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https://github.com/Zelda64Recomp/Zelda64Recomp
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Use a multiple file select dialog for mod install button
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@@ -3,10 +3,12 @@
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#include <functional>
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#include <filesystem>
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#include <vector>
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namespace zelda64 {
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std::filesystem::path get_asset_path(const char* asset);
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void open_file_dialog(std::function<void(bool success, const std::filesystem::path& path)> callback);
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void open_file_dialog_multiple(std::function<void(bool success, const std::list<std::filesystem::path>& paths)> callback);
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void show_error_message_box(const char *title, const char *message);
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// Apple specific methods that usually require Objective-C. Implemented in support_apple.mm.
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