mirror of
https://github.com/hedge-dev/UnleashedRecomp
synced 2026-05-23 23:05:48 -04:00
fd009bcada
* Experimenting with syncing the render thread. * Separate wait functions for swap chains. * Sync render thread present to the main thread. * Move present to main thread and frame limit after presenting. * g_next -> s_next * Fix Vulkan validation errors. * Make max frame latency configurable. * Fix loading thread breaking waitable swap chain order.