmHook"
address = 0x824067BC address = 0x825648F8
registers = ["f1"] registers = ["r27"]
jump_address_on_true = 0x825648FC
# Wall Leave - Right
[[midasm_hook]] [[midasm_hook]]
name = "CEvilSonicContext_CStateWall_LeaveRotationMidAsmHook" name = "StageCollisionDebugViewStoreXmlTypeMidAsmHook"
address = 0x82406774 address = 0x8256422C
registers = ["f1"] registers = ["r1"]
[[midasm_hook]]
name = "StageCollisionDebugViewSingleTerrainBlockXmlMidAsmHook"
address = 0x82564B00
jump_address_on_true = 0x82564764
@@ -1,48 +0,0 @@
{
"id": "io.github.hedge_dev.unleashedrecomp",
"runtime": "org.freedesktop.Platform",
"runtime-version": "24.08",
"sdk": "org.freedesktop.Sdk",
"sdk-extensions" : [ "org.freedesktop.Sdk.Extension.llvm18" ],
"finish-args": [
"--share=network",
"--socket=wayland",
"--socket=fallback-x11",
"--socket=pulseaudio",
"--device=all",
"--filesystem=host",
"--filesystem=/media",
"--filesystem=/run/media",
"--filesystem=/mnt"
],
"modules": [
{
"name": "UnleashedRecomp",
"buildsystem": "simple",
"build-commands": [
"cmake --preset linux-debug -DUNLEASHED_RECOMP_FLATPAK=ON -DSDL2MIXER_VORBIS=VORBISFILE -DCMAKE_CXX_COMPILER_LAUNCHER=ccache -DCMAKE_C_COMPILER_LAUNCHER=ccache",
"cmake --build out/build/linux-debug --target UnleashedRecomp",
"mkdir -p /app/bin",
"cp out/build/linux-debug/UnleashedRecomp/UnleashedRecomp /app/bin/UnleashedRecomp",
"install -Dm644 UnleashedRecompResources/images/game_icon.png /app/share/icons/hicolor/128x128/apps/${FLATPAK_ID}.png",
"install -Dm644 flatpak/io.github.hedge_dev.unleashedrecomp.metainfo.xml /app/share/metainfo/${FLATPAK_ID}.metainfo.xml",
"install -Dm644 flatpak/io.github.hedge_dev.unleashedrecomp.desktop /app/share/applications/${FLATPAK_ID}.desktop"
],
"sources": [
{
"type": "dir",
"path": "../"
}
],
"build-options": {
"no-debuginfo": true,
"strip": false,
"append-path": "/usr/lib/sdk/llvm18/bin",
"prepend-ld-library-path": "/usr/lib/sdk/llvm18/lib",
"build-args": [
"--share=network"
]
}
}
]
}