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https://github.com/hedge-dev/UnleashedRecomp
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14 lines
268 B
C++
14 lines
268 B
C++
#pragma once
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#include "Animation/PathAnimation.h"
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namespace SWA
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{
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class CPathController
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{
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public:
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be<uint32_t> m_Field000;
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be<uint32_t> m_Field004;
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boost::shared_ptr<PathAnimation::Controller> m_spPathAnimationController;
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};
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}
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