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https://github.com/Zelda64Recomp/Zelda64Recomp
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Fixed compilation errors on some machines
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@@ -565,7 +565,7 @@ public:
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};
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bool can_focus(Rml::Element* element) {
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return element->GetOwnerDocument() != nullptr && element->GetProperty(Rml::PropertyId::TabIndex)->Get<Rml::Style::TabIndex>() != Rml::Property(Rml::Style::TabIndex::None);
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return element->GetOwnerDocument() != nullptr && element->GetProperty(Rml::PropertyId::TabIndex)->Get<Rml::Style::TabIndex>() != Rml::Style::TabIndex::None;
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}
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Rml::Element* get_target(Rml::ElementDocument* document, Rml::Element* element) {
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