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Author SHA1 Message Date
PTKay 3bd5aa94b4 Disable console in RelWithDebInfo configuration 2025-03-06 09:44:35 +00:00
14 changed files with 22 additions and 107 deletions
+2 -2
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@@ -293,7 +293,7 @@ if (WIN32)
add_executable(UnleashedRecomp ${UNLEASHED_RECOMP_CXX_SOURCES} "${CMAKE_BINARY_DIR}/res.rc") add_executable(UnleashedRecomp ${UNLEASHED_RECOMP_CXX_SOURCES} "${CMAKE_BINARY_DIR}/res.rc")
# Hide console for release configurations. # Hide console for release configurations.
if (${CMAKE_BUILD_TYPE} MATCHES "Release") if (${CMAKE_BUILD_TYPE} MATCHES "Release" OR ${CMAKE_BUILD_TYPE} MATCHES "RelWithDebInfo")
target_link_options(UnleashedRecomp PRIVATE "/SUBSYSTEM:WINDOWS" "/ENTRY:mainCRTStartup") target_link_options(UnleashedRecomp PRIVATE "/SUBSYSTEM:WINDOWS" "/ENTRY:mainCRTStartup")
endif() endif()
else() else()
@@ -352,7 +352,7 @@ if (WIN32)
Synchronization Synchronization
winmm winmm
) )
endif() endif()
target_link_libraries(UnleashedRecomp PRIVATE target_link_libraries(UnleashedRecomp PRIVATE
fmt::fmt fmt::fmt
-1
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@@ -8,7 +8,6 @@ public:
static inline bool s_isInit; static inline bool s_isInit;
static inline bool s_isMissingDLC; static inline bool s_isMissingDLC;
static inline bool s_isLoading; static inline bool s_isLoading;
static inline bool s_isSaving;
static inline bool s_isWerehog; static inline bool s_isWerehog;
static inline bool s_isSaveDataCorrupt; static inline bool s_isSaveDataCorrupt;
@@ -38,11 +38,6 @@ static void CreateAudioDevice()
void XAudioInitializeSystem() void XAudioInitializeSystem()
{ {
#ifdef _WIN32
// Force wasapi on Windows.
SDL_setenv("SDL_AUDIODRIVER", "wasapi", true);
#endif
SDL_SetHint(SDL_HINT_AUDIO_CATEGORY, "playback"); SDL_SetHint(SDL_HINT_AUDIO_CATEGORY, "playback");
SDL_SetHint(SDL_HINT_AUDIO_DEVICE_APP_NAME, "Unleashed Recompiled"); SDL_SetHint(SDL_HINT_AUDIO_DEVICE_APP_NAME, "Unleashed Recompiled");
-11
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@@ -692,17 +692,6 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
{ ELanguage::Italian, "Impossibile creare un backend D3D12 (Windows) o Vulkan.\n\nAssicurati che:\n\n- Il tuo sistema soddisfi i requisiti minimi.\n- I driver della scheda grafica siano aggiornati.\n- Il tuo sistema operativo sia aggiornato." } { ELanguage::Italian, "Impossibile creare un backend D3D12 (Windows) o Vulkan.\n\nAssicurati che:\n\n- Il tuo sistema soddisfi i requisiti minimi.\n- I driver della scheda grafica siano aggiornati.\n- Il tuo sistema operativo sia aggiornato." }
} }
}, },
{
"System_Win32_MissingDLLs",
{
{ ELanguage::English, "The module \"%s\" could not be found.\n\nPlease make sure that:\n\n- You extracted this copy of Unleashed Recompiled fully and not just the *.exe file.\n- You are not running Unleashed Recompiled from a *.zip file." },
{ ELanguage::Japanese, "モジュール\"%s\"が見つかりませんでした\n\n次の点を確認してください:\n\n※Unleashed Recompiledの*.exeファイルだけを抽出していなく、 コピーを完全に抽出してること\n※Unleashed Recompiledを*.zipファイルから実行していないこと" },
{ ELanguage::German, "Das Modul \"%s\" konnte nicht gefunden werden.\n\nBitte stelle sicher, dass:\n\n- Diese Kopie von Unleashed Recompiled vollständig entpackt wurde und nicht nur die *.exe-Datei.\n- Unleashed Recompiled nicht direkt aus einer *.zip-Datei ausgeführt wird." },
{ ELanguage::French, "Le module \"%s\" n'a pas pu être trouvé.\n\nVeuillez vous assurer que :\n\n- Vous avez extrait Unleashed Recompiled dans son entièreté et pas seulement le fichier *.exe.\n- Vous n'exécutez pas Unleashed Recompiled à partir d'un fichier *.zip." },
{ ELanguage::Spanish, "No se pudo encontrar el módulo \"%s\".\n\nAsegúrese de que:\n\n- Ha extraido esta copia de Unleashed Recompiled por completo y no solo el archivo *.exe.\n- No está ejecutando Unleashed Recompiled desde un archivo *.zip." },
{ ELanguage::Italian, "Impossibile trovare il modulo \"%s\".\n\nAssicurati che:\n\n- Hai estratto questa copia di Unleashed Recompiled correttamente e non solo il file *.exe.\n- Non stai eseguendo Unleashed Recompiled da un file *.zip." }
}
},
{ {
"Common_On", "Common_On",
{ {
+1 -47
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@@ -1,5 +1,4 @@
#include <stdafx.h> #include <stdafx.h>
#include <cpuid.h>
#include <cpu/guest_thread.h> #include <cpu/guest_thread.h>
#include <gpu/video.h> #include <gpu/video.h>
#include <kernel/function.h> #include <kernel/function.h>
@@ -28,15 +27,6 @@
#include <timeapi.h> #include <timeapi.h>
#endif #endif
#if defined(_WIN32) && defined(UNLEASHED_RECOMP_D3D12)
static std::array<std::string_view, 3> g_D3D12RequiredModules =
{
"D3D12/D3D12Core.dll",
"dxcompiler.dll",
"dxil.dll"
};
#endif
const size_t XMAIOBegin = 0x7FEA0000; const size_t XMAIOBegin = 0x7FEA0000;
const size_t XMAIOEnd = XMAIOBegin + 0x0000FFFF; const size_t XMAIOEnd = XMAIOBegin + 0x0000FFFF;
@@ -157,29 +147,6 @@ uint32_t LdrLoadModule(const std::filesystem::path &path)
return entry; return entry;
} }
__attribute__((constructor(101), target("no-avx,no-avx2"), noinline))
void init()
{
#ifdef __x86_64__
uint32_t eax, ebx, ecx, edx;
// Execute CPUID for processor info and feature bits.
__get_cpuid(1, &eax, &ebx, &ecx, &edx);
// Check for AVX support.
if ((ecx & (1 << 28)) == 0)
{
printf("[*] CPU does not support the AVX instruction set.\n");
#ifdef _WIN32
MessageBoxA(nullptr, "Your CPU does not meet the minimum system requirements.", "Unleashed Recompiled", MB_ICONERROR);
#endif
std::_Exit(1);
}
#endif
}
int main(int argc, char *argv[]) int main(int argc, char *argv[])
{ {
#ifdef _WIN32 #ifdef _WIN32
@@ -189,7 +156,7 @@ int main(int argc, char *argv[])
os::process::CheckConsole(); os::process::CheckConsole();
if (!os::registry::Init()) if (!os::registry::Init())
LOGN_WARNING("OS does not support registry."); LOGN_WARNING("OS doesn't support registry");
os::logger::Init(); os::logger::Init();
@@ -213,19 +180,6 @@ int main(int argc, char *argv[])
Config::Load(); Config::Load();
#if defined(_WIN32) && defined(UNLEASHED_RECOMP_D3D12)
for (auto& dll : g_D3D12RequiredModules)
{
if (!std::filesystem::exists(g_executableRoot / dll))
{
char text[512];
snprintf(text, sizeof(text), Localise("System_Win32_MissingDLLs").c_str(), dll.data());
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, GameWindow::GetTitle(), text, GameWindow::s_pWindow);
std::_Exit(1);
}
}
#endif
// Check the time since the last time an update was checked. Store the new time if the difference is more than six hours. // Check the time since the last time an update was checked. Store the new time if the difference is more than six hours.
constexpr double TimeBetweenUpdateChecksInSeconds = 6 * 60 * 60; constexpr double TimeBetweenUpdateChecksInSeconds = 6 * 60 * 60;
time_t timeNow = std::time(nullptr); time_t timeNow = std::time(nullptr);
+6 -18
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@@ -212,7 +212,7 @@ g_sdlEventListenerForInputPatches;
static bool IsDPadThreshold(const SWA::SPadState* pPadState) static bool IsDPadThreshold(const SWA::SPadState* pPadState)
{ {
if (Config::DisableDPadMovement) if (Config::DisableDPadAsAnalogInput)
return false; return false;
return pPadState->IsDown(SWA::eKeyState_DpadUp) || return pPadState->IsDown(SWA::eKeyState_DpadUp) ||
@@ -240,7 +240,7 @@ static bool IsCursorThreshold(double deadzone = 0, bool isBelowThreshold = false
static void SetDPadAnalogDirectionX(PPCRegister& pPadState, PPCRegister& x, bool invert, float max = 1.0f) static void SetDPadAnalogDirectionX(PPCRegister& pPadState, PPCRegister& x, bool invert, float max = 1.0f)
{ {
if (Config::DisableDPadMovement) if (Config::DisableDPadAsAnalogInput)
return; return;
auto pGuestPadState = (SWA::SPadState*)g_memory.Translate(pPadState.u32); auto pGuestPadState = (SWA::SPadState*)g_memory.Translate(pPadState.u32);
@@ -254,7 +254,7 @@ static void SetDPadAnalogDirectionX(PPCRegister& pPadState, PPCRegister& x, bool
static void SetDPadAnalogDirectionY(PPCRegister& pPadState, PPCRegister& y, bool invert, float max = 1.0f) static void SetDPadAnalogDirectionY(PPCRegister& pPadState, PPCRegister& y, bool invert, float max = 1.0f)
{ {
if (Config::DisableDPadMovement) if (Config::DisableDPadAsAnalogInput)
return; return;
auto pGuestPadState = (SWA::SPadState*)g_memory.Translate(pPadState.u32); auto pGuestPadState = (SWA::SPadState*)g_memory.Translate(pPadState.u32);
@@ -292,7 +292,7 @@ void PostureDPadSupportYMidAsmHook(PPCRegister& pPadState, PPCRegister& y)
void PostureSpaceHurrierDPadSupportXMidAsmHook(PPCRegister& pPadState, PPCVRegister& vector) void PostureSpaceHurrierDPadSupportXMidAsmHook(PPCRegister& pPadState, PPCVRegister& vector)
{ {
if (Config::DisableDPadMovement) if (Config::DisableDPadAsAnalogInput)
return; return;
auto pGuestPadState = (SWA::SPadState*)g_memory.Translate(pPadState.u32); auto pGuestPadState = (SWA::SPadState*)g_memory.Translate(pPadState.u32);
@@ -306,7 +306,7 @@ void PostureSpaceHurrierDPadSupportXMidAsmHook(PPCRegister& pPadState, PPCVRegis
void PostureSpaceHurrierDPadSupportYMidAsmHook(PPCRegister& pPadState, PPCVRegister& vector) void PostureSpaceHurrierDPadSupportYMidAsmHook(PPCRegister& pPadState, PPCVRegister& vector)
{ {
if (Config::DisableDPadMovement) if (Config::DisableDPadAsAnalogInput)
return; return;
auto pGuestPadState = (SWA::SPadState*)g_memory.Translate(pPadState.u32); auto pGuestPadState = (SWA::SPadState*)g_memory.Translate(pPadState.u32);
@@ -318,18 +318,6 @@ void PostureSpaceHurrierDPadSupportYMidAsmHook(PPCRegister& pPadState, PPCVRegis
vector.f32[3] = -1.0f; vector.f32[3] = -1.0f;
} }
void SetXButtonHomingMidAsmHook(PPCRegister& r1)
{
auto pXButtonHoming = (bool*)(g_memory.base + r1.u32 + 0x63);
*pXButtonHoming = !Config::HomingAttackOnJump;
}
bool IsHomingAttackOnJump()
{
return Config::HomingAttackOnJump;
}
// ------------- WORLD MAP ------------- // // ------------- WORLD MAP ------------- //
bool WorldMapDeadzoneMidAsmHook(PPCRegister& pPadState) bool WorldMapDeadzoneMidAsmHook(PPCRegister& pPadState)
@@ -430,7 +418,7 @@ PPC_FUNC(sub_8256C938)
pWorldMapCursor->m_LeftStickVertical = rPadState.LeftStickVertical; pWorldMapCursor->m_LeftStickVertical = rPadState.LeftStickVertical;
pWorldMapCursor->m_LeftStickHorizontal = rPadState.LeftStickHorizontal; pWorldMapCursor->m_LeftStickHorizontal = rPadState.LeftStickHorizontal;
if (!Config::DisableDPadMovement) if (!Config::DisableDPadAsAnalogInput)
{ {
if (rPadState.IsDown(SWA::eKeyState_DpadUp)) if (rPadState.IsDown(SWA::eKeyState_DpadUp))
pWorldMapCursor->m_LeftStickVertical = 1.0f; pWorldMapCursor->m_LeftStickVertical = 1.0f;
@@ -95,6 +95,13 @@ void PostUnleashMidAsmHook(PPCRegister& r30)
g_isUnleashCancelled = false; g_isUnleashCancelled = false;
} }
void SetXButtonHomingMidAsmHook(PPCRegister& r1)
{
auto pXButtonHoming = (bool*)(g_memory.base + r1.u32 + 0x63);
*pXButtonHoming = !Config::HomingAttackOnJump;
}
// SWA::Player::CEvilSonicContext // SWA::Player::CEvilSonicContext
PPC_FUNC_IMPL(__imp__sub_823B49D8); PPC_FUNC_IMPL(__imp__sub_823B49D8);
PPC_FUNC(sub_823B49D8) PPC_FUNC(sub_823B49D8)
@@ -97,8 +97,6 @@ PPC_FUNC(sub_824E5170)
__imp__sub_824E5170(ctx, base); __imp__sub_824E5170(ctx, base);
App::s_isSaving = pSaveIcon->m_IsVisible;
if (pSaveIcon->m_IsVisible) if (pSaveIcon->m_IsVisible)
{ {
App::s_isSaveDataCorrupt = false; App::s_isSaveDataCorrupt = false;
+1 -1
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@@ -1,4 +1,4 @@
VERSION_MILESTONE="" VERSION_MILESTONE=""
VERSION_MAJOR=1 VERSION_MAJOR=1
VERSION_MINOR=0 VERSION_MINOR=0
VERSION_REVISION=2 VERSION_REVISION=1
-6
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@@ -34,14 +34,8 @@ int Window_OnSDLEvent(void*, SDL_Event* event)
switch (event->type) switch (event->type)
{ {
case SDL_QUIT: case SDL_QUIT:
{
if (App::s_isSaving)
break;
App::Exit(); App::Exit();
break; break;
}
case SDL_KEYDOWN: case SDL_KEYDOWN:
{ {
+2 -2
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@@ -79,9 +79,7 @@ CONFIG_DEFINE_HIDDEN("Codes", bool, AllowCancellingUnleash, false);
CONFIG_DEFINE_HIDDEN("Codes", bool, DisableAutoSaveWarning, false); CONFIG_DEFINE_HIDDEN("Codes", bool, DisableAutoSaveWarning, false);
CONFIG_DEFINE_HIDDEN("Codes", bool, DisableBoostFilter, false); CONFIG_DEFINE_HIDDEN("Codes", bool, DisableBoostFilter, false);
CONFIG_DEFINE_HIDDEN("Codes", bool, DisableDLCIcon, false); CONFIG_DEFINE_HIDDEN("Codes", bool, DisableDLCIcon, false);
CONFIG_DEFINE_HIDDEN("Codes", bool, DisableDPadMovement, false);
CONFIG_DEFINE_HIDDEN("Codes", bool, DisableDWMRoundedCorners, false); CONFIG_DEFINE_HIDDEN("Codes", bool, DisableDWMRoundedCorners, false);
CONFIG_DEFINE_HIDDEN("Codes", bool, DisableLowResolutionFontOnCustomUI, false);
CONFIG_DEFINE_HIDDEN("Codes", bool, EnableEventCollisionDebugView, false); CONFIG_DEFINE_HIDDEN("Codes", bool, EnableEventCollisionDebugView, false);
CONFIG_DEFINE_HIDDEN("Codes", bool, EnableGIMipLevelDebugView, false); CONFIG_DEFINE_HIDDEN("Codes", bool, EnableGIMipLevelDebugView, false);
CONFIG_DEFINE_HIDDEN("Codes", bool, EnableObjectCollisionDebugView, false); CONFIG_DEFINE_HIDDEN("Codes", bool, EnableObjectCollisionDebugView, false);
@@ -94,5 +92,7 @@ CONFIG_DEFINE_HIDDEN("Codes", bool, SaveScoreAtCheckpoints, false);
CONFIG_DEFINE_HIDDEN("Codes", bool, SkipIntroLogos, false); CONFIG_DEFINE_HIDDEN("Codes", bool, SkipIntroLogos, false);
CONFIG_DEFINE_HIDDEN("Codes", bool, UseArrowsForTimeOfDayTransition, false); CONFIG_DEFINE_HIDDEN("Codes", bool, UseArrowsForTimeOfDayTransition, false);
CONFIG_DEFINE_HIDDEN("Codes", bool, UseOfficialTitleOnTitleBar, false); CONFIG_DEFINE_HIDDEN("Codes", bool, UseOfficialTitleOnTitleBar, false);
CONFIG_DEFINE_HIDDEN("Codes", bool, DisableLowResolutionFontOnCustomUI, false);
CONFIG_DEFINE_HIDDEN("Codes", bool, DisableDPadAsAnalogInput, false);
CONFIG_DEFINE("Update", time_t, LastChecked, 0); CONFIG_DEFINE("Update", time_t, LastChecked, 0);
-2
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@@ -8,8 +8,6 @@
#define GAME_INSTALL_DIRECTORY "." #define GAME_INSTALL_DIRECTORY "."
#endif #endif
extern std::filesystem::path g_executableRoot;
inline std::filesystem::path GetGamePath() inline std::filesystem::path GetGamePath()
{ {
return GAME_INSTALL_DIRECTORY; return GAME_INSTALL_DIRECTORY;
+2 -9
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@@ -181,8 +181,8 @@ jump_address_on_true = 0x829E40A0
# Disable Chip hints for shoe upgrades # Disable Chip hints for shoe upgrades
[[midasm_hook]] [[midasm_hook]]
name = "DisableHintsMidAsmHook" name = "DisableHintsMidAsmHook"
address = 0x82691DD0 address = 0x82691CB0
jump_address_on_true = 0x82691DD4 jump_address_on_true = 0x82691E24
# Disable navigation volumes # Disable navigation volumes
[[midasm_hook]] [[midasm_hook]]
@@ -197,18 +197,11 @@ address = 0x823A4FF0
registers = ["r4", "r5"] registers = ["r4", "r5"]
return_on_false = true return_on_false = true
# Set default value for XButtonHoming.
[[midasm_hook]] [[midasm_hook]]
name = "SetXButtonHomingMidAsmHook" name = "SetXButtonHomingMidAsmHook"
address = 0x8237AC90 address = 0x8237AC90
registers = ["r1"] registers = ["r1"]
# Disable XML reading for XButtonHoming.
[[midasm_hook]]
name = "IsHomingAttackOnJump"
address = 0x8237ACE4
jump_address_on_true = 0x8237ACE8
# Down force HFR fix # Down force HFR fix
[[midasm_hook]] [[midasm_hook]]
name = "DownForceDeltaTimeFixMidAsmHook" name = "DownForceDeltaTimeFixMidAsmHook"