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https://github.com/Zelda64Recomp/Zelda64Recomp
synced 2026-06-03 18:36:58 -04:00
Update to latest N64ModernRuntime (#392)
- updates to new controller changes - updates to new render context changes - updates to new controller number changes - fix for crash on save thread
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@@ -19,7 +19,6 @@
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#include "concurrentqueue.h"
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#include "ultramodern/rt64_layer.hpp"
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#include "rt64_render_hooks.h"
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#include "rt64_render_interface_builders.h"
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@@ -1458,7 +1457,7 @@ void deinit_hook() {
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ui_context.reset();
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}
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void set_rt64_hooks() {
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void recompui::set_render_hooks() {
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RT64::SetRenderHooks(init_hook, draw_hook, deinit_hook);
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}
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