Compare commits

..

20 Commits

Author SHA1 Message Date
PTKay 3bd5aa94b4 Disable console in RelWithDebInfo configuration 2025-03-06 09:44:35 +00:00
Hyper df5e48f528 Increase FPS slider max to 241 (#1082) 2025-03-06 06:33:13 +00:00
Jérémy Francart c07a754f4f Add hidden DisableDPadAsAnalogInput option (#604)
This commit adds a configuration entry in the 'Codes' section named DisableDPadAsAnalogInput allowing someone to enable or disable the movement of Sonic / the world map cursor using the directional pad buttons.
2025-03-06 05:59:22 +00:00
NextinHKRY 8a80db141d code: Add Disable Boost Filter code (#999) 2025-03-06 05:46:45 +00:00
Michael 48458cb903 Update README.md (#1050)
- Added a tip regarding supported media players with Music Attenuation
- Added onto the mod support note, referring to the HMM wiki regarding the mod format
2025-03-05 23:16:04 +00:00
Nilton Perim Neto 1c225184a1 Updated build instructions for Linux (#914)
* Update BUILDING.md

updated building to describe for Arch to make the groundwork for making an AUR repo

* Update BUILDING.md

* Update BUILDING.md

* Removed vcpkg

removed vcpkg from the Arch command since its not needed

---------

Co-authored-by: Hyper <34012267+hyperbx@users.noreply.github.com>
2025-03-05 23:15:51 +00:00
JaceCear 6ef7789b17 Fix typo in German translation (#980) 2025-03-05 23:08:40 +00:00
Skyth (Asilkan) 756d001d35 Disable hardware resolve on Intel GPUs. (#853) 2025-03-06 01:53:36 +03:00
Isaac Marovitz 0866be0c3d Build all presets (#979)
* Build all presets

Signed-off-by: Isaac Marovitz <isaacryu@icloud.com>

* Add preset to file name

Signed-off-by: Isaac Marovitz <isaacryu@icloud.com>

* Upload PDB

Signed-off-by: Isaac Marovitz <isaacryu@icloud.com>

Fix

Signed-off-by: Isaac Marovitz <isaacryu@icloud.com>

* Cache by preset

Signed-off-by: Isaac Marovitz <isaacryu@icloud.com>

---------

Signed-off-by: Isaac Marovitz <isaacryu@icloud.com>
2025-03-05 20:37:52 +03:00
got4n 4705ffddc2 Fixing typo in French translation. (#545)
"a échoué" is more correct than "a échouée"
2025-03-04 07:22:36 +00:00
Skyth (Asilkan) da5db2a05a Update version number to v1.0.1. (#714) 2025-03-03 06:20:19 +03:00
Hyper 985dbf3bc0 Added memory requirement and updated minimum NVIDIA GPU (#692) 2025-03-03 04:50:33 +03:00
Hyper 9fbd847d50 Apply horizontal scaling to options menu value text (#685) 2025-03-03 03:47:07 +03:00
Skyth (Asilkan) 34a23d48db Force triangle strip workaround for AMD GPUs. (#659) 2025-03-03 03:00:26 +03:00
Pollot 8915b06a95 Add EU GoD game and Title Update hashes (#543) 2025-03-03 02:26:16 +03:00
Skyth (Asilkan) f9b5e52a8b Implement fix for buggy Adabat assets hanging async PSO compiler. (#618) 2025-03-03 01:59:35 +03:00
Hyper fd2fb745e0 Fix XButtonHoming patch leaking state into other parameters (#640) 2025-03-03 01:42:25 +03:00
David Chavez fe06134bb1 fix(ci): remove token from flatpak workflow (#643) 2025-03-02 22:56:21 +03:00
David Chavez 917dacf453 chore(ci): update workflows (#633) 2025-03-02 20:47:21 +01:00
Hyper 206145c44e Added more fields to the Bug Report issue template (#614) 2025-03-02 17:41:56 +00:00
23 changed files with 378 additions and 260 deletions
+14
View File
@@ -8,6 +8,20 @@ type: Bug
- [ ] I have checked the [Issues](https://github.com/hedge-dev/UnleashedRecomp/issues) page to see if my problem has already been reported - [ ] I have checked the [Issues](https://github.com/hedge-dev/UnleashedRecomp/issues) page to see if my problem has already been reported
- [ ] I have confirmed that this bug does not occur in the original game running on original Xbox 360 hardware - [ ] I have confirmed that this bug does not occur in the original game running on original Xbox 360 hardware
#### If you have DLC installed, please specify which ones you have.
- [ ] Apotos & Shamar Adventure Pack
- [ ] Chun-nan Adventure Pack
- [ ] Empire City & Adabat Adventure Pack
- [ ] Holoska Adventure Pack
- [ ] Mazuri Adventure Pack
- [ ] Spagonia Adventure Pack
#### If you have mods enabled, please specify which ones you have.
Provide a list of your enabled mods in Hedge Mod Manager here. You will not receive support for issues *caused* by mods.
#### If you have codes enabled, please specify which ones you have.
Provide a list of your enabled codes in Hedge Mod Manager here.
### Describe the Bug ### Describe the Bug
A clear and concise description of what the bug is. A clear and concise description of what the bug is.
-61
View File
@@ -1,61 +0,0 @@
name: Build Project (Flatpak)
on:
workflow_dispatch:
env:
FLATPAK_ID: io.github.hedge_dev.unleashedrecomp
FREEDESKTOP_VERSION: 23.08
LLVM_VERSION: 18
jobs:
build-flatpak:
name: Build Flatpak
runs-on: ubuntu-24.04
steps:
- name: Checkout Repository
uses: actions/checkout@v4
with:
submodules: recursive
token: ${{ secrets.ORG_TOKEN }}
- name: Checkout Private Repository
uses: actions/checkout@v4
with:
repository: ${{ secrets.ASSET_REPO }}
token: ${{ secrets.ASSET_REPO_TOKEN }}
path: ./private
- name: Install Dependencies
run: |-
sudo apt update
sudo apt install -y flatpak-builder ccache
- name: Setup ccache
uses: actions/cache@v4
with:
path: /tmp/ccache
key: ccache-${{ runner.os }}
- name: Prepare Project
run: cp ./private/* ./UnleashedRecompLib/private
- name: Prepare Flatpak
run: |
flatpak --user remote-add --if-not-exists flathub https://flathub.org/repo/flathub.flatpakrepo
flatpak --user install -y flathub org.freedesktop.Sdk//${{ env.FREEDESKTOP_VERSION }}
flatpak --user install -y flathub org.freedesktop.Sdk.Extension.llvm${{ env.LLVM_VERSION }}//${{ env.FREEDESKTOP_VERSION }}
- name: Build Flatpak
run: |
echo "commit_message=$(git log -1 --pretty=%s)" >> $GITHUB_ENV
export CCACHE_DIR=/tmp/ccache
flatpak-builder --user --force-clean --install-deps-from=flathub --repo=repo --ccache builddir ./flatpak/${{ env.FLATPAK_ID }}.json
flatpak build-bundle repo ./${{ env.FLATPAK_ID }}.flatpak ${{ env.FLATPAK_ID }} --runtime-repo=https://flathub.org/repo/flathub.flatpakrepo
- name: Upload Artifact
uses: actions/upload-artifact@v4
with:
name: UnleashedRecomp-Flatpak
path: ./${{ env.FLATPAK_ID }}.flatpak
-73
View File
@@ -1,73 +0,0 @@
name: Build Project (Linux)
on:
workflow_dispatch:
env:
LLVM_VERSION: 18
CMAKE_PRESET: linux-release
jobs:
build:
name: Build Linux
runs-on: ubuntu-24.04
steps:
- name: Checkout Repository
uses: actions/checkout@v4
with:
submodules: recursive
token: ${{ secrets.ORG_TOKEN }}
- name: Checkout Private Repository
uses: actions/checkout@v4
with:
repository: ${{ secrets.ASSET_REPO }}
token: ${{ secrets.ASSET_REPO_TOKEN }}
path: ./private
- name: Setup ccache
uses: hendrikmuhs/ccache-action@v1.2
with:
key: ccache-${{ runner.os }}
- name: Cache vcpkg
uses: actions/cache@v4
with:
path: |
./thirdparty/vcpkg/downloads
./thirdparty/vcpkg/packages
key: vcpkg-${{ runner.os }}-${{ hashFiles('vcpkg.json') }}
restore-keys: |
vcpkg-${{ runner.os }}-
- name: Install Dependencies
run: |-
sudo apt update
sudo apt install -y ninja-build llvm-${{ env.LLVM_VERSION }}-dev libgtk-3-dev
- name: Cache ccache Directory
uses: actions/cache@v4
with:
path: /tmp/ccache
key: ccache-${{ runner.os }}
- name: Prepare Project
run: cp ./private/* ./UnleashedRecompLib/private
- name: Configure Project
env:
CCACHE_DIR: /tmp/ccache
run: cmake . --preset ${{ env.CMAKE_PRESET }} -DSDL2MIXER_VORBIS=VORBISFILE -DCMAKE_CXX_COMPILER_LAUNCHER=ccache -DCMAKE_C_COMPILER_LAUNCHER=ccache
- name: Build Project
env:
CCACHE_DIR: /tmp/ccache
run: cmake --build ./out/build/${{ env.CMAKE_PRESET }} --target UnleashedRecomp
- name: Upload Artifact
uses: actions/upload-artifact@v4
with:
name: UnleashedRecomp-Linux
path: ./out/build/${{ env.CMAKE_PRESET }}/UnleashedRecomp/UnleashedRecomp
-79
View File
@@ -1,79 +0,0 @@
name: Build Project (Windows)
on:
workflow_dispatch:
env:
CMAKE_PRESET: x64-Clang-Release
jobs:
build:
name: Build Windows
runs-on: windows-latest
steps:
- name: Checkout repository
uses: actions/checkout@v4
with:
submodules: recursive
token: ${{ secrets.ORG_TOKEN }}
- name: Checkout private repository
uses: actions/checkout@v4
with:
repository: ${{ secrets.ASSET_REPO }}
token: ${{ secrets.ASSET_REPO_TOKEN }}
path: .\private
- name: Setup ccache
uses: hendrikmuhs/ccache-action@v1.2
with:
key: ccache-${{ runner.os }}
- name: Cache vcpkg
uses: actions/cache@v4
with:
path: |
./thirdparty/vcpkg/downloads
./thirdparty/vcpkg/packages
key: vcpkg-${{ runner.os }}-${{ hashFiles('vcpkg.json') }}
restore-keys: |
vcpkg-${{ runner.os }}-
- name: Install dependencies
run: |
choco install ninja
Remove-Item -Path "C:\ProgramData\Chocolatey\bin\ccache.exe" -Force -ErrorAction SilentlyContinue
- name: Configure Developer Command Prompt
uses: ilammy/msvc-dev-cmd@v1
- name: Prepare Project
run: |
$commitMessage = git log -1 --pretty=%s
Add-Content -Path $env:GITHUB_ENV -Value "commit_message=$commitMessage"
copy .\private\* .\UnleashedRecompLib\private
- name: Configure Project
run: cmake . --preset ${{ env.CMAKE_PRESET }} -DSDL2MIXER_VORBIS=VORBISFILE -DCMAKE_CXX_COMPILER_LAUNCHER=ccache -DCMAKE_C_COMPILER_LAUNCHER=ccache
- name: Build Project
run: cmake --build .\out\build\${{ env.CMAKE_PRESET }} --target UnleashedRecomp
- name: Pack Release
run: |
New-Item -ItemType Directory -Path .\release
New-Item -ItemType Directory -Path .\release\D3D12
Move-Item -Path ".\out\build\${{ env.CMAKE_PRESET }}\UnleashedRecomp\D3D12\D3D12Core.dll" -Destination ".\release\D3D12\D3D12Core.dll"
Move-Item -Path ".\out\build\${{ env.CMAKE_PRESET }}\UnleashedRecomp\dxcompiler.dll" -Destination ".\release\dxcompiler.dll"
Move-Item -Path ".\out\build\${{ env.CMAKE_PRESET }}\UnleashedRecomp\dxil.dll" -Destination ".\release\dxil.dll"
Move-Item -Path ".\out\build\${{ env.CMAKE_PRESET }}\UnleashedRecomp\UnleashedRecomp.exe" -Destination ".\release\UnleashedRecomp.exe"
Compress-Archive -Path .\release\* -DestinationPath .\UnleashedRecomp-Windows.zip
- name: Upload Artifact
uses: actions/upload-artifact@v4
with:
name: UnleashedRecomp-Windows
path: .\UnleashedRecomp-Windows.zip
+20
View File
@@ -0,0 +1,20 @@
name: validate-external
on:
pull_request_target:
types: [opened, synchronize]
jobs:
authorize:
if: github.repository != github.event.pull_request.head.repo.full_name
environment:
${{ github.event_name == 'pull_request_target' &&
github.event.pull_request.head.repo.full_name != github.repository &&
'external' || 'internal' }}
runs-on: ubuntu-24.04
steps:
- run: echo ✓
build:
needs: authorize
uses: ./.github/workflows/validate.yml
secrets:
ASSET_REPO: ${{ secrets.ASSET_REPO }}
ASSET_REPO_TOKEN: ${{ secrets.ASSET_REPO_TOKEN }}
+12
View File
@@ -0,0 +1,12 @@
name: validate-internal
on:
push:
branches:
- main
pull_request:
types: [opened, synchronize]
jobs:
build:
if: github.event_name == 'push' || github.repository == github.event.pull_request.head.repo.full_name
uses: ./.github/workflows/validate.yml
secrets: inherit
+214
View File
@@ -0,0 +1,214 @@
name: validate
on:
workflow_call:
secrets:
ASSET_REPO:
required: true
ASSET_REPO_TOKEN:
required: true
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: true
jobs:
build-linux:
name: Build Linux
runs-on: ubuntu-24.04
strategy:
matrix:
preset: ["linux-debug", "linux-release", "linux-relwithdebinfo"]
env:
LLVM_VERSION: 18
CMAKE_PRESET: ${{ matrix.preset }}
steps:
- name: Checkout Repository
uses: actions/checkout@v4
with:
submodules: recursive
- name: Checkout Private Repository
uses: actions/checkout@v4
with:
repository: ${{ secrets.ASSET_REPO }}
token: ${{ secrets.ASSET_REPO_TOKEN }}
path: ./private
- name: Setup ccache
uses: hendrikmuhs/ccache-action@v1.2
with:
key: ccache-${{ runner.os }}-${{ matrix.preset }}
- name: Cache vcpkg
uses: actions/cache@v4
with:
path: |
./thirdparty/vcpkg/downloads
./thirdparty/vcpkg/packages
key: vcpkg-${{ runner.os }}-${{ hashFiles('vcpkg.json') }}
restore-keys: |
vcpkg-${{ runner.os }}-
- name: Install Dependencies (Linux)
run: |-
sudo apt update
sudo apt install -y ninja-build llvm-${{ env.LLVM_VERSION }}-dev libgtk-3-dev
- name: Cache ccache Directory
uses: actions/cache@v4
with:
path: /tmp/ccache
key: ccache-${{ runner.os }}-${{ matrix.preset }}
- name: Prepare Project
run: cp ./private/* ./UnleashedRecompLib/private
- name: Configure Project
env:
CCACHE_DIR: /tmp/ccache
run: cmake . --preset ${{ env.CMAKE_PRESET }} -DSDL2MIXER_VORBIS=VORBISFILE -DCMAKE_CXX_COMPILER_LAUNCHER=ccache -DCMAKE_C_COMPILER_LAUNCHER=ccache
- name: Build Project
env:
CCACHE_DIR: /tmp/ccache
run: cmake --build ./out/build/${{ env.CMAKE_PRESET }} --target UnleashedRecomp
- name: Upload Artifact
uses: actions/upload-artifact@v4
with:
name: UnleashedRecomp-Linux-${{ env.CMAKE_PRESET }}
path: ./out/build/${{ env.CMAKE_PRESET }}/UnleashedRecomp/UnleashedRecomp
build-windows:
name: Build Windows
runs-on: windows-latest
strategy:
matrix:
preset: ["x64-Clang-Debug", "x64-Clang-Release", "x64-Clang-RelWithDebInfo"]
env:
CMAKE_PRESET: ${{ matrix.preset }}
steps:
- name: Checkout repository
uses: actions/checkout@v4
with:
submodules: recursive
- name: Checkout private repository
uses: actions/checkout@v4
with:
repository: ${{ secrets.ASSET_REPO }}
token: ${{ secrets.ASSET_REPO_TOKEN }}
path: .\private
- name: Setup ccache
uses: hendrikmuhs/ccache-action@v1.2
with:
key: ccache-${{ runner.os }}-${{ matrix.preset }}
- name: Cache vcpkg
uses: actions/cache@v4
with:
path: |
./thirdparty/vcpkg/downloads
./thirdparty/vcpkg/packages
key: vcpkg-${{ runner.os }}-${{ hashFiles('vcpkg.json') }}
restore-keys: |
vcpkg-${{ runner.os }}-
- name: Install dependencies
run: |
choco install ninja
Remove-Item -Path "C:\ProgramData\Chocolatey\bin\ccache.exe" -Force -ErrorAction SilentlyContinue
- name: Configure Developer Command Prompt
uses: ilammy/msvc-dev-cmd@v1
- name: Prepare Project
run: |
$commitMessage = git log -1 --pretty=%s
Add-Content -Path $env:GITHUB_ENV -Value "commit_message=$commitMessage"
copy .\private\* .\UnleashedRecompLib\private
- name: Configure Project
run: cmake . --preset ${{ env.CMAKE_PRESET }} -DSDL2MIXER_VORBIS=VORBISFILE -DCMAKE_CXX_COMPILER_LAUNCHER=ccache -DCMAKE_C_COMPILER_LAUNCHER=ccache
- name: Build Project
run: cmake --build .\out\build\${{ env.CMAKE_PRESET }} --target UnleashedRecomp
- name: Pack Release
run: |
New-Item -ItemType Directory -Path .\release
New-Item -ItemType Directory -Path .\release\D3D12
Move-Item -Path ".\out\build\${{ env.CMAKE_PRESET }}\UnleashedRecomp\D3D12\D3D12Core.dll" -Destination ".\release\D3D12\D3D12Core.dll"
Move-Item -Path ".\out\build\${{ env.CMAKE_PRESET }}\UnleashedRecomp\dxcompiler.dll" -Destination ".\release\dxcompiler.dll"
Move-Item -Path ".\out\build\${{ env.CMAKE_PRESET }}\UnleashedRecomp\dxil.dll" -Destination ".\release\dxil.dll"
Move-Item -Path ".\out\build\${{ env.CMAKE_PRESET }}\UnleashedRecomp\UnleashedRecomp.exe" -Destination ".\release\UnleashedRecomp.exe"
Compress-Archive -Path .\release\* -DestinationPath .\UnleashedRecomp-Windows.zip
- name: Upload Artifact
uses: actions/upload-artifact@v4
with:
name: UnleashedRecomp-Windows-${{ env.CMAKE_PRESET }}
path: .\UnleashedRecomp-Windows.zip
- name: Upload PDB
uses: actions/upload-artifact@v4
if: ${{ matrix.preset != 'x64-Clang-Release' }}
with:
name: UnleashedRecomp-Windows-${{ env.CMAKE_PRESET }}-PDB
path: .\out\build\${{ env.CMAKE_PRESET }}\UnleashedRecomp\UnleashedRecomp.pdb
build-flatpak:
name: Build Flatpak
runs-on: ubuntu-24.04
env:
FLATPAK_ID: io.github.hedge_dev.unleashedrecomp
FREEDESKTOP_VERSION: 23.08
LLVM_VERSION: 18
steps:
- name: Checkout Repository
uses: actions/checkout@v4
with:
submodules: recursive
- name: Checkout Private Repository
uses: actions/checkout@v4
with:
repository: ${{ secrets.ASSET_REPO }}
token: ${{ secrets.ASSET_REPO_TOKEN }}
path: ./private
- name: Install Dependencies
run: |-
sudo apt update
sudo apt install -y flatpak-builder ccache
- name: Setup ccache
uses: actions/cache@v4
with:
path: /tmp/ccache
key: ccache-${{ runner.os }}
- name: Prepare Project
run: cp ./private/* ./UnleashedRecompLib/private
- name: Prepare Flatpak
run: |
flatpak --user remote-add --if-not-exists flathub https://flathub.org/repo/flathub.flatpakrepo
flatpak --user install -y flathub org.freedesktop.Sdk//${{ env.FREEDESKTOP_VERSION }}
flatpak --user install -y flathub org.freedesktop.Sdk.Extension.llvm${{ env.LLVM_VERSION }}//${{ env.FREEDESKTOP_VERSION }}
- name: Build Flatpak
run: |
echo "commit_message=$(git log -1 --pretty=%s)" >> $GITHUB_ENV
export CCACHE_DIR=/tmp/ccache
flatpak-builder --user --force-clean --install-deps-from=flathub --repo=repo --ccache builddir ./flatpak/${{ env.FLATPAK_ID }}.json
flatpak build-bundle repo ./${{ env.FLATPAK_ID }}.flatpak ${{ env.FLATPAK_ID }} --runtime-repo=https://flathub.org/repo/flathub.flatpakrepo
- name: Upload Artifact
uses: actions/upload-artifact@v4
with:
name: UnleashedRecomp-Flatpak
path: ./${{ env.FLATPAK_ID }}.flatpak
+8 -1
View File
@@ -29,9 +29,11 @@ Unleashed Recompiled is an unofficial PC port of the Xbox 360 version of Sonic U
- Intel: Sandy Bridge (Intel Core 2nd Generation) - Intel: Sandy Bridge (Intel Core 2nd Generation)
- AMD: Bulldozer (AMD FX series) - AMD: Bulldozer (AMD FX series)
- GPU with support for Direct3D 12.0 (Shader Model 6) or Vulkan 1.2: - GPU with support for Direct3D 12.0 (Shader Model 6) or Vulkan 1.2:
- NVIDIA: GeForce GT 630 - NVIDIA: GeForce GT 630 (Kepler)
- AMD: Radeon HD 7750 (2012, not the RX 7000) - AMD: Radeon HD 7750 (2012, not the RX 7000)
- Intel: HD Graphics 510 (Skylake) - Intel: HD Graphics 510 (Skylake)
- Memory:
- 8 GB minimum
- Operating System: - Operating System:
- Windows 10 (version 1909) - Windows 10 (version 1909)
- A modern Linux distro such as Ubuntu 22.04 LTS - A modern Linux distro such as Ubuntu 22.04 LTS
@@ -180,6 +182,9 @@ Many options have been integrated to address some common quality of life improve
- The day/night transformation cutscene in towns can use either the Xbox 360 or PlayStation 3 version, with the Xbox version artificially extending loading times for the full video play out, whilst the PlayStation version ends as soon as it's done loading. - The day/night transformation cutscene in towns can use either the Xbox 360 or PlayStation 3 version, with the Xbox version artificially extending loading times for the full video play out, whilst the PlayStation version ends as soon as it's done loading.
- Music Attenuation is a feature that was originally present in the Xbox 360 version of the game, where it'd automatically mute the background music if the console's media player was in use. This feature has been implemented using information provided by the [Windows Media Control](https://learn.microsoft.com/en-us/uwp/api/windows.media.control?view=winrt-26100) APIs in [WinRT](https://en.wikipedia.org/wiki/Windows_Runtime). Applications that interface with Windows 10/11 to display media controls are supported. - Music Attenuation is a feature that was originally present in the Xbox 360 version of the game, where it'd automatically mute the background music if the console's media player was in use. This feature has been implemented using information provided by the [Windows Media Control](https://learn.microsoft.com/en-us/uwp/api/windows.media.control?view=winrt-26100) APIs in [WinRT](https://en.wikipedia.org/wiki/Windows_Runtime). Applications that interface with Windows 10/11 to display media controls are supported.
> [!TIP]
> You may refer to Music Presence's [list of supported media players](https://github.com/ungive/discord-music-presence/blob/master/documentation/supported-media-players.md) for players that work with Music Attenuation out of the box.
> [!NOTE] > [!NOTE]
> Please note that Music Attenuation is not currently available on Linux. Support for this feature may be added in a future update. > Please note that Music Attenuation is not currently available on Linux. Support for this feature may be added in a future update.
@@ -204,6 +209,8 @@ Modded files for the Xbox 360 version of the game are compatible with Unleashed
> [!NOTE] > [!NOTE]
> Code modding is currently not possible and is [planned for a future update](#code-modding). As a workaround for the time being, some codes have been directly embedded into the game and can be accessed through Hedge Mod Manager's Codes tab. > Code modding is currently not possible and is [planned for a future update](#code-modding). As a workaround for the time being, some codes have been directly embedded into the game and can be accessed through Hedge Mod Manager's Codes tab.
>
> For information on the mod format, check out Hedge Mod Manager's [Basic Mod File Structure](https://github.com/thesupersonic16/HedgeModManager/wiki/Basic-Mod-File-Structure) wiki page.
## Update Roadmap ## Update Roadmap
+1 -1
View File
@@ -293,7 +293,7 @@ if (WIN32)
add_executable(UnleashedRecomp ${UNLEASHED_RECOMP_CXX_SOURCES} "${CMAKE_BINARY_DIR}/res.rc") add_executable(UnleashedRecomp ${UNLEASHED_RECOMP_CXX_SOURCES} "${CMAKE_BINARY_DIR}/res.rc")
# Hide console for release configurations. # Hide console for release configurations.
if (${CMAKE_BUILD_TYPE} MATCHES "Release") if (${CMAKE_BUILD_TYPE} MATCHES "Release" OR ${CMAKE_BUILD_TYPE} MATCHES "RelWithDebInfo")
target_link_options(UnleashedRecomp PRIVATE "/SUBSYSTEM:WINDOWS" "/ENTRY:mainCRTStartup") target_link_options(UnleashedRecomp PRIVATE "/SUBSYSTEM:WINDOWS" "/ENTRY:mainCRTStartup")
endif() endif()
else() else()
+25 -16
View File
@@ -285,10 +285,10 @@ static bool g_vulkan = false;
static constexpr bool g_vulkan = true; static constexpr bool g_vulkan = true;
#endif #endif
static bool g_mesaTriangleStripWorkaround = false; static bool g_triangleStripWorkaround = false;
static constexpr bool g_hardwareResolve = true; static bool g_hardwareResolve = true;
static constexpr bool g_hardwareDepthResolve = true; static bool g_hardwareDepthResolve = true;
static std::unique_ptr<RenderInterface> g_interface; static std::unique_ptr<RenderInterface> g_interface;
static std::unique_ptr<RenderDevice> g_device; static std::unique_ptr<RenderDevice> g_device;
@@ -1698,17 +1698,17 @@ bool Video::CreateHostDevice(const char *sdlVideoDriver)
continue; continue;
} }
} }
// Hardware resolve seems to be completely bugged on Intel D3D12 drivers.
g_hardwareResolve = (deviceDescription.vendor != RenderDeviceVendor::INTEL);
g_hardwareDepthResolve = (deviceDescription.vendor != RenderDeviceVendor::INTEL);
} }
g_vulkan = (interfaceFunction == CreateVulkanInterfaceWrapper); g_vulkan = (interfaceFunction == CreateVulkanInterfaceWrapper);
#endif #endif
// Enable triangle strip workaround if we are on AMD, as there is a bug where
if (interfaceFunction == CreateVulkanInterfaceWrapper) // restart indices cause triangles to be culled incorrectly. Converting them to degenerate triangles fixes it.
{ g_triangleStripWorkaround = (deviceDescription.vendor == RenderDeviceVendor::AMD);
// Enable triangle strip workaround if we are on the Mesa RADV driver, as it currently has a bug where
// restart indices cause triangles to be culled incorrectly. Converting them to degenerate triangles fixes it.
g_mesaTriangleStripWorkaround = deviceDescription.name.find(" (RADV ") != std::string::npos;
}
break; break;
} }
@@ -2329,7 +2329,9 @@ static void DrawProfiler()
ImGui::Text("Present Wait: %s", g_capabilities.presentWait ? "Supported" : "Unsupported"); ImGui::Text("Present Wait: %s", g_capabilities.presentWait ? "Supported" : "Unsupported");
ImGui::Text("Triangle Fan: %s", g_capabilities.triangleFan ? "Supported" : "Unsupported"); ImGui::Text("Triangle Fan: %s", g_capabilities.triangleFan ? "Supported" : "Unsupported");
ImGui::Text("Dynamic Depth Bias: %s", g_capabilities.dynamicDepthBias ? "Supported" : "Unsupported"); ImGui::Text("Dynamic Depth Bias: %s", g_capabilities.dynamicDepthBias ? "Supported" : "Unsupported");
ImGui::Text("Triangle Strip Workaround: %s", g_mesaTriangleStripWorkaround ? "Enabled" : "Disabled"); ImGui::Text("Triangle Strip Workaround: %s", g_triangleStripWorkaround ? "Enabled" : "Disabled");
ImGui::Text("Hardware Resolve: %s", g_hardwareResolve ? "Enabled" : "Disabled");
ImGui::Text("Hardware Depth Resolve: %s", g_hardwareDepthResolve ? "Enabled" : "Disabled");
ImGui::NewLine(); ImGui::NewLine();
ImGui::Text("API: %s", g_vulkan ? "Vulkan" : "D3D12"); ImGui::Text("API: %s", g_vulkan ? "Vulkan" : "D3D12");
@@ -6833,6 +6835,13 @@ void GetDatabaseDataMidAsmHook(PPCRegister& r1, PPCRegister& r4)
if (isParticleModel) if (isParticleModel)
return; return;
// Adabat water is broken in original game, which they tried to fix by partially including the files in the update,
// which then finally fixed for real in the DLC. This confuses the async PSO compiler and causes a hang if the DLC is missing.
// We'll just ignore it.
bool isAdabatWater = strcmp(databaseData->m_TypeAndName.c_str() + 2, "evl_sea_obj_st_waterCircle") == 0;
if (isAdabatWater)
return;
} }
databaseData->m_Flags |= eDatabaseDataFlags_CompilingPipelines; databaseData->m_Flags |= eDatabaseDataFlags_CompilingPipelines;
@@ -7421,8 +7430,8 @@ bool FxShadowMapMidAsmHook(PPCRegister& r4, PPCRegister& r5, PPCRegister& r6, PP
} }
} }
// There is a driver bug on Mesa where restart indices cause incorrect culling and prevent some triangles from being rendered. // There is a bug on AMD where restart indices cause incorrect culling and prevent some triangles from being rendered.
// Restart indices can be converted to degenerate triangles as a workaround until this issue gets fixed. // This seems to happen on both Windows AMD drivers and Mesa. Converting restart indices to degenerate triangles fixes it.
static void ConvertToDegenerateTriangles(uint16_t* indices, uint32_t indexCount, uint16_t*& newIndices, uint32_t& newIndexCount) static void ConvertToDegenerateTriangles(uint16_t* indices, uint32_t indexCount, uint16_t*& newIndices, uint32_t& newIndexCount)
{ {
newIndices = reinterpret_cast<uint16_t*>(g_userHeap.Alloc(indexCount * sizeof(uint16_t) * 3)); newIndices = reinterpret_cast<uint16_t*>(g_userHeap.Alloc(indexCount * sizeof(uint16_t) * 3));
@@ -7475,7 +7484,7 @@ PPC_FUNC(sub_82E44AF8)
uint16_t* newIndicesToFree = nullptr; uint16_t* newIndicesToFree = nullptr;
auto databaseData = reinterpret_cast<Hedgehog::Database::CDatabaseData*>(base + ctx.r3.u32); auto databaseData = reinterpret_cast<Hedgehog::Database::CDatabaseData*>(base + ctx.r3.u32);
if (g_mesaTriangleStripWorkaround && !databaseData->IsMadeOne()) if (g_triangleStripWorkaround && !databaseData->IsMadeOne())
{ {
auto meshResource = reinterpret_cast<MeshResource*>(base + ctx.r4.u32); auto meshResource = reinterpret_cast<MeshResource*>(base + ctx.r4.u32);
@@ -7538,7 +7547,7 @@ PPC_FUNC(sub_82E3AFC8)
uint16_t* newIndices = nullptr; uint16_t* newIndices = nullptr;
auto databaseData = reinterpret_cast<Hedgehog::Database::CDatabaseData*>(base + ctx.r3.u32); auto databaseData = reinterpret_cast<Hedgehog::Database::CDatabaseData*>(base + ctx.r3.u32);
if (g_mesaTriangleStripWorkaround && !databaseData->IsMadeOne()) if (g_triangleStripWorkaround && !databaseData->IsMadeOne())
{ {
auto lightAndIndexBufferResource = reinterpret_cast<LightAndIndexBufferResourceV1*>(base + ctx.r4.u32); auto lightAndIndexBufferResource = reinterpret_cast<LightAndIndexBufferResourceV1*>(base + ctx.r4.u32);
@@ -7577,7 +7586,7 @@ PPC_FUNC(sub_82E3B1C0)
uint16_t* newIndices = nullptr; uint16_t* newIndices = nullptr;
auto databaseData = reinterpret_cast<Hedgehog::Database::CDatabaseData*>(base + ctx.r3.u32); auto databaseData = reinterpret_cast<Hedgehog::Database::CDatabaseData*>(base + ctx.r3.u32);
if (g_mesaTriangleStripWorkaround && !databaseData->IsMadeOne()) if (g_triangleStripWorkaround && !databaseData->IsMadeOne())
{ {
auto lightAndIndexBufferResource = reinterpret_cast<LightAndIndexBufferResourceV5*>(base + ctx.r4.u32); auto lightAndIndexBufferResource = reinterpret_cast<LightAndIndexBufferResourceV5*>(base + ctx.r4.u32);
+2 -1
View File
@@ -5321,6 +5321,7 @@ const uint64_t GameHashes[] = {
10073206724900292034ULL, 10073206724900292034ULL,
13849076872517480735ULL, 13849076872517480735ULL,
18429668117940514005ULL, 18429668117940514005ULL,
14872142036681345494ULL,
7440489770734063325ULL, 7440489770734063325ULL,
1423900708842059394ULL, 1423900708842059394ULL,
7094898889553293067ULL, 7094898889553293067ULL,
@@ -8340,7 +8341,7 @@ const std::pair<const char *, uint32_t> GameFiles[] = {
{ "Town_SouthEastAsia_Night.arl", 2 }, { "Town_SouthEastAsia_Night.arl", 2 },
{ "WorldMap.ar.00", 2 }, { "WorldMap.ar.00", 2 },
{ "WorldMap.arl", 2 }, { "WorldMap.arl", 2 },
{ "default.xex", 3 }, { "default.xex", 4 },
{ "movie/CHN.sfd", 1 }, { "movie/CHN.sfd", 1 },
{ "movie/HedgehogEngine_logo.sfd", 1 }, { "movie/HedgehogEngine_logo.sfd", 1 },
{ "movie/Inspire/ex00_movie.sfd", 1 }, { "movie/Inspire/ex00_movie.sfd", 1 },
+2 -1
View File
@@ -10,6 +10,7 @@ const uint64_t UpdateHashes[] = {
6914273463875662709ULL, 6914273463875662709ULL,
15542186142639918255ULL, 15542186142639918255ULL,
17773094197787397017ULL, 17773094197787397017ULL,
4145621795357905881ULL,
5694064368761413534ULL, 5694064368761413534ULL,
10660633045276223515ULL, 10660633045276223515ULL,
6259845327508088719ULL, 6259845327508088719ULL,
@@ -48,7 +49,7 @@ const uint64_t UpdateHashes[] = {
}; };
const std::pair<const char *, uint32_t> UpdateFiles[] = { const std::pair<const char *, uint32_t> UpdateFiles[] = {
{ "default.xexp", 3 }, { "default.xexp", 4 },
{ "work/ActD_MykonosAct1/Base.set.xml", 1 }, { "work/ActD_MykonosAct1/Base.set.xml", 1 },
{ "work/ActD_NY/Mission_NYCity_S20_10.set.xml", 1 }, { "work/ActD_NY/Mission_NYCity_S20_10.set.xml", 1 },
{ "work/ActD_SubEU_01/Set2.set.xml", 1 }, { "work/ActD_SubEU_01/Set2.set.xml", 1 },
+3 -3
View File
@@ -562,9 +562,9 @@ CONFIG_DEFINE_ENUM_LOCALE(EAspectRatio)
ELanguage::German, ELanguage::German,
{ {
{ EAspectRatio::Auto, { "AUTO", "Auto: Das Seitenverhältnis passt sich automatisch der Fenstergröße an." } }, { EAspectRatio::Auto, { "AUTO", "Auto: Das Seitenverhältnis passt sich automatisch der Fenstergröße an." } },
{ EAspectRatio::Wide, { "16:9", "16:9: Stellt das Spiel in einem Breitbildschirm-Vormat dar." } }, { EAspectRatio::Wide, { "16:9", "16:9: Stellt das Spiel in einem Breitbildschirm-Format dar." } },
{ EAspectRatio::Narrow, { "4:3", "4:3: Stellt das Spiel in einem Mittel-Vormat dar." } }, { EAspectRatio::Narrow, { "4:3", "4:3: Stellt das Spiel in einem Mittel-Format dar." } },
{ EAspectRatio::OriginalNarrow, { "ORIGINAL 4:3", "Original 4:3: Stellt das Spiel in einem Mittel-Vormat dar, was der ursprünglichen Implementation originalgetreut bleibt." } } { EAspectRatio::OriginalNarrow, { "ORIGINAL 4:3", "Original 4:3: Stellt das Spiel in einem Mittel-Format dar, was der ursprünglichen Implementation originalgetreut bleibt." } }
} }
}, },
{ {
+1 -1
View File
@@ -378,7 +378,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
{ ELanguage::English, "Installation failed.\n\nError: " }, { ELanguage::English, "Installation failed.\n\nError: " },
{ ELanguage::Japanese, "インストールに[失敗:しっぱい]しました\n\nエラー: " }, { ELanguage::Japanese, "インストールに[失敗:しっぱい]しました\n\nエラー: " },
{ ELanguage::German, "Installation fehlgeschlagen.\n\nFehler: " }, { ELanguage::German, "Installation fehlgeschlagen.\n\nFehler: " },
{ ELanguage::French, "L'installation a échouée.\n\nErreur : " }, { ELanguage::French, "L'installation a échoué.\n\nErreur : " },
{ ELanguage::Spanish, "La instalación falló.\n\nError: " }, { ELanguage::Spanish, "La instalación falló.\n\nError: " },
{ ELanguage::Italian, "Installazione fallita.\n\nErrore: " } { ELanguage::Italian, "Installazione fallita.\n\nErrore: " }
} }
+29 -11
View File
@@ -212,6 +212,9 @@ g_sdlEventListenerForInputPatches;
static bool IsDPadThreshold(const SWA::SPadState* pPadState) static bool IsDPadThreshold(const SWA::SPadState* pPadState)
{ {
if (Config::DisableDPadAsAnalogInput)
return false;
return pPadState->IsDown(SWA::eKeyState_DpadUp) || return pPadState->IsDown(SWA::eKeyState_DpadUp) ||
pPadState->IsDown(SWA::eKeyState_DpadDown) || pPadState->IsDown(SWA::eKeyState_DpadDown) ||
pPadState->IsDown(SWA::eKeyState_DpadLeft) || pPadState->IsDown(SWA::eKeyState_DpadLeft) ||
@@ -237,6 +240,9 @@ static bool IsCursorThreshold(double deadzone = 0, bool isBelowThreshold = false
static void SetDPadAnalogDirectionX(PPCRegister& pPadState, PPCRegister& x, bool invert, float max = 1.0f) static void SetDPadAnalogDirectionX(PPCRegister& pPadState, PPCRegister& x, bool invert, float max = 1.0f)
{ {
if (Config::DisableDPadAsAnalogInput)
return;
auto pGuestPadState = (SWA::SPadState*)g_memory.Translate(pPadState.u32); auto pGuestPadState = (SWA::SPadState*)g_memory.Translate(pPadState.u32);
if (pGuestPadState->IsDown(SWA::eKeyState_DpadLeft)) if (pGuestPadState->IsDown(SWA::eKeyState_DpadLeft))
@@ -248,6 +254,9 @@ static void SetDPadAnalogDirectionX(PPCRegister& pPadState, PPCRegister& x, bool
static void SetDPadAnalogDirectionY(PPCRegister& pPadState, PPCRegister& y, bool invert, float max = 1.0f) static void SetDPadAnalogDirectionY(PPCRegister& pPadState, PPCRegister& y, bool invert, float max = 1.0f)
{ {
if (Config::DisableDPadAsAnalogInput)
return;
auto pGuestPadState = (SWA::SPadState*)g_memory.Translate(pPadState.u32); auto pGuestPadState = (SWA::SPadState*)g_memory.Translate(pPadState.u32);
if (pGuestPadState->IsDown(SWA::eKeyState_DpadUp)) if (pGuestPadState->IsDown(SWA::eKeyState_DpadUp))
@@ -283,6 +292,9 @@ void PostureDPadSupportYMidAsmHook(PPCRegister& pPadState, PPCRegister& y)
void PostureSpaceHurrierDPadSupportXMidAsmHook(PPCRegister& pPadState, PPCVRegister& vector) void PostureSpaceHurrierDPadSupportXMidAsmHook(PPCRegister& pPadState, PPCVRegister& vector)
{ {
if (Config::DisableDPadAsAnalogInput)
return;
auto pGuestPadState = (SWA::SPadState*)g_memory.Translate(pPadState.u32); auto pGuestPadState = (SWA::SPadState*)g_memory.Translate(pPadState.u32);
if (pGuestPadState->IsDown(SWA::eKeyState_DpadLeft)) if (pGuestPadState->IsDown(SWA::eKeyState_DpadLeft))
@@ -294,6 +306,9 @@ void PostureSpaceHurrierDPadSupportXMidAsmHook(PPCRegister& pPadState, PPCVRegis
void PostureSpaceHurrierDPadSupportYMidAsmHook(PPCRegister& pPadState, PPCVRegister& vector) void PostureSpaceHurrierDPadSupportYMidAsmHook(PPCRegister& pPadState, PPCVRegister& vector)
{ {
if (Config::DisableDPadAsAnalogInput)
return;
auto pGuestPadState = (SWA::SPadState*)g_memory.Translate(pPadState.u32); auto pGuestPadState = (SWA::SPadState*)g_memory.Translate(pPadState.u32);
if (pGuestPadState->IsDown(SWA::eKeyState_DpadUp)) if (pGuestPadState->IsDown(SWA::eKeyState_DpadUp))
@@ -403,17 +418,20 @@ PPC_FUNC(sub_8256C938)
pWorldMapCursor->m_LeftStickVertical = rPadState.LeftStickVertical; pWorldMapCursor->m_LeftStickVertical = rPadState.LeftStickVertical;
pWorldMapCursor->m_LeftStickHorizontal = rPadState.LeftStickHorizontal; pWorldMapCursor->m_LeftStickHorizontal = rPadState.LeftStickHorizontal;
if (rPadState.IsDown(SWA::eKeyState_DpadUp)) if (!Config::DisableDPadAsAnalogInput)
pWorldMapCursor->m_LeftStickVertical = 1.0f; {
if (rPadState.IsDown(SWA::eKeyState_DpadUp))
if (rPadState.IsDown(SWA::eKeyState_DpadDown)) pWorldMapCursor->m_LeftStickVertical = 1.0f;
pWorldMapCursor->m_LeftStickVertical = -1.0f;
if (rPadState.IsDown(SWA::eKeyState_DpadDown))
if (rPadState.IsDown(SWA::eKeyState_DpadLeft)) pWorldMapCursor->m_LeftStickVertical = -1.0f;
pWorldMapCursor->m_LeftStickHorizontal = -1.0f;
if (rPadState.IsDown(SWA::eKeyState_DpadLeft))
if (rPadState.IsDown(SWA::eKeyState_DpadRight)) pWorldMapCursor->m_LeftStickHorizontal = -1.0f;
pWorldMapCursor->m_LeftStickHorizontal = 1.0f;
if (rPadState.IsDown(SWA::eKeyState_DpadRight))
pWorldMapCursor->m_LeftStickHorizontal = 1.0f;
}
if (sqrtl((pWorldMapCursor->m_LeftStickHorizontal * pWorldMapCursor->m_LeftStickHorizontal) + if (sqrtl((pWorldMapCursor->m_LeftStickHorizontal * pWorldMapCursor->m_LeftStickHorizontal) +
(pWorldMapCursor->m_LeftStickVertical * pWorldMapCursor->m_LeftStickVertical)) > WORLD_MAP_ROTATE_DEADZONE) (pWorldMapCursor->m_LeftStickVertical * pWorldMapCursor->m_LeftStickVertical)) > WORLD_MAP_ROTATE_DEADZONE)
+10
View File
@@ -146,3 +146,13 @@ PPC_FUNC(sub_824C1E60)
__imp__sub_824C1E60(ctx, base); __imp__sub_824C1E60(ctx, base);
} }
// Remove boost filter
void DisableBoostFilterMidAsmHook(PPCRegister& r11)
{
if (Config::DisableBoostFilter)
{
if (r11.u32 == 1)
r11.u32 = 0;
}
}
+4 -2
View File
@@ -95,9 +95,11 @@ void PostUnleashMidAsmHook(PPCRegister& r30)
g_isUnleashCancelled = false; g_isUnleashCancelled = false;
} }
void SetXButtonHomingMidAsmHook(PPCRegister& r30) void SetXButtonHomingMidAsmHook(PPCRegister& r1)
{ {
r30.u32 = !Config::HomingAttackOnJump; auto pXButtonHoming = (bool*)(g_memory.base + r1.u32 + 0x63);
*pXButtonHoming = !Config::HomingAttackOnJump;
} }
// SWA::Player::CEvilSonicContext // SWA::Player::CEvilSonicContext
+1 -1
View File
@@ -1,4 +1,4 @@
VERSION_MILESTONE="" VERSION_MILESTONE=""
VERSION_MAJOR=1 VERSION_MAJOR=1
VERSION_MINOR=0 VERSION_MINOR=0
VERSION_REVISION=0 VERSION_REVISION=1
+16 -5
View File
@@ -1165,28 +1165,39 @@ static void DrawConfigOption(int32_t rowIndex, float yOffset, ConfigDef<T>* conf
size = Scale(20.0f); size = Scale(20.0f);
textSize = g_newRodinFont->CalcTextSizeA(size, FLT_MAX, 0.0f, valueText.data()); textSize = g_newRodinFont->CalcTextSizeA(size, FLT_MAX, 0.0f, valueText.data());
min.x += ((max.x - min.x) - textSize.x) / 2.0f; auto textSquashRatio = 1.0f;
min.y += ((max.y - min.y) - textSize.y) / 2.0f;
if (textSize.x > max.x - min.x)
textSquashRatio = (max.x - min.x) / textSize.x - 0.1f;
auto textX = min.x + ((max.x - min.x) - (textSize.x * textSquashRatio)) / 2.0f;
auto textY = min.y + ((max.y - min.y) - textSize.y) / 2.0f;
SetGradient SetGradient
( (
min, { textX, textY },
{ min.x + textSize.x, min.y + textSize.y }, { textX + textSize.x, textY + textSize.y },
IM_COL32(192, 255, 0, 255), IM_COL32(192, 255, 0, 255),
IM_COL32(128, 170, 0, 255) IM_COL32(128, 170, 0, 255)
); );
SetScale({ textSquashRatio, 1.0f });
SetOrigin({ textX, textY });
DrawTextWithOutline DrawTextWithOutline
( (
g_newRodinFont, g_newRodinFont,
size, size,
min, { textX, textY },
IM_COL32(255, 255, 255, 255 * alpha), IM_COL32(255, 255, 255, 255 * alpha),
valueText.data(), valueText.data(),
4, 4,
IM_COL32(0, 0, 0, 255 * alpha) IM_COL32(0, 0, 0, 255 * alpha)
); );
SetScale({ 1.0f, 1.0f });
SetOrigin({ 0.0f, 0.0f });
ResetGradient(); ResetGradient();
} }
+1 -1
View File
@@ -95,7 +95,7 @@ enum class ETripleBuffering : uint32_t
}; };
static constexpr int32_t FPS_MIN = 15; static constexpr int32_t FPS_MIN = 15;
static constexpr int32_t FPS_MAX = 240; static constexpr int32_t FPS_MAX = 241;
enum class EAntiAliasing : uint32_t enum class EAntiAliasing : uint32_t
{ {
+2
View File
@@ -77,6 +77,7 @@ CONFIG_DEFINE_ENUM_LOCALISED("Video", EUIAlignmentMode, UIAlignmentMode, EUIAlig
CONFIG_DEFINE_HIDDEN("Codes", bool, AllowCancellingUnleash, false); CONFIG_DEFINE_HIDDEN("Codes", bool, AllowCancellingUnleash, false);
CONFIG_DEFINE_HIDDEN("Codes", bool, DisableAutoSaveWarning, false); CONFIG_DEFINE_HIDDEN("Codes", bool, DisableAutoSaveWarning, false);
CONFIG_DEFINE_HIDDEN("Codes", bool, DisableBoostFilter, false);
CONFIG_DEFINE_HIDDEN("Codes", bool, DisableDLCIcon, false); CONFIG_DEFINE_HIDDEN("Codes", bool, DisableDLCIcon, false);
CONFIG_DEFINE_HIDDEN("Codes", bool, DisableDWMRoundedCorners, false); CONFIG_DEFINE_HIDDEN("Codes", bool, DisableDWMRoundedCorners, false);
CONFIG_DEFINE_HIDDEN("Codes", bool, EnableEventCollisionDebugView, false); CONFIG_DEFINE_HIDDEN("Codes", bool, EnableEventCollisionDebugView, false);
@@ -92,5 +93,6 @@ CONFIG_DEFINE_HIDDEN("Codes", bool, SkipIntroLogos, false);
CONFIG_DEFINE_HIDDEN("Codes", bool, UseArrowsForTimeOfDayTransition, false); CONFIG_DEFINE_HIDDEN("Codes", bool, UseArrowsForTimeOfDayTransition, false);
CONFIG_DEFINE_HIDDEN("Codes", bool, UseOfficialTitleOnTitleBar, false); CONFIG_DEFINE_HIDDEN("Codes", bool, UseOfficialTitleOnTitleBar, false);
CONFIG_DEFINE_HIDDEN("Codes", bool, DisableLowResolutionFontOnCustomUI, false); CONFIG_DEFINE_HIDDEN("Codes", bool, DisableLowResolutionFontOnCustomUI, false);
CONFIG_DEFINE_HIDDEN("Codes", bool, DisableDPadAsAnalogInput, false);
CONFIG_DEFINE("Update", time_t, LastChecked, 0); CONFIG_DEFINE("Update", time_t, LastChecked, 0);
+7 -2
View File
@@ -199,8 +199,8 @@ return_on_false = true
[[midasm_hook]] [[midasm_hook]]
name = "SetXButtonHomingMidAsmHook" name = "SetXButtonHomingMidAsmHook"
address = 0x8237AC88 address = 0x8237AC90
registers = ["r30"] registers = ["r1"]
# Down force HFR fix # Down force HFR fix
[[midasm_hook]] [[midasm_hook]]
@@ -1093,3 +1093,8 @@ registers = ["r31", "r29", "r28"]
name = "ObjGrindDashPanelAllocMidAsmHook" name = "ObjGrindDashPanelAllocMidAsmHook"
address = 0x82614948 address = 0x82614948
registers = ["r3"] registers = ["r3"]
[[midasm_hook]]
name = "DisableBoostFilterMidAsmHook"
address = 0x82B48C9C
registers = ["r11"]
+6 -1
View File
@@ -37,10 +37,15 @@ In the installer, you must select the following **Workloads** and **Individual c
- C++ CMake tools for Windows - C++ CMake tools for Windows
### Linux ### Linux
The following command will install the required dependencies on a distro that uses `apt` (such as Ubuntu), but you can find the equivalent packages for your preferred distro. The following command will install the required dependencies on a distro that uses `apt` (such as Debian-based distros).
```bash ```bash
sudo apt install autoconf automake libtool pkg-config curl cmake ninja-build clang clang-tools libgtk-3-dev sudo apt install autoconf automake libtool pkg-config curl cmake ninja-build clang clang-tools libgtk-3-dev
``` ```
The following command will install the required dependencies on a distro that uses `pacman` (such as Arch-based distros).
```bash
sudo pacman -S base-devel ninja lld clang gtk3
```
You can also find the equivalent packages for your preferred distro.
> [!NOTE] > [!NOTE]
> This list may not be comprehensive for your particular distro and you may be required to install additional packages, should an error occur during configuration. > This list may not be comprehensive for your particular distro and you may be required to install additional packages, should an error occur during configuration.