55 lines
1.7 KiB
Objective-C
55 lines
1.7 KiB
Objective-C
/*
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* Doppler.h
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*/
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#import <AppKit/AppKit.h>
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#import <ScriptingBridge/ScriptingBridge.h>
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@class DopplerTrack, DopplerApplication;
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enum DopplerEPlS {
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DopplerEPlSStopped = 'kPSS',
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DopplerEPlSPlaying = 'kPSP',
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DopplerEPlSPaused = 'kPSp'
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};
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typedef enum DopplerEPlS DopplerEPlS;
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/*
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* Doppler Playback Suite
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*/
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// playable track
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@interface DopplerTrack : SBObject
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- (NSString *) id; // the id of the track
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@property (copy, readonly) NSString *name; // the title of the track
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@property (copy, readonly) NSImage *artwork; // a piece of art within a track
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@property (copy, readonly) NSString *album; // the album name of the track
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@property (copy, readonly) NSString *albumArtist; // the album artist of the track
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@property (copy, readonly) NSString *artist; // the artist of the track
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@property BOOL loved; // is this track loved?
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- (void) reveal; // reveal and select the specified track
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@end
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// The application program
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@interface DopplerApplication : SBApplication
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@property (copy, readonly) DopplerTrack *currentTrack; // the currently playing track
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@property (readonly) NSInteger playerState; // the current state of the audio player
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@property BOOL shuffleEnabled; // are songs played in random order?
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@property NSInteger soundVolume; // the sound output volume (0 = minimum, 100 = maximum)
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- (void) play; // play the current track in the playback queue
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- (void) pause; // pause the current track in the playback queue
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- (void) nextTrack; // advance to the next track in the playback queue
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- (void) previousTrack; // return to the previous track in the playback queue
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- (void) toggleShuffleEnabled; // toggle whether songs are played in a random order
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@end
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