Update runtime for more accurate VI and switch to improved pacing RT64 branch

This commit is contained in:
Mr-Wiseguy
2025-08-10 02:13:05 -04:00
parent 2e82860bdd
commit 00c5fed6bc
6 changed files with 31 additions and 36 deletions
+1 -1
View File
@@ -27,7 +27,7 @@ namespace zelda64 {
void enable_instant_present() override;
void send_dl(const OSTask *task) override;
void update_screen(uint32_t vi_origin) override;
void update_screen() override;
void shutdown() override;
uint32_t get_display_framerate() const override;
float get_resolution_scale() const override;