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https://github.com/Zelda64Recomp/Zelda64Recomp
synced 2026-08-08 18:44:27 -04:00
Split config sub menu into separate context and fix configure button, prevent infinite loop when looking for autofocus element
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@@ -54,6 +54,7 @@ namespace recompui {
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ContextId get_launcher_context_id();
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ContextId get_config_context_id();
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ContextId get_config_sub_menu_context_id();
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ContextId get_close_prompt_context_id();
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enum class ButtonVariant {
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@@ -95,6 +96,7 @@ namespace recompui {
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void set_render_hooks();
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Rml::ElementPtr create_custom_element(Rml::Element* parent, std::string tag);
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Rml::ElementDocument* load_document(const std::filesystem::path& path);
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}
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#endif
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