mirror of
https://github.com/Zelda64Recomp/Zelda64Recomp
synced 2026-06-18 23:46:39 -04:00
Hooked up graphics option menu to RT64, updated RT64
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+103
-2
@@ -2,10 +2,80 @@
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#include <cstring>
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// #include <Windows.h>
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#include "../ultramodern/ultramodern.hpp"
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#define HLSL_CPU
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#include "hle/rt64_application.h"
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#include "rt64_layer.h"
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#include "rt64_render_hooks.h"
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typedef struct {
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// void* hWnd;
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// void* hStatusBar;
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// int Reserved;
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unsigned char* HEADER; /* This is the rom header (first 40h bytes of the rom) */
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unsigned char* RDRAM;
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unsigned char* DMEM;
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unsigned char* IMEM;
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unsigned int* MI_INTR_REG;
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unsigned int* DPC_START_REG;
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unsigned int* DPC_END_REG;
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unsigned int* DPC_CURRENT_REG;
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unsigned int* DPC_STATUS_REG;
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unsigned int* DPC_CLOCK_REG;
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unsigned int* DPC_BUFBUSY_REG;
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unsigned int* DPC_PIPEBUSY_REG;
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unsigned int* DPC_TMEM_REG;
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unsigned int* VI_STATUS_REG;
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unsigned int* VI_ORIGIN_REG;
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unsigned int* VI_WIDTH_REG;
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unsigned int* VI_INTR_REG;
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unsigned int* VI_V_CURRENT_LINE_REG;
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unsigned int* VI_TIMING_REG;
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unsigned int* VI_V_SYNC_REG;
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unsigned int* VI_H_SYNC_REG;
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unsigned int* VI_LEAP_REG;
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unsigned int* VI_H_START_REG;
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unsigned int* VI_V_START_REG;
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unsigned int* VI_V_BURST_REG;
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unsigned int* VI_X_SCALE_REG;
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unsigned int* VI_Y_SCALE_REG;
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void (*CheckInterrupts)(void);
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unsigned int version;
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unsigned int* SP_STATUS_REG;
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const unsigned int* RDRAM_SIZE;
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} GFX_INFO;
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#ifdef _WIN32
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#define DLLEXPORT extern "C" __declspec(dllexport)
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#define DLLIMPORT extern "C" __declspec(dllimport)
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#define CALL __cdecl
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#else
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#define DLLEXPORT extern "C" __attribute__((visibility("default")))
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#define DLLIMPORT extern "C"
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#endif
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#if defined(_WIN32)
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extern "C" RT64::Application* InitiateGFXWindows(GFX_INFO Gfx_Info, HWND hwnd, DWORD threadId);
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#elif defined(__ANDROID__)
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static_assert(false && "Unimplemented");
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#elif defined(__linux__)
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extern "C" RT64::Application* InitiateGFXLinux(GFX_INFO Gfx_Info, Window window, Display *display);
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#else
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static_assert(false && "Unimplemented");
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#endif
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DLLIMPORT void ProcessRDPList(void);
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DLLIMPORT void ProcessDList(void);
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DLLIMPORT void UpdateScreen(void);
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DLLIMPORT void ChangeWindow(void);
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DLLIMPORT void PluginShutdown(void);
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static uint8_t DMEM[0x1000];
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static uint8_t IMEM[0x1000];
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@@ -45,7 +115,7 @@ void dummy_check_interrupts() {
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}
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bool RT64Init(uint8_t* rom, uint8_t* rdram, ultramodern::WindowHandle window_handle) {
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RT64::Application* RT64Init(uint8_t* rom, uint8_t* rdram, ultramodern::WindowHandle window_handle) {
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set_rt64_hooks();
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// Dynamic loading
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//auto RT64 = LoadLibrary("RT64.dll");
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@@ -134,3 +204,34 @@ void RT64ChangeWindow() {
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void RT64Shutdown() {
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PluginShutdown();
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}
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void RT64UpdateConfig(RT64::Application* application, const ultramodern::GraphicsConfig& old_config, const ultramodern::GraphicsConfig& new_config) {
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if (new_config.wm_option != old_config.wm_option) {
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application->setFullScreen(new_config.wm_option == ultramodern::WindowMode::Fullscreen);
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}
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switch (new_config.res_option) {
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default:
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case ultramodern::Resolution::Auto:
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application->userConfig.resolution = RT64::UserConfiguration::Resolution::WindowIntegerScale;
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break;
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case ultramodern::Resolution::Original:
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application->userConfig.resolution = RT64::UserConfiguration::Resolution::Original;
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break;
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case ultramodern::Resolution::Original2x:
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application->userConfig.resolution = RT64::UserConfiguration::Resolution::Manual;
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application->userConfig.resolutionMultiplier = 2.0;
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break;
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}
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application->userConfig.aspectRatio = new_config.ar_option;
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application->userConfig.antialiasing = new_config.msaa_option;
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application->userConfig.refreshRate = new_config.rr_option;
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application->userConfig.refreshRateTarget = new_config.rr_manual_value;
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application->updateUserConfig(true);
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if (new_config.msaa_option != old_config.msaa_option) {
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application->updateMultisampling();
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}
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}
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