Integrated RmlUi, fully moved over to cmake

This commit is contained in:
Mr-Wiseguy
2023-11-02 01:20:12 -04:00
parent dd30250623
commit 6fdf66b296
37 changed files with 1694 additions and 34717 deletions
+7 -2
View File
@@ -1,6 +1,11 @@
SamplerState gSampler : register(s1, space0);
Texture2D<float4> gTexture : register(t0, space1);
void PSMain(
out float4 resultColor : SV_TARGET
in float4 iColor : COLOR,
in float2 iUV : TEXCOORD,
out float4 oColor : SV_TARGET
)
{
resultColor = float4(1,0,0,1);
oColor = gTexture.SampleLevel(gSampler, iUV, 0) * iColor;
}