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https://github.com/Zelda64Recomp/Zelda64Recomp
synced 2026-05-27 08:10:04 -04:00
Take ownership of created pointers on Element class.
This commit is contained in:
+15
-11
@@ -31,22 +31,22 @@ ModEntry::ModEntry(Element *parent, const recomp::mods::ModDetails &details, uin
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set_cursor(Cursor::Pointer);
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{
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thumbnail_image = std::make_unique<Image>(this);
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thumbnail_image = new Image(this);
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thumbnail_image->set_width(100.0f);
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thumbnail_image->set_height(100.0f);
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thumbnail_image->set_min_width(100.0f);
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thumbnail_image->set_min_height(100.0f);
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thumbnail_image->set_background_color(Color{ 190, 184, 219, 25 });
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body_container = std::make_unique<Container>(FlexDirection::Column, JustifyContent::FlexStart, this);
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body_container = new Container(FlexDirection::Column, JustifyContent::FlexStart, this);
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body_container->set_width_auto();
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body_container->set_height(100.0f);
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body_container->set_margin_left(16.0f);
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body_container->set_overflow(Overflow::Hidden);
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{
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name_label = std::make_unique<Label>(details.mod_id, LabelStyle::Normal, body_container.get());
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description_label = std::make_unique<Label>("Short description of mod here.", LabelStyle::Small, body_container.get());
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name_label = new Label(details.mod_id, LabelStyle::Normal, body_container);
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description_label = new Label("Short description of mod here.", LabelStyle::Small, body_container);
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} // body_container
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} // this
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}
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@@ -81,11 +81,15 @@ void ModMenu::refresh_mods() {
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void ModMenu::create_mod_list() {
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// Clear the contents of the list scroll.
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for (ModEntry *entry : mod_entries) {
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delete entry;
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}
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mod_entries.clear();
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// Create the child elements for the list scroll.
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for (size_t mod_index = 0; mod_index < mod_details.size(); mod_index++) {
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mod_entries.emplace_back(std::make_unique<ModEntry>(list_scroll_container.get(), mod_details[mod_index], mod_index, this));
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mod_entries.emplace_back(new ModEntry(list_scroll_container, mod_details[mod_index], mod_index, this));
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}
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set_active_mod(0);
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@@ -103,12 +107,12 @@ ModMenu::ModMenu(Element *parent) : Element(parent) {
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set_height(100.0f, Unit::Percent);
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{
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body_container = std::make_unique<Container>(FlexDirection::Row, JustifyContent::FlexStart, this);
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body_container = new Container(FlexDirection::Row, JustifyContent::FlexStart, this);
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body_container->set_flex(1.0f, 1.0f, 100.0f);
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body_container->set_width(100.0f, Unit::Percent);
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body_container->set_height(100.0f, Unit::Percent);
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{
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list_container = std::make_unique<Container>(FlexDirection::Column, JustifyContent::Center, body_container.get());
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list_container = new Container(FlexDirection::Column, JustifyContent::Center, body_container);
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list_container->set_display(Display::Block);
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list_container->set_flex_basis_percentage(100.0f);
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list_container->set_align_items(AlignItems::Center);
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@@ -116,14 +120,14 @@ ModMenu::ModMenu(Element *parent) : Element(parent) {
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list_container->set_background_color(Color{ 0, 0, 0, 89 });
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list_container->set_border_bottom_left_radius(16.0f);
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{
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list_scroll_container = std::make_unique<ScrollContainer>(ScrollDirection::Vertical, list_container.get());
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list_scroll_container = new ScrollContainer(ScrollDirection::Vertical, list_container);
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} // list_container
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mod_details_panel = std::make_unique<ModDetailsPanel>(body_container.get());
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mod_details_panel = new ModDetailsPanel(body_container);
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} // body_container
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footer_container = std::make_unique<recompui::Container>(FlexDirection::Row, JustifyContent::SpaceBetween, this);
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footer_container = new Container(FlexDirection::Row, JustifyContent::SpaceBetween, this);
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footer_container->set_width(100.0f, recompui::Unit::Percent);
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footer_container->set_align_items(recompui::AlignItems::Center);
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footer_container->set_background_color(Color{ 0, 0, 0, 89 });
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@@ -133,7 +137,7 @@ ModMenu::ModMenu(Element *parent) : Element(parent) {
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footer_container->set_border_bottom_left_radius(16.0f);
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footer_container->set_border_bottom_right_radius(16.0f);
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{
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refresh_button = std::make_unique<recompui::Button>("Refresh", recompui::ButtonStyle::Primary, footer_container.get());
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refresh_button = new Button("Refresh", recompui::ButtonStyle::Primary, footer_container);
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refresh_button->add_pressed_callback(std::bind(&ModMenu::refresh_mods, this));
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} // footer_container
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} // this
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