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Add flatpak support.
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@@ -8,6 +8,7 @@
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#include <list>
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namespace zelda64 {
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std::filesystem::path get_program_path();
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std::filesystem::path get_asset_path(const char* asset);
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void open_file_dialog(std::function<void(bool success, const std::filesystem::path& path)> callback);
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void open_file_dialog_multiple(std::function<void(bool success, const std::list<std::filesystem::path>& paths)> callback);
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