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https://github.com/Zelda64Recomp/Zelda64Recomp
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Renamed everything ultra related to "ultramodern"
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@@ -1,7 +1,7 @@
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#ifndef __RT64_LAYER_H__
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#define __RT64_LAYER_H__
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#include "../portultra/multilibultra.hpp"
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#include "../ultramodern/ultramodern.hpp"
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typedef struct {
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// void* hWnd;
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