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https://github.com/Zelda64Recomp/Zelda64Recomp
synced 2026-06-19 07:47:34 -04:00
Fixed cursor hiding lag, moved save file location to config folder
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@@ -900,8 +900,7 @@ struct UIContext {
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}
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if (mouse_is_active_initialized) {
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// TODO: Figure out why this only works if the mouse is moving
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SDL_ShowCursor(mouse_is_active ? SDL_ENABLE : SDL_DISABLE);
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recomp::set_cursor_visible(mouse_is_active);
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}
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if (current_document == nullptr) {
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