Update runtime for more accurate VI and switch to improved pacing RT64 branch (#644)

* Update runtime for more accurate VI and switch to improved pacing RT64 branch

* Update N64ModernRuntime and RT64 after merge

* Update recompiler to match runtime symbol list
This commit is contained in:
Wiseguy
2025-08-14 20:48:39 -04:00
committed by GitHub
parent 204ddffa26
commit 2fc17b6092
8 changed files with 34 additions and 38 deletions
+1 -1
View File
@@ -27,7 +27,7 @@ namespace zelda64 {
void enable_instant_present() override;
void send_dl(const OSTask *task) override;
void update_screen(uint32_t vi_origin) override;
void update_screen() override;
void shutdown() override;
uint32_t get_display_framerate() const override;
float get_resolution_scale() const override;