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https://github.com/Zelda64Recomp/Zelda64Recomp
synced 2026-08-28 01:16:39 -04:00
Refactored input mapping state
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@@ -234,6 +234,7 @@ int main(int argc, char** argv) {
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reset_audio(48000);
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init();
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recomp::init_control_mappings();
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ultramodern::gfx_callbacks_t gfx_callbacks{
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.create_gfx = create_gfx,
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