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https://github.com/Zelda64Recomp/Zelda64Recomp
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Add debug set time hook
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@@ -19,6 +19,7 @@ namespace recomp {
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extern std::vector<AreaWarps> game_warps;
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void do_warp(int area, int scene, int entrance);
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void set_time(uint8_t hour, uint8_t minute);
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}
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#endif
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