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Fix portable mode on macOS (#552)
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@@ -12,7 +12,8 @@ namespace zelda64 {
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// Apple specific methods that usually require Objective-C. Implemented in support_apple.mm.
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#ifdef __APPLE__
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void dispatch_on_ui_thread(std::function<void()> func);
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const char* get_bundle_resource_directory();
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std::filesystem::path get_bundle_resource_directory();
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std::filesystem::path get_bundle_directory();
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#endif
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}
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