mirror of
https://github.com/hedge-dev/UnleashedRecomp
synced 2026-06-09 12:46:50 -04:00
Compare commits
3 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 888f11e7f4 | |||
| cb4eaae9ff | |||
| 9b7625f03e |
@@ -0,0 +1,48 @@
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|||||||
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---
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||||||
|
name: Bug Report
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||||||
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about: Report a bug in Unleashed Recompiled
|
||||||
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type: Bug
|
||||||
|
---
|
||||||
|
|
||||||
|
### Validation
|
||||||
|
- [ ] I have checked the [Issues](https://github.com/hedge-dev/UnleashedRecomp/issues) page to see if my problem has already been reported
|
||||||
|
- [ ] I have confirmed that this bug does not occur in the original game running on original Xbox 360 hardware
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||||||
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||||||
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#### If you have DLC installed, please specify which ones you have.
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||||||
|
- [ ] Apotos & Shamar Adventure Pack
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||||||
|
- [ ] Chun-nan Adventure Pack
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||||||
|
- [ ] Empire City & Adabat Adventure Pack
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||||||
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- [ ] Holoska Adventure Pack
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||||||
|
- [ ] Mazuri Adventure Pack
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||||||
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- [ ] Spagonia Adventure Pack
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||||||
|
|
||||||
|
#### If you have mods enabled, please specify which ones you have.
|
||||||
|
Provide a list of your enabled mods in Hedge Mod Manager here. You will not receive support for issues *caused* by mods.
|
||||||
|
|
||||||
|
#### If you have codes enabled, please specify which ones you have.
|
||||||
|
Provide a list of your enabled codes in Hedge Mod Manager here.
|
||||||
|
|
||||||
|
### Describe the Bug
|
||||||
|
A clear and concise description of what the bug is.
|
||||||
|
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||||||
|
### Steps to Reproduce
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||||||
|
Steps to reproduce the bug:
|
||||||
|
1. Go to '...'
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||||||
|
2. etc.
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||||||
|
|
||||||
|
### Expected Behavior
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||||||
|
A clear and concise description of what you expected to happen.
|
||||||
|
|
||||||
|
### Footage
|
||||||
|
Attach a screenshot or video of the bug. If possible, please also provide footage of the expected behaviour on original Xbox 360 hardware.
|
||||||
|
|
||||||
|
### Specifications
|
||||||
|
Fill out the following details:
|
||||||
|
- CPU: (e.g. Intel Core [...], AMD Ryzen [...], etc.)
|
||||||
|
- GPU: (e.g. NVIDIA GeForce [...], Radeon HD [...], Intel HD [...], etc.)
|
||||||
|
- GPU Driver: (e.g NVIDIA driver 545.XX, AMD driver 24.X.X, etc.)
|
||||||
|
- OS: (e.g. Windows 10, Windows 11, Linux distro)
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||||||
|
- Version: (e.g. 1.0.0)
|
||||||
|
|
||||||
|
### Additional Context
|
||||||
|
Provide any other context about the problem here.
|
||||||
@@ -1,95 +0,0 @@
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name: Bug Report
|
|
||||||
description: Report a bug, crash, or other type of error in Unleashed Recompiled
|
|
||||||
type: Bug
|
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||||||
body:
|
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||||||
- id: validation
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||||||
type: checkboxes
|
|
||||||
attributes:
|
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||||||
label: Validation
|
|
||||||
options:
|
|
||||||
- label: I have checked the [Issues](https://github.com/hedge-dev/UnleashedRecomp/issues) page to see if my problem has already been reported
|
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required: true
|
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||||||
- label: I have confirmed that this bug does not occur in the original game running on original Xbox 360 hardware
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required: false
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- id: dlc-installed
|
|
||||||
type: checkboxes
|
|
||||||
attributes:
|
|
||||||
label: If you have DLC installed, please specify which ones you have.
|
|
||||||
options:
|
|
||||||
- label: Apotos & Shamar Adventure Pack
|
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||||||
required: false
|
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||||||
- label: Chun-nan Adventure Pack
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required: false
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- label: Empire City & Adabat Adventure Pack
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required: false
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- label: Holoska Adventure Pack
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required: false
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- label: Mazuri Adventure Pack
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required: false
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- label: Spagonia Adventure Pack
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required: false
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- id: mods-used
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type: textarea
|
|
||||||
validations:
|
|
||||||
required: false
|
|
||||||
attributes:
|
|
||||||
label: If you have mods enabled, please specify which ones you have.
|
|
||||||
description: Provide a list of your enabled mods in Hedge Mod Manager here. You will not receive support for issues *caused* by mods.
|
|
||||||
- id: codes-used
|
|
||||||
type: textarea
|
|
||||||
validations:
|
|
||||||
required: false
|
|
||||||
attributes:
|
|
||||||
label: If you have codes enabled, please specify which ones you have.
|
|
||||||
description: Provide a list of your enabled codes in Hedge Mod Manager here.
|
|
||||||
- id: describe-bug
|
|
||||||
type: textarea
|
|
||||||
validations:
|
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||||||
required: true
|
|
||||||
attributes:
|
|
||||||
label: Describe the Bug
|
|
||||||
description: A clear and concise description of what the bug is.
|
|
||||||
- id: repro-steps
|
|
||||||
type: textarea
|
|
||||||
validations:
|
|
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required: true
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|
||||||
attributes:
|
|
||||||
label: Steps to Reproduce
|
|
||||||
description: Step-by-step instructions on how to reproduce the bug.
|
|
||||||
placeholder: |
|
|
||||||
1. Go to '...'
|
|
||||||
2. etc.
|
|
||||||
- id: expected-behavior
|
|
||||||
type: textarea
|
|
||||||
validations:
|
|
||||||
required: true
|
|
||||||
attributes:
|
|
||||||
label: Expected Behavior
|
|
||||||
description: A clear and concise description of what you expected to happen.
|
|
||||||
- id: footage
|
|
||||||
type: textarea
|
|
||||||
validations:
|
|
||||||
required: true
|
|
||||||
attributes:
|
|
||||||
label: Footage
|
|
||||||
description: Attach a screenshot or video of the bug. If possible, please also provide footage of the expected behaviour on original Xbox 360 hardware.
|
|
||||||
- id: system-specifications
|
|
||||||
type: textarea
|
|
||||||
validations:
|
|
||||||
required: true
|
|
||||||
attributes:
|
|
||||||
label: System Specifications
|
|
||||||
description: Fill out the following details.
|
|
||||||
placeholder: |
|
|
||||||
- CPU: (e.g. Intel Core [...], AMD Ryzen [...], etc.)
|
|
||||||
- GPU: (e.g. NVIDIA GeForce [...], Radeon HD [...], Intel HD [...], etc.)
|
|
||||||
- GPU Driver: (e.g NVIDIA driver 545.XX, AMD driver 24.X.X, etc.)
|
|
||||||
- OS: (e.g. Windows 10, Windows 11, Linux distro)
|
|
||||||
- Version: (e.g. 1.0.0)
|
|
||||||
- id: additional-context
|
|
||||||
type: textarea
|
|
||||||
validations:
|
|
||||||
required: false
|
|
||||||
attributes:
|
|
||||||
label: Additional Context
|
|
||||||
description: Provide any other context about the problem here.
|
|
||||||
@@ -1 +0,0 @@
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|||||||
blank_issues_enabled: true
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|
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@@ -2285,6 +2285,9 @@ namespace plume {
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}
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}
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void D3D12CommandQueue::executeCommandLists(const RenderCommandList **commandLists, uint32_t commandListCount, RenderCommandSemaphore **waitSemaphores, uint32_t waitSemaphoreCount, RenderCommandSemaphore **signalSemaphores, uint32_t signalSemaphoreCount, RenderCommandFence *signalFence) {
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void D3D12CommandQueue::executeCommandLists(const RenderCommandList **commandLists, uint32_t commandListCount, RenderCommandSemaphore **waitSemaphores, uint32_t waitSemaphoreCount, RenderCommandSemaphore **signalSemaphores, uint32_t signalSemaphoreCount, RenderCommandFence *signalFence) {
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assert(commandLists != nullptr);
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assert(commandListCount > 0);
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for (uint32_t i = 0; i < waitSemaphoreCount; i++) {
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for (uint32_t i = 0; i < waitSemaphoreCount; i++) {
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D3D12CommandSemaphore *interfaceSemaphore = static_cast<D3D12CommandSemaphore *>(waitSemaphores[i]);
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D3D12CommandSemaphore *interfaceSemaphore = static_cast<D3D12CommandSemaphore *>(waitSemaphores[i]);
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d3d->Wait(interfaceSemaphore->d3d, interfaceSemaphore->semaphoreValue);
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d3d->Wait(interfaceSemaphore->d3d, interfaceSemaphore->semaphoreValue);
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@@ -2297,9 +2300,7 @@ namespace plume {
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executionVector.emplace_back(static_cast<ID3D12CommandList *>(interfaceCommandList->d3d));
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executionVector.emplace_back(static_cast<ID3D12CommandList *>(interfaceCommandList->d3d));
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}
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}
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if (!executionVector.empty()) {
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d3d->ExecuteCommandLists(UINT(executionVector.size()), executionVector.data());
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d3d->ExecuteCommandLists(UINT(executionVector.size()), executionVector.data());
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}
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for (uint32_t i = 0; i < signalSemaphoreCount; i++) {
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for (uint32_t i = 0; i < signalSemaphoreCount; i++) {
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D3D12CommandSemaphore *interfaceSemaphore = static_cast<D3D12CommandSemaphore *>(signalSemaphores[i]);
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D3D12CommandSemaphore *interfaceSemaphore = static_cast<D3D12CommandSemaphore *>(signalSemaphores[i]);
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@@ -3798,10 +3799,6 @@ namespace plume {
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return countsSupported;
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return countsSupported;
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}
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}
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void D3D12Device::waitIdle() const {
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assert(false && "Use fences to replicate wait idle behavior on D3D12.");
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}
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void D3D12Device::release() {
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void D3D12Device::release() {
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if (d3d != nullptr) {
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if (d3d != nullptr) {
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d3d->Release();
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d3d->Release();
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@@ -459,7 +459,6 @@ namespace plume {
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const RenderDeviceCapabilities &getCapabilities() const override;
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const RenderDeviceCapabilities &getCapabilities() const override;
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const RenderDeviceDescription &getDescription() const override;
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const RenderDeviceDescription &getDescription() const override;
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RenderSampleCounts getSampleCountsSupported(RenderFormat format) const override;
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RenderSampleCounts getSampleCountsSupported(RenderFormat format) const override;
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void waitIdle() const override;
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void release();
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void release();
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bool isValid() const;
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bool isValid() const;
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};
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};
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@@ -200,7 +200,7 @@ namespace plume {
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// Concrete implementation shortcuts.
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// Concrete implementation shortcuts.
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inline void executeCommandLists(const RenderCommandList *commandList, RenderCommandFence *signalFence = nullptr) {
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inline void executeCommandLists(const RenderCommandList *commandList, RenderCommandFence *signalFence = nullptr) {
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executeCommandLists(commandList != nullptr ? &commandList : nullptr, commandList != nullptr ? 1 : 0, nullptr, 0, nullptr, 0, signalFence);
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executeCommandLists(&commandList, 1, nullptr, 0, nullptr, 0, signalFence);
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}
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}
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};
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};
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@@ -242,7 +242,6 @@ namespace plume {
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virtual const RenderDeviceCapabilities &getCapabilities() const = 0;
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virtual const RenderDeviceCapabilities &getCapabilities() const = 0;
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virtual const RenderDeviceDescription &getDescription() const = 0;
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virtual const RenderDeviceDescription &getDescription() const = 0;
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virtual RenderSampleCounts getSampleCountsSupported(RenderFormat format) const = 0;
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virtual RenderSampleCounts getSampleCountsSupported(RenderFormat format) const = 0;
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virtual void waitIdle() const = 0;
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};
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};
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struct RenderInterface {
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struct RenderInterface {
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@@ -4190,10 +4190,6 @@ namespace plume {
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}
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}
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}
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}
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void VulkanDevice::waitIdle() const {
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vkDeviceWaitIdle(vk);
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}
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void VulkanDevice::release() {
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void VulkanDevice::release() {
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if (allocator != VK_NULL_HANDLE) {
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if (allocator != VK_NULL_HANDLE) {
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vmaDestroyAllocator(allocator);
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vmaDestroyAllocator(allocator);
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@@ -430,7 +430,6 @@ namespace plume {
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const RenderDeviceCapabilities &getCapabilities() const override;
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const RenderDeviceCapabilities &getCapabilities() const override;
|
||||||
const RenderDeviceDescription &getDescription() const override;
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const RenderDeviceDescription &getDescription() const override;
|
||||||
RenderSampleCounts getSampleCountsSupported(RenderFormat format) const override;
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RenderSampleCounts getSampleCountsSupported(RenderFormat format) const override;
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void waitIdle() const override;
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void release();
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void release();
|
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bool isValid() const;
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bool isValid() const;
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};
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};
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@@ -1973,23 +1973,21 @@ void Video::WaitForGPU()
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{
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{
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g_waitForGPUCount++;
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g_waitForGPUCount++;
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if (g_vulkan)
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// Wait for all queued frames to finish.
|
||||||
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for (size_t i = 0; i < NUM_FRAMES; i++)
|
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{
|
{
|
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g_device->waitIdle();
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if (g_commandListStates[i])
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
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for (size_t i = 0; i < NUM_FRAMES; i++)
|
|
||||||
{
|
{
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if (g_commandListStates[i])
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g_queue->waitForCommandFence(g_commandFences[i].get());
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{
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g_commandListStates[i] = false;
|
||||||
g_queue->waitForCommandFence(g_commandFences[i].get());
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g_commandListStates[i] = false;
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|
||||||
}
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|
||||||
}
|
}
|
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g_queue->executeCommandLists(nullptr, g_commandFences[0].get());
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|
||||||
g_queue->waitForCommandFence(g_commandFences[0].get());
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|
||||||
}
|
}
|
||||||
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|
||||||
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// Execute an empty command list and wait for it to end to guarantee that any remaining presentation has finished.
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g_commandLists[0]->begin();
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g_commandLists[0]->end();
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g_queue->executeCommandLists(g_commandLists[0].get(), g_commandFences[0].get());
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g_queue->waitForCommandFence(g_commandFences[0].get());
|
||||||
}
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}
|
||||||
|
|
||||||
static uint32_t CreateDevice(uint32_t a1, uint32_t a2, uint32_t a3, uint32_t a4, uint32_t a5, be<uint32_t>* a6)
|
static uint32_t CreateDevice(uint32_t a1, uint32_t a2, uint32_t a3, uint32_t a4, uint32_t a5, be<uint32_t>* a6)
|
||||||
|
|||||||
@@ -116,42 +116,3 @@ PPC_FUNC(sub_823B4590)
|
|||||||
|
|
||||||
SDL_User_EvilSonic(false);
|
SDL_User_EvilSonic(false);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Change state to squat kick.
|
|
||||||
PPC_FUNC_IMPL(__imp__sub_8236FE88);
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|
||||||
PPC_FUNC(sub_8236FE88)
|
|
||||||
{
|
|
||||||
if (Config::DisableSquatKick)
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|
||||||
{
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|
||||||
ctx.r3.u32 = 0;
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|
||||||
return;
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|
||||||
}
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|
||||||
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|
||||||
__imp__sub_8236FE88(ctx, base);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Change state to drift.
|
|
||||||
PPC_FUNC_IMPL(__imp__sub_82370A50);
|
|
||||||
PPC_FUNC(sub_82370A50)
|
|
||||||
{
|
|
||||||
if (ctx.r4.u32)
|
|
||||||
{
|
|
||||||
if (Config::DisableDriftOnSlide)
|
|
||||||
{
|
|
||||||
if (auto pInputState = SWA::CInputState::GetInstance())
|
|
||||||
{
|
|
||||||
auto& rPadState = pInputState->GetPadState();
|
|
||||||
|
|
||||||
if (!rPadState.IsDown(SWA::eKeyState_LeftTrigger) && !rPadState.IsDown(SWA::eKeyState_RightTrigger))
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
if (Config::DisableDriftOnBrake)
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
__imp__sub_82370A50(ctx, base);
|
|
||||||
}
|
|
||||||
|
|||||||
@@ -80,11 +80,8 @@ CONFIG_DEFINE_HIDDEN("Codes", bool, DisableAutoSaveWarning, false);
|
|||||||
CONFIG_DEFINE_HIDDEN("Codes", bool, DisableBoostFilter, false);
|
CONFIG_DEFINE_HIDDEN("Codes", bool, DisableBoostFilter, false);
|
||||||
CONFIG_DEFINE_HIDDEN("Codes", bool, DisableDLCIcon, false);
|
CONFIG_DEFINE_HIDDEN("Codes", bool, DisableDLCIcon, false);
|
||||||
CONFIG_DEFINE_HIDDEN("Codes", bool, DisableDPadMovement, false);
|
CONFIG_DEFINE_HIDDEN("Codes", bool, DisableDPadMovement, false);
|
||||||
CONFIG_DEFINE_HIDDEN("Codes", bool, DisableDriftOnBrake, false);
|
|
||||||
CONFIG_DEFINE_HIDDEN("Codes", bool, DisableDriftOnSlide, false);
|
|
||||||
CONFIG_DEFINE_HIDDEN("Codes", bool, DisableDWMRoundedCorners, false);
|
CONFIG_DEFINE_HIDDEN("Codes", bool, DisableDWMRoundedCorners, false);
|
||||||
CONFIG_DEFINE_HIDDEN("Codes", bool, DisableLowResolutionFontOnCustomUI, false);
|
CONFIG_DEFINE_HIDDEN("Codes", bool, DisableLowResolutionFontOnCustomUI, false);
|
||||||
CONFIG_DEFINE_HIDDEN("Codes", bool, DisableSquatKick, false);
|
|
||||||
CONFIG_DEFINE_HIDDEN("Codes", bool, EnableEventCollisionDebugView, false);
|
CONFIG_DEFINE_HIDDEN("Codes", bool, EnableEventCollisionDebugView, false);
|
||||||
CONFIG_DEFINE_HIDDEN("Codes", bool, EnableGIMipLevelDebugView, false);
|
CONFIG_DEFINE_HIDDEN("Codes", bool, EnableGIMipLevelDebugView, false);
|
||||||
CONFIG_DEFINE_HIDDEN("Codes", bool, EnableObjectCollisionDebugView, false);
|
CONFIG_DEFINE_HIDDEN("Codes", bool, EnableObjectCollisionDebugView, false);
|
||||||
|
|||||||
Reference in New Issue
Block a user